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Jeremy Morgan
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Jeremy Morgan

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You should pick this up. And not just because I was the editor (although that's a fine reason, too).
 
Sig for Sale

If anyone wants a physical copy of Sig, or any of our other fine products, they are now all available on our website! If there are anyone you know who missed the kickstarter or wants a hardcopy, point them here.
Products. Sig: The City Between $25.00; A woman in Davinci-powered flying armor in Venice The Enlightened Man $10.00; Cover of a hand transforming in front of a burning city. Posthuman Pathways $10.00; SparkInFateCoreCover Spark in Fate Core $10.00; SparkCover The Spark RPG $25.00. In The Works: ...
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Thank you!
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Thank you for the very nice comments and emails about this arc. This story means a lot to me.
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Psst. You can get in on a thing I did.
 
Sig: The City Between is now live on Kickstarter.

There is only one true city; a place of multiversal trade, cultural exchange, and mixed blood. A place where monsters come to scheme and gods come to die.

Sig: The City Between is the nexus of the multiverse. It's a city connected to everywhere, a refuge for the oppressed and a prize for tyrants. It's a place where culture is at the forefront, with diverse faiths and tongues struggling for space in the crowded metropolis. It's a city of families, both whole and broken.

Sig is also a launching point, allowing fools and heroes to venture into the eternal planes of existence. Each plane is made of concepts, of elements, or of ideals that resonate through the entire 'verse. The planes impose their own Beliefs on Sig, and on the infinite primal worlds beyond.

Each of the planes is also home to unique peoples, from the Giants of the Elemental Plane of Stone to the Wyrms of the Ideological Plane of Destruction. The planes are home to mighty Powers; gods, demons, and stranger things which send their servitors to spread their faith into the City Between. The planes even offer resources to the bickering political Factions and warring guilds that control Sig's hungry streets. 

Visit the Elemental Plane of Flame to test yourself in scorched wastelands of the Crucible. Seek answers to hidden secrets in the Umbral Delta of the Conceptual Plane of Shadow. Defend yourself in The Final Court, where the Seven Magistrates provide final remedy to any injustice.

#WelcomeToSig
Jason Pitre is raising funds for Sig: The City Between on Kickstarter! A diverse fantasy setting where the eternal planes and infinite primes meet. This tome expands the Spark Roleplaying Game.
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Yeah, +Julie Dillon is a fantastic artist who everyone should hire asap. :)
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What +Rob Donoghue said.
 
I'll probably plug it again after there are more episodes in the backlog, but the Design Games podcast has moved from "hmm, interesting" to "Reserved spot on my listening queue".  As the name suggests, it is a podcast about game design, hosted by the talented duo of +Nathan Paoletta and +Will Hindmarch, and if you're familiar with their work, then you see why this is a very promising setup.

But, obviously, it's also risky.  Game design discussions have a bad habit of crawling up their own asses, and that's always the fear when presented with a new podcast.  Thankfully, they quite explosively defy that fear, and instead illustrate one of the great things about podcasts and the human voice - topics that might be fodder for the essayist and the pedant in another medium become fun and personal when discussed by engaged, intelligent (and entertaining) people more interested in the discussion than in proving how right they are. 

There are other reasons this is awesome.  Anything that gets these two guys talking is a blessing to the hobby, at least in my book, so I absolutely encourage giving it a listen.  There have only been a couple of episodes so far, mostly short. The most recent (on dice)  is the longest, but also probably the best so far.  It's a good time to hop on and see if it's up your alley.
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Once again, +Ryan Macklin hits you with the wisdom stick. (Also, I'm in design limbo right now, so his words speak to my experience.)
 
I try to answer That Question about getting started in games. As a bonus, I include a downer at the end!
I met an aspiring game designer a few days ago, and he asked me one of the toughest and most common questions that you can ask someone about getting started in a creative endeavor. This time, it to...
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Oh, I totally got that part, sure. Designing (outside of editing, that is) is still terrifying as fuck to me. Still trying to figure out if I'm in your category one ("want to design a thing") or category two ("want to have designed a thing").
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Sharing the love because editors need to stick together!
 
I have some freelance editing time opening up soon. If you are looking to a professional edit on a short story or novel, or just want a professional eye look at your work, here are my rates:
http://www.jenniferbrozek.com/blog/post/Freelance-editing-rates.aspx
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Jeremy Morgan

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You should get in on this...
 
