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Jonas Kaerlev
Works at Gears for Breakfast
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Jonas Kaerlev

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Levels change as you progress through the game, and so does the mood of said levels.
We decided to do this, because we believe that showing Mafia Town from more angles gives it more depth, makes it more “real” and relatable.
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When in the game does Mafia Town become THIS Depressing?
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Jonas Kaerlev

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Hey everyone! I showed my progress on A Hat in Time a while back, and a lot of people seemed interested. Here's my current progress as of today - any feedback is welcome! Also if there are any questions regarding technical aspects, I'd love to answer them!
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it has this "wind waker" feel to it. Pretty cool! 
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Yup, one step at a time though :P
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I made a lot of changes to the first chapter city!
A Hat in Time on Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=92952101
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Faith from Mirror's Edge now as a Scout model replacement :)
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Getting support from everywhere on my upcoming independent game... you guys rock thank you!!
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Check out the new Slag Inventory! If you're a fan of Kirby Air Ride, this is just your thing
Slag Gaming Inventory used to store, buy and use new features!
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Have him in circles
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Jonas Kaerlev

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Hello everyone! Here's our progress on our game A Hat in Time's second chapter (world), which we began work on at the beginning of March. That's about 3 weeks of work!

We're not being paid or funded, but we have a lot of willpower. I hope we can inspire other indies!
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I guess you hear this all the time but i wanted to know if the Megabeth Mod project is dead. Since i really really want it.
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Jonas Kaerlev

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If anyone is as interested in shaders as I am, here's a quick breakdown of how I did the character shaders for my game A Hat in Time, and the thoughts behind each choice! Let me know your thoughts :D

A Hat in Time is also on Steam Greenlight: http://bit.ly/HatinTime
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Nice presentation.
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Jonas Kaerlev

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I just started working on a city for my game 'A Hat in Time'. It's inspired by Santorini and I really like how it turned out.

Can I get some feedback on how it is right now? :D

A Hat in Time is also on Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=92952101
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I like it! The visual style is reminiscent of Windwaker and that's awesome. Good luck with the game Jonas! I'm very curious to see more of it. 
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Hi David! I use Unreal Development Kit (UDK)
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http://steamcommunity.com/sharedfiles/filedetails/?id=92952101
Hey guys! Please check out my new game 'A Hat in  Time' on Greenlight! I need all the green lights I can get ot make my dream come true :D!!
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People
Have him in circles
96 people
Damien Rodriguez's profile photo
Simon Linder's profile photo
John Irwin's profile photo
Jean-Christophe deyagere's profile photo
Hamidah Ndagire's profile photo
Jakob Gillinger's profile photo
ZachIsAGardner's profile photo
Matthew  C's profile photo
mavia rayanne's profile photo
Work
Skills
Game Development
Employment
  • Gears for Breakfast
    Director, 2013 - present
Story
Tagline
Jonas Kaerlev is the founder of Gears for Breakfast
Introduction
Jonas Kaerlev produces independent video games, the director at Gears for Breakfast producing A Hat in Time
Bragging rights
Founder of Gears for Breakfast, director of A Hat in Time
Basic Information
Gender
Male