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SadSquare Studio
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It’s our first Friday-night movie pick since the Visage Kickstarter ended, so we’re celebrating with a horror comedy!

Today’s pick, chosen by Victoria, is What We Do in the Shadows, the 2014 vampire mockumentary co-written and co-directed by Jemaine Clement of Flight of the Conchords.

Another crowdfunding success, the U.S. distribution of What We Do in the Shadows was funded on Kickstarter: http://kck.st/1wcHu4c

Victoria says: “Interview with a Vampire meets Spinal Tap. For fans of Christopher Guest or Flight of the Conchords or haters of Twilight. Just watch the trailer.”

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Throwback Thursday time again, Visage fans!

This week’s #TBT horror pick is one of Peter’s Picks, chosen by Peter Wicher, the composer for Visage: Siren (also known as Forbidden Siren outside of the U.S.), the survival horror game published by Sony in 2003 for PlayStation 2.

Peter says: “Yes, I know, the gameplay is broken, the story is weird and fragmented, and the frustration level … well, let’s just say it’s astronomical. But Siren is still a game I love dearly.

“You can just feel the Team Silent influence in this game, and it’s just another reminder of how amazing the Silent Hill series could have been, had evil corporations not gotten in the way of art.”

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The doors might’ve closed on the Visage Kickstarter, Visage fans, but Throwback Thursdays are here to stay, so let’s get to it!

Last week, Visage composer Peter Wicher chose Silent Hill 4: The Room. This week’s #TBT horror game pick, chosen by Jonathan G., is Silent Hill 3, developed and published by Konami in 2003 as a direct sequel, story-wise, to the original Silent Hill.

Jonathan says: “The SH3 story is sorrowful, abstract while being meaningful and interesting. VERY few horror games will tell stories with that kind of depth.”

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To all our Visage fans,

Now that the Visage Kickstarter campaign has come to a close, we wanted to take a moment to say a deep, heartfelt thank you to all of you for your incredible support during the campaign.

The Kickstarter was a big success, way beyond our modest expectations. We raised $120K CAD (~$84K USD) — almost 350% of our funding goal! — gathering more than 3,200 backers and reaching SIX stretch goals.

Thanks to you, Visage will be coming to both PC and consoles, featuring VR and multi-language support, and it’ll be a greater and grander game than the smaller-scale vision we thought we’d get to bring to life.

We’re hard at work on Visage every day here at the studio, and we’ll keep you updated during the whole process, letting you know how development is progressing.

Stay tuned here, on Facebook (facebook.com/SadSquareStudio), and on Twitter (twitter.com/SadsquareStudio) for the latest Visage updates and preview goodies.

As we move forward, we’ll be putting out new Visage screenshots, trailers, and maybe a mysterious clue or two about the story behind the Visage house …. ;)

Thank you again, to all of you, for your encouragement, enthusiastic spirit, and generous support. We couldn’t have done any of this without you.

We’re so excited to be able to bring Visage to you, and we can’t wait to share more of the game with you as we go along.

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Visage fans,

The Visage Kickstarter might be over, but there are still some other noteworthy indie games out there waiting to be discovered and that are deserving of support.

We encourage you to check out Pinstripe, a beautiful indie game project by Atmos Games that we’re giving our SadSquare Studio STAMP of Games We Want to Play.

Pinstripe tells the story of an ex-minister who ventures into hell to rescue his kidnapped daughter.

With a gorgeous soundtrack and artistic elements reminiscent of Limbo, Year Walk, and Oknytt, Pinstripe is a captivating and unexpected exploration-adventure game that takes you into an underworld far removed from the typical demons and hellfire.

Atmos Games is a true one-man dev team: Thomas Brush has single-handedly crafted Pinstripe’s artwork, mechanics, story, and music, making what he’s achieved here all the more impressive.

Already 350% funded, Pinstripe is in the final 48 hours of its Kickstarter campaign and moving through its stretch goals.

Watch the videos on the Kickstarter page, and if you’re drawn to this peculiarly lovely and singular world like we are, consider backing Pinstripe and helping Thomas continue this amazing project!

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For all our Visage and indie game fans,

Be sure to check out this inaugural episode of a promising new YouTube series, "Indie Watch" by Kevin Ryan, that previews new and upcoming noteworthy indie games.

This first episode, in addition to taking a look at Visage, also spotlights the top-down twin-stick shooter Tower 57, and the lovely adventure game Pinstripe, by Atmos Games.

If you like what you see and want to get future episodes of Indie Watch, consider subscribing to Kevin's channel on YouTube like we did!

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Friday-night horror movie time!

For this week, Jonathan G. has chosen the supernatural horror film Dark Water, the original 2002 Japanese version.

Both this movie and its 2005 U.S. remake are based on the short story “Floating Water” by Koji Suzuki, who wrote The Ring series of books, which were the basis for The Ring movies.

Jonathan says: “Dark Water isn’t that scary on its own, but when you do some research into the story behind the movie, you really start to question your beliefs.”

Visage fans,

Get out your party hats and give yourselves a huge round of applause because … VISAGE IS GETTING ITS EXPANSION!

All because of you wonderful people, the #10onthe10th rally was a fantastic success.

We added just over $11K CAD (~$7.7K USD) yesterday, not only getting us to the game expansion stretch goal, but making it the single biggest pledge day in the entire Visage Kickstarter campaign.

We are so unbelievably excited to be able to bring you an expanded version of the game!

Most of all, though, we are so tremendously grateful to all of you. Your outpouring of support and your rallying spirit has blown us away in the most amazing way possible.

We feel remarkably lucky to have a group of fans like you. Visage fans truly are an awesome community of friendly, dedicated, and loyal people, and we count ourselves lucky to get to be a part of it.

Thank you, wonderful Visage fans and backers. An expanded Visage is headed your way, and it’s all thanks to you. :)

And still a final 24 hours left to go in the Kickstarter campaign! Let’s see how far we can get!

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Welcome to Throwback Thursday, where we’re featuring one of Peter’s Picks today, chosen by Visage’s very own composer, Peter Wicher.

This week’s #TBT horror game pick, chosen by Peter for its memorable soundtrack, is Silent Hill 4: The Room, developed and published by Konami in 2004.

Peter says: “For me, this is Akira Yamaoka’s best work on any Silent Hill game. The tracks vary wildly in style but still tie the mood of the game together.”

Listen to the Silent Hill 4 soundtrack below, and see what you think. Do you agree with Peter? Best Silent Hill soundtrack by Yamaoka?
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