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Aaron Siddall
"We are an impossibility in an impossible universe." -Ray Bradbury
"We are an impossibility in an impossible universe." -Ray Bradbury
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A different set of cyborg rules for Grit and Vigor. This time as equipment.
http://mythadvocate.blogspot.com/2016/04/mythos-space-cybernetics-equipment.html

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This article was initially was posted a week or two ago, but after spam attacks etc, I took it down and re-posted it. It is for a home campaign that is starting up. Thought you guys would enjoy.
The original post was bombed with spam. So I tore it down and re-posted it here: http://mythadvocate.blogspot.com/2016/02/mythos-space-home-campaign-basics_15.html

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Some hyperspace critters. These creatures turn up in ships traversing hyperspace and are a nuisance. 
http://mythadvocate.blogspot.com/2016/02/mythos-space-toves-and-raths.html

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Some conversions of the Aerial Vehicles found in the original Space 1889 gamebook. I will be getting into Aether Ships soon.
http://mythadvocate.blogspot.com/2016/02/space-1889-aerial-vessels.html

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To help promote the Grit & Vigor roleplaying game, I am going to be posting some articles converting the classic Space: 1889 rpg for use with the G&V rules. I realize that it is not Spelljammer, but there are a number of fun overlaps that I felt it was okay to post this here.
http://mythadvocate.blogspot.com/2016/01/space-1889-grit-and-vigor.html

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Though not Spelljammer per-se, this simple system of space battles could easily work with many of the more rules light d20 games. This is meant for the Grit & Vigor rpg, but can also work as-written for Blood & Treasure.
http://mythadvocate.blogspot.com/2016/01/pulp-age-space-battles.html

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