Profile cover photo
Profile photo
David Krum
46 followers -
A scientist and engineer, building and studying new technologies for human-computer interaction, including virtual reality and wearable computing
A scientist and engineer, building and studying new technologies for human-computer interaction, including virtual reality and wearable computing

46 followers
About
Posts

Post has attachment

Post has attachment
You can change the laws of physics and win a best poster award!

Can we adapt if the laws of physics change on us? In virtual reality environments, the laws of physics are very malleable. Yes, we can adapt as long as we are given good visual feedback in a timely manner. My research into "Motor Adaptation in Response to Scaling and Diminished Feedback in Virtual Reality" was awarded Best Poster at the 2017 IEEE Virtual Reality Conference. Thank you to my co-authors and colleagues: Thai Phan and Sin-Hwa Kang, and to Kelvin Oie at the Army Research Lab for funding this work!
Photo
Add a comment...

Post has attachment
A talk I gave at the 2016 Hackaday Superconference is available online: http://hackaday.com/2017/01/09/david-krum-the-revolution-in-virtual-reality/
Add a comment...

Post has attachment
Tested visited my lab. It was great to meet Norman Chan. Here's the video!
Add a comment...

Post has attachment
Here's why turning the screen into a loudspeaker can be good for virtual humans.
Add a comment...

Post has attachment
To welcome the consumer Oculus Rift, my colleagues and I at USC discussed the potential of virtual reality.
Add a comment...

Post has attachment
I was interviewed by the BBC about my lab's work on interacting with virtual humans over Skype.
Add a comment...

Post has attachment
Ivan Sutherland stopped by the lab. He was in town to receive the "Special Founders Award" at the Proto Awards, which recognizes achievements in virtual reality. He did pioneering work in computer graphics and modern virtual reality.
Photo
Add a comment...

Post has attachment

Post has attachment
My lab's submission to the Siggraph Immersive Realities (AR/VR) Contest was recently accepted. Here's the video submission discussing stop-motion animation and redirected walking for near field VR.
Add a comment...
Wait while more posts are being loaded