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Michael Sands
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Just another monster of the week.
Just another monster of the week.

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#RPGaDay

21. Which RPG does the most with the fewest words?

I think the original Cthulhu Dark wins this one, although Life on Mars and Fall of Magic are also contenders (although they have art to help fill in details - that's not bad, but it gives a non-words way to convey the game).

I'm also looking forward to the new kickstarted Cthulhu Dark with all its extra content and advice too, of course…

A bit late...

#RPGaDay

20. What is the best source for out-of-print RPGs?

Um, I really have no clue, except I think Noble Knight specialises in that sort of thing.

#RPGaDay

19. Which RPG features the best writing?

Some games with great writing:
* Apocalypse World
* Blades in the Dark
* Microscope
* The Nightmares Underneath
* Circle of Hands

#RPGaDay

18. Which RPG have you played the most in your life?


Hm. Tough one. I've played a lot of D&D, Traveller, Runequest, Call of Cthulhu, Werewolf, and Mage over the years. A bunch of Apocalypse World games, too, and obviously plenty of Monster of the Week.

I don't think there's any obvious winner, but those are the games that have had long games over many years.

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#RPGaDay

17. Which RPG have you owned the longest but not played?

It's Ryuutama (from last year I guess, or maybe 2015?) I make a pretty big effort to play everything I buy these days, so currently that, Microscope, The Burning Wheel, and The Nightmares Underneath are the only unplayed games on the shelf.

#RPGaDay

16. Which RPG do you enjoy using as is?

All of them. The point of any game is to construct a specific experience, and if I've bought the game then I want to have that experience.

The best games have a tightly bound rules and setting design, so that everything holds together and reinforces the intended play. Tales from the Loop, Fall of Magic, The One Ring, Night Witches, Blades in the Dark, and Apocalypse World are all great examples of getting this right.

Even if I'm going to houserule and hack a game, it's important to play it straight first. Only in play can you experience how the systems fit together and have a good foundation for any changes you want to make.

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Ok, Wellington roleplayers! ConFusion is coming back this year!

The basics:
* Saturday 28 October
* At Wellington High School
* Attendance will be $15 per person, with a $5 discount if you run a game at ConFusion.
* We'll be opening the doors at 9:00am on the day of the convention. Session 1 will start at 9:30am.
* We'll have three sessions over the course of the day - one morning, one afternoon, and one evening session. We'll wrap up gaming about 9:00pm.

#RPGaDay

15. Which RPG do you enjoy adapting the most?

Okay, I'm not even sure what this question is getting at.

If it means hacking, I guess Apocalypse World is the answer because, you know, Monster of the Week. But that's not a very interesting answer.
And I do enjoy game design, of which hacking is a form, but I wouldn't say that there's a game that is more enjoyable to hack. It's a question of approaches and suitability there, not what would be enjoyable.

I guess if the question is getting at hacking and adding house rules, the answer is basically everything, because in play that is a thing that naturally happens.

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Surprise kickstarter delivery when I got home! It is a very nice looking book, the interior just as pretty as the cover
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