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Jordan Peacock
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More minis painted up for the convention, with help from +Chris Thesing's 3D prints. For the "Rooby-Doo" adventure in Dry Rock Gulch, I have a couple of "Deadlands: Hell on Earth" Law Dogs I painted up, accompanied by Sheriff Hawk -- portrayed by a 3D-printed Protectron (with a cowboy hat). His 3D-printed Protectron pod can be seen around the corner of the building to the left.

Next up, a Super Mutant! This one was a mis-print, as the rifle was broken off, and the left hand was malformed and minus a hand weapon. I re-attached the rifle, used some green-stuff to reform the hand, borrowed a spiky pipe weapon from a Warhammer 40K Ork sprue for the off-hand weapon, and then added some license plates to help cover up some of the "seams." (License plates make great "scrap armor," after all. :) )

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9/23/18
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Progress on miniatures and scenery for my Wild West scenario for Necronomicon 2018, using a scenario from Dog House Rules LLC "Frontier Towns: Fort Griffin." Most of my buildings are from an Ertl "Cow Town" set, but for the central "Post Office / Drug Store" that features in this adventure, I had to build one from scratch (foam core, paper, mat board, chopsticks, craft sticks, Hirst Arts castings, putty, wire), based on +Karl Keesler's floor tile/map for the supplement. Special thanks to +Chris Thesing & Co. for helping me playtest this scenario!
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9/20/18
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Another Far-Harbor-inspired creation: Reaper 80063 "Ship's Hand," slightly modified so he's holding a bottle of "Vim!" rather than the belaying pin the model normally has -- and a spare tail-tip from a Ch'thon. The pier and shack wall are "popsicle" craft sticks. The floats are painted beads. Crates are from Hirst Arts Castlemolds castings (cast by +Chris Stadler). The settlement workstation is a 3D print by +Chris Thesing, decorated with a "Big Book of Science" (printed paper and layered cardstock), since the work area was looking a little too bare otherwise.

I cheated by using Photoshop to add a shadowy horizon to the green backdrop; otherwise, it just looked too wall-like.
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Some assorted miniatures I had at the ready and plan to take along as potential thought-starters for the player who chooses to play the "Mystery Special Guest Star Cameo" for the Rooby-Doo adventure. Anachronism isn't that much of a concern, I suppose, for a silly one-shot ... though the more I think about it, I really could probably come up with a roster of more Fallout-friendly choices. Well, the big driver here was that /I already have these minis/, and they needed painting.

So ... "Ahnold Schwarzenuka" (big, brawny, strong, Rock-and-Roll, carries a minigun) -- Rafm RAF02804 USX Modern Heroes "Briggs."

"The Great Pretender" (extra Charisma, Command-type effects as he sings a song for the gang) -- Reaper Miniatures #80023 "Action Jackson" (I had enough Action Jacksons already...).

"Black Dynamite" (kung-fu AND a big gun) -- Rafm RAF02860 USX Modern Heroes "Action Jackson."

For some more setting-friendly options, I'm thinking of painting up a "Silver Shroud," "Mistress of Mystery," and "Grognak the Barbarian" (the Unstoppables), Nuka-Girl, and possibly Captain Cosmos with sidekick Jangles the Moon Monkey. More work would be for a "Cappy and Bottle" pair, if I can figure out how to manage that.
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9/18/18
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Some more Interface Zero 2.0 Kickstarter minis painted up for cyberpunk-themed games. Alas, that I don't know where I can actually GET more of these minis after the Kickstarter. They're fairly straightforward poses, with hands held out, so they invite easy kit-bashing for hand-and-weapon swaps.

The Street Samurai is a pretty nice basic retro trope cyberpunk mini. As cast, there's an extension to the long coat that includes the attached scabbard, so technically you could leave off the train and give him a much shorter coat, then do a hand-weapon swap to give him (for instance) another gun in his off hand. The right half of his face has a mechanical look to it, and I'm guessing that "painted as intended" would be to paint the right side of his face in "chrome" or "gunmetal" appearance -- but I decided to deviate here and go for more of a "half Kabuki-mask" look, which I thought might fit better with the "cyber-samurai" theme.

As with capes for fantasy minis, the billowing trenchcoat begs for some sort of insignia on the back. I was tempted to paint him up like a Japanese bosozoku (biker gang) member -- a white coat with lots of splashes of brush-work to suggest Kanji in red on the coat -- but this time around I went for dark, but with "Tron lines." (I've got at least one more street samurai to paint up, so I think he might get the Bosozuku treatment instead.)

