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Digita Games
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World Scale
I just want to show how big the world is in GearGod in this video. I would also like to mention the multi-sample anti-aliasing feature added to the game. This gets rid of the ugly outlines on the shapes in the game making a smoother look.
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It's been a while since I've updated this blog. It's time to give it a new article with lots of new content from our dev team. Once again I want to say that we've done a huge improvement to this game since the last update. The new addition includes, new pla...
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Bluprints System - Now Available
We've implemented the "Blueprints" system for building ships in the hangar. The bluprints can be traded between players and players can use the blueprints to build their ships. More information on this soon!
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The inventory works as well as the hangar! Just a quick update for you all who are subscribed to the blog. Thanks so much for the support. There's more to come soon!
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Update 20/12/14: The Map, The storyline, & more!
Hi! We've got exciting updates to display on this blog. We've done a lot since the last update. To name a few: we've integrated multi-threading on the server application, we've somewhat finalized the UI (now semi-funtional), we've integrated the resource lo...
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Minimap & Item Names
The minimap is now functional doing heavy testing to find glitches. The items are now also tagged with their names followed by their distance from the player's star ship.
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Hi! This is the latest dev blog for our next title: a 3D space MMO called GearGod Online. We will be posting our dev logs in this page. We hope to reveal as much as we can about this game in this dev log. Below is a sneak peak of our progress for this game....
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