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Keith Byers
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Keith Byers

Blogs, Links & Resources  - 
 
Here is my latest post and I would like to share it with you all as it finishes the discussion about making characters with interesting backgrounds and getting someone prepared to role-play their characters.

http://www.moebiusadventures.com/what-makes-up-a-character-with-lots-of-dimension-part-ii/
Welcome again fellow adventurers! Let’s take creating characters further yet. In the last article, we discussed backgrounds, personality, and appearance. Now we will discuss some of the other…
1
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Keith Byers

New Episodes  - 
 
Here is my latest post and I would like to share it with you all as it finishes the discussion about making characters with interesting backgrounds and getting someone prepared to role-play their characters.

http://www.moebiusadventures.com/what-makes-up-a-character-with-lots-of-dimension-part-ii/
Welcome again fellow adventurers! Let’s take creating characters further yet. In the last article, we discussed backgrounds, personality, and appearance. Now we will discuss some of the other…
1
Add a comment...

Keith Byers

Additions and House Rules  - 
 
Here is my latest post and I would like to share it with you all as it finishes the discussion about making characters with interesting backgrounds and getting someone prepared to role-play their characters.

http://www.moebiusadventures.com/what-makes-up-a-character-with-lots-of-dimension-part-ii/
Welcome again fellow adventurers! Let’s take creating characters further yet. In the last article, we discussed backgrounds, personality, and appearance. Now we will discuss some of the other…
2
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Keith Byers

Works-In-Progress  - 
 
Here is a map of my world of Kavallor. Each hex is 1200km/750mi.

I am not a pro yet but I would like to be and getting commisions someday.
4
Jesse R's profile photoJoshua Blackketter's profile photoKeith Byers's profile photo
5 comments
 
I do realize that. This is how big it has been for over 30 years. One reason why I never thought it would get drafted other than by hand. Then CAD came along and I never thought any CAD program would be strong enough. Now that they are I am taking my paper drawings and digitizing them.
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Keith Byers

Discussion  - 
 
My next article is up and it is about having characters that are interesting.

http://www.moebiusadventures.com/what-makes-up-a-character-with-lots-of-dimension-part-i/
Welcome fellow adventurers! Let’s take the process of on creating characters a bit further. In the last article we discussed length, breadth, depth, convergence, and divergence and how those …
1
Add a comment...

Keith Byers

Community Stuff  - 
 
Can I give a link to an article here?
1
Brett B's profile photoShawn Merwin's profile photoKeith Byers's profile photoChristopher Sniezak's profile photo
4 comments
 
What +Shawn Merwin said is true. +Brett B is scary, plus knowledge is always accepted but be prepared for criticism. Mwhahahaha. ;-)
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In his circles
84 people

Keith Byers

DM / Player Advice  - 
 
Here is my latest post and I would like to share it with you all as it finishes the discussion about making characters with interesting backgrounds and getting someone prepared to role-play their characters.

http://www.moebiusadventures.com/what-makes-up-a-character-with-lots-of-dimension-part-ii/
Welcome again fellow adventurers! Let’s take creating characters further yet. In the last article, we discussed backgrounds, personality, and appearance. Now we will discuss some of the other…
1
Add a comment...

Keith Byers

Discussion  - 
 
Here is my latest post and I would like to share it with you all as it finishes the discussion about making characters with interesting backgrounds and getting someone prepared to role-play their characters.

http://www.moebiusadventures.com/what-makes-up-a-character-with-lots-of-dimension-part-ii/
Welcome again fellow adventurers! Let’s take creating characters further yet. In the last article, we discussed backgrounds, personality, and appearance. Now we will discuss some of the other…
1
Add a comment...

Keith Byers

Maps for Sharing  - 
 
Here is a map of my world of Kavallor. Each hex is 1200km/750mi.

I am not a pro yet but I would like to be and getting commissions someday.
9
Norman Brumm's profile photoKeith Byers's profile photo
10 comments
 
I sent you a hangouts message +Norman Brumm​ and if you want I could help make you a custom map based on this to for your model even better.
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Keith Byers

Community Stuff  - 
 
My next article is up and it is about having characters that are interesting.

http://www.moebiusadventures.com/what-makes-up-a-character-with-lots-of-dimension-part-i/
Welcome fellow adventurers! Let’s take the process of on creating characters a bit further. In the last article we discussed length, breadth, depth, convergence, and divergence and how those …
1
Add a comment...

Keith Byers

Discussion  - 
 
My next article is up and it is about having characters that are interesting.

http://www.moebiusadventures.com/what-makes-up-a-character-with-lots-of-dimension-part-i/
Welcome fellow adventurers! Let’s take the process of on creating characters a bit further. In the last article we discussed length, breadth, depth, convergence, and divergence and how those …
4
Add a comment...

Keith Byers

DM / Player Advice  - 
 
My next article is up and it is about having characters that are interesting.

http://www.moebiusadventures.com/what-makes-up-a-character-with-lots-of-dimension-part-i/
Welcome fellow adventurers! Let’s take the process of on creating characters a bit further. In the last article we discussed length, breadth, depth, convergence, and divergence and how those …
1
Add a comment...
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