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Miles Sterrett
Works at Fretless
Lives in Indianapolis
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Miles Sterrett

Discussion  - 
 
Going to GenCon? Want to play or GM DW during normal business hours or after 9p on Thursday or Friday?

I'm an Indy resident (towny!), and am planning to take Thursday and Friday off for GenCon. However, I want to be home for dinner and bedtime with the family. This constrains me to ~9-5 or after the kids are in bed Thursday and Friday. If some folk are interested, I thought a pickup game at a coffee shop or something similar might be a fun way to start off either of those days. Alternatively, I'll suck it up, bring my own coffee, and stay up super late to get in some more DW. Whaddya say?
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Tim Jensen's profile photoMiles Sterrett's profile photo
2 comments
 
+Tim Jensen​ That would certainly be a more assertive, likely effective way to go about it. Thanks! I have been before, so I am aware there are pickup games happening often. Thought I'd see if anyone had the stomach for an early one, while simultaneously hoping someone more experienced than me wanted to GM.
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Miles Sterrett

Base Classes  - 
 
Here is my first pass at making the Immolator a bit easier, more fun to play (in my eyes): https://dl.dropboxusercontent.com/u/9699466/Immolator-custom-v1.1.pdf

It's my first attempt at customizing a class, a first draft, hasn't been played yet, and is likely biased toward its player and our game. Still, I'd welcome your thoughts!
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Maria Rivera's profile photoDamian Jankowski's profile photoMiles Sterrett's profile photoKristopher Miller (Kristastic)'s profile photo
4 comments
 
First of all (before I criticize), all credit to the authors of The Immolator. It's undoubtedly a cool class. It has inspired a very cool character at my table.

+Damian Jankowski , to answer your question: 4 main stats to juggle (CON, INT, WIS, CHA), a primary starting/attacking move that required multiple rolls (ultimately), a few somewhat confusing moves (including two that are really one), and too few moves overall (13 overall, and 4 level 6-10 moves means one must choose from the level 2-5 moves after level 6). Other than that, I got nit-picky with wording here and there, but that was only because I could. I was editing it, might as well rewrite it if it brings me joy.
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Miles Sterrett

Discussion  - 
 
Thank you, everyone. I GM'd for the first time last night (any game, ever). It went really well. The players loved developing the characters and world through questions. They got really into it. 

If not for this community, I probably would've ran them through some published adventure with a predefined world, or something like that. The first session wouldn't have received the high praise its received so far.

Now let's hope I can turn what they gave me into a vibrant, living world so that they can live a good story.

Thanks!
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Jeremy Strandberg's profile photoChris “HyveMynd” Stone-Bush's profile photoNathan Roberts's profile photoCharlie Etheridge-Nunn's profile photo
4 comments
 
I ran SCUP for the first time last night and found the same thing. I've seen it in Dungeon World and Apocalypse World but it's always so exhilarating to see my players active and engaged with the world we all built together. I'm pleased others have that experience, too.
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Miles Sterrett

Miscellaneous Resources  - 
 
I wanted to share with you all some tools I built for Dungeon World: http://dwtools.mileszs.com/

There's a Hard Move Finder, a Monster Finder, and a Monster Maker. They're perhaps a bit rough yet, but I'm anxious to get your feedback.

(Thank you +Todd Grotenhuis for your feedback thus far!)
Crafted by MilesZS of Fretless. Questions? Suggestions? Bug reports? Feature requests? Email me! Hard Moves content from the nice folks at RPG Alchemy. Other content from Dungeon World, released under a Creative Commons Attribution license by Sage LaTorra and Adam Koebel (Sage Kobold ...
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Dylan Knight's profile photoSimone “Acgman” Bonavita's profile photoBrad Hazzard's profile photoIvan Vaghi's profile photo
13 comments
 
Hi +Miles Sterrett , just wanted to let you know on the Monster Maker it looks like the line "It (or its species) is ancient—older than man, elves, and dwarves" is reducing the die size, not increasing it.
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Miles Sterrett

Base Classes  - 
 
Have you customized The Immolator, and are willing to share?

A player of mine chose The Immolator. I made a few changes to simplify playing the class (everything is roll+WIS now, start with dungeon rations instead of starting with adventure gear). However, I feel that some of the moves could be re-worded, removed, or other moves added to make the class better fit the player and world, and make it even more fun. 

I would love to hear others' experiences with the class, and hear or see others' customizations of it. Care to share?
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Matt Horam's profile photoMaria Rivera's profile photo
3 comments
 
I actually played a metal channeler recently. :P It wasn't the most fun for me, to be honest, but I think it was a lack of personality that made him less fun.
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Miles Sterrett

Discussion  - 
 
I am going to run my first game of DW for a group that usually plays Pathfinder later this month. I have zero GM experience, the players have zero DW experience. I'd like to use a pre-made adventure to take away a bit of the pressure. Are there any products you'd recommend for us?
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Matt Horam's profile photoBrian Haag's profile photoMiles Sterrett's profile photo
11 comments
 
Hey, I can take some flack! I appreciate everyone taking the time to post a comment, be it flack or not. :-)
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People
Have him in circles
693 people
Nik Donets's profile photo
angel martin gomez's profile photo
Brian Gornik's profile photo
Joe Kington's profile photo
richard chase's profile photo
Carl Hu's profile photo
Diarmuid Bourke's profile photo
Tom Bagby's profile photo
François Nguyen's profile photo
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Partner / Consultant
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  • Fretless
    Partner, 2013 - present
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I like programming, guitars, bicycles, sarcasm, and people (sometimes), but probably not in that order.
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