Double Exposure is proud to present the GRAND OPENING of:

The Envoy Role Play & Story Gateway

A 24-hour, 365-days a year online game-matching system for all Envoy role playing games and story games. It allows Gamemasters and Players from anywhere in the world to schedule online sessions around the clock, utilizing already existing online gaming tools such as Google Hangouts and Roll20 - all for FREE.

http://www.envoygateway.com

The following games are supported today:

Champions Complete
Fantasy Hero Complete
GODLIKE: Superhero Roleplaying
The Kerberos Club (FATE Edition)
Monsters & Other Childish Things
Wild Talents
Delta Green
OmegaZone Instant Setting
Spark
Posthuman Pathways
Dystopia Rising
CHRONOS
Project Paradigm: The World Shift Experiment
Fortune's Fool
Sorcerer
Trollbabe
Circle of Hands
Spione
Elfs
Night's Black Agents
Trail of Cthulhu
Ashen Stars
Hillfolk
The Esoterrorists
Blood & Honor
Mutants & Masterminds
Dragon Age RPG
A Song of Ice and Fire Roleplaying
Fantasy AGE RPG
Narosia: Sea of Tears
Urban Shadows
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Hey, Planescape peeps. +Jason Pitre is Kickstarting a thing that has the soul of Planescape oozing out of it.

Check it out.

Full disclosure: I was the editor on this.

https://www.kickstarter.com/projects/Jagash/sig-the-city-between
Jason Pitre is raising funds for Sig: The City Between on Kickstarter! A diverse fantasy setting where the eternal planes and infinite primes meet. This tome expands the Spark Roleplaying Game.
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+Zachary Holman You are far too kind. 
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Today on my blog (yeah, it's still there), I put my guts on the page.
I’ve got a dear friend, John Adamus, and one of his favorite sayings is “put your guts on the page.” I like to push back on this saying because it makes me uncomfortable (and beca…
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Headspace and the path forward!

Hey All, just wanted to keep folks in the loop regarding developments on this project. Right now it's full steam ahead on the Kickstarter, I've brought on +Mark Diaz Truman from Magpie Games to help manage the kickstarter and ensure that I don't make any blunders on my way towards creating a game you will all enjoy. Mark has been instrumental in helping me keep my eye on my budget and helping me avoid some pitfalls I've seen other Kickstarters hit along the way.

I've not set a specific date but expect the Kick to go off sometime in October!

The Quickstart that is currently on my website just went out (yesterday) for a thorough copy edit by +Jeremy Morgan, this should help maximize everyone's understanding of my vision and clean up the overall text. After Jeremy has his way with the Quickstart I'll be doing a full layout of the text. This final revised Quickstart will only be available to those that back the Kickstarter.

This week I'm off to figure out some print quotes, contact my stretch goal authors, draft the kickstarter page text.. this list gets long quick.

Looking forward to the Kick,
Mark
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Game designers, we call this an opportunity.
 
Want help promoting your game?

We ran over 300 games for nearly 1,500 players at Gen Con Games On Demand last year.

To join our list of games for Gen Con 2015, answer these questions:
https://docs.google.com/forms/d/1KNV-J444iUj1mzQzdHfvdPP93vsFyzNTxgpOcm-fyuA/viewform?usp=send_form

Games must be:
- an RPG or FreeForm game (no board or electronic games)
- able to run in 2 or 4 hours
- playable with 4 or more players
- friendly to new players

Games can be playtests and don't have to be published or final. But their rules text must be complete and clear, and all character sheets, worksheets, and/or playbooks need to be usable.

The deadline is Monday, July 6th, 2015.
Want help promoting your game? Gen Con 2014's Games On Demand ran over 300 games for nearly 1,500 players! To join our list of games for Gen Con 2015, answer the questions below. Games must be: - an RPG or FreeForm game (no board or electronic games) - able to run in 2 or 4 hours - playable with 4 or more players - friendly to new players Games can be playtests and don't have to be published or final. But their rules text must be complete an...
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Let's try this again, +Misha B. It's been too long since I've posted to G+.
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A man of many hats: husband, father, gamer, editor, game designer, software engineer.
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TriskalJM on Twitter.
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I attempted to buy an engine from this company, and the experience was an exercise in frustration. Over the course of a week, their customer service over the phone was terrible. They did not have answers to basic questions (how many miles are on the engine?), and they seemed incapable of returning phone calls. They also quoted different prices depending on whether I or my mechanic was talking to them. I know they're probably a smaller junkyard, but I expect a little more than this when it comes to customer service. If you decide to do business with them, beware.
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Public - 3 years ago
reviewed 3 years ago
1 review
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