For the Hacker, I had a piece of scrap laser-cut acrylic from a Warsenal "grab bag" deal, and I got the idea to try to use it to represent an "augmented reality" interface. Since it was hot pink, I thought I'd go with a pink-and-black scheme for the figure as well. (At least, I don't think I've painted up any other cyberpunk minis in hot-pink-and-black recently.) For the display effect, I drilled a hole in the center of each side of the triangle, then took a piece of paperclip wire and bent it into a makeshift tiny "compass," with one length of wire longer than the other. I then stuck the longer end in the drilled hole, and used some needle-nose pliers to drag the "compass" around in circles and arcs, gouging the plastic in the process. When the piece is put under a light, the gouged lines seem to "light up" in relation to the translucent pink background, giving me my "holo" or "hyper-reality" display effect. I then pinned the triangle to the Hacker's outstretched power-glove hand.

The figures originally came on some unimpressive pewter "broccoli bases," so the biggest challenge really was in shaving those bases off without mutilating the feet too much. I put the figures instead on some resin 25mm round "tech" bases from War Cast Studios.
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9/17/18
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Reaper Chronoscope #50291 + Reaper Bones #77256 + another Happy Meal toy = Fallout-2-style caravan merchant as another suspect in my "Rooby-Doo" mash-up adventure. I chopped the back end off of a spare "Flo" toy car so I could emulate the "car-rear-end-with-BIG-TAIL-FINS" look of the caravan wagons from Fallout 2 (and sadly not seen again since), and loaded it up with assorted junk, bigger wheels, and some craft wood sticks, plus a little plastic bucket full of the tail tips I snipped off of all those "Ch'thon" minis to make the bloodworms bursting forth from the ground.

Waste not, want not -- now we have a "bloodworm gumbo" vendor, with his trusty two-headed mutant ox. (Hmm. Suddenly I wish I'd painted the ox BLUE, and had his owner as a lumberjack, and loaded the wagon up with plastic logs. Ah well. Maybe next time.)

In the background are some awesome 3D-printed Nuka-Cola and milk vending machines from +Chris Thesing. The terrain consists of some Secret Weapon Miniatures "Scrap Yard" tiles, plus an incomplete "Toy Story" playset that I transformed into a settlement entrance gate.
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9/15/18
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Weekend work-in-progress on assorted Fallout 4 critters, using Reaper minis and bits. A call-out to +Chris Thesing, as one of these is Far-Harbor-inspired (the HERMIT CRAB): I took a few different pictures breaking down the process of making this, as it involved Dremel-chopping up a McDonald's Happy Meal Pixar Cars toy of "Fillmore" the VW van (same toy as I used for the "History Machine"), then assembling the hermit crab body with assorted bits from Reaper Bones minis and some Tyranid alternate arms. I also managed to cobble together some bloat flies and bloodworms from other Reaper critters, with a little conversion for variety.
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9/3/18
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R00-B Delta (AKA "Rooby-Doo") painted "good enough for the table top." Alas, no matter how many takes I tried, and how I tried moving things around for different lighting, for some reason I just could not get the camera to focus on R00-B's face. (This is the trouble with too much automation. STOP auto-focusing! I HAD it where I WANTED it! RRRRRRRGH!)

Anyway, I re-cut the "brain dome" to be much more shallow, though at this size it became quite a challenge to maneuver into place. Terrain elements include Secret Weapon Miniatures "Tablescapes" terrain boards with some epoxy-putty-sculpted custom retro junk added in for more of a "Fallout"-universe look.

Now I've just got to finish the Phantom, a couple of Mysterious Strangers (male and female variants), and the various suspects/townsfolk. (Well, that, and a whole town full of cowpokes and shopkeepers, and a few more buildings for my Fort Griffin scenario.)
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Experimentation on the kit-bash table with R00-B Delta (AKA Rooby-Doo). I took a Reaper "War Dog" and extended its neck, muzzle, and legs with some wire and putty. It's a BIG DOG. For the Cyberhound look, I painted in a "brain" (poor dog!) and clipped the end of some clear plastic sprue to form a dome bubble top ... but it's sticking up like a derby, so I think I may go back in, re-paint the brain, clip off a more SHALLOW dome top, and reattach it. More work to be done, but at least we're getting there.

Thanks to +Chris Thesing for Fallout Cyberhound suggestions. :)
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More work in progress on "Rooby-Doo and the Ghost of Dry Rock Gulch." (There's other stuff I'm working on as well, but it overlaps with the other scenarios I'll be running. So, for now, just the "Rooby" stuff. ;) ) I don't know how it'll compress/translate, but I have one collage with various steps in the terrain-making process. Then, I have the History Machine as of this morning. (For some reason I woke up at 4 am.) For the "Rooby Gang," I used a few Reaper Chronoscope minis. Yet to come: R00-B the talking cyberhound, and an assortment of "mystery special guest star" minis I plan to take along (some less "generic" than others).
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8/22/18
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