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Bob Thulfram
41 followers -
Firefox OS Gaming - playing and making (in that order)
Firefox OS Gaming - playing and making (in that order)

41 followers
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Bob's posts

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Going ... going ... gone!
After months of lactivity, I have decided to put this blog on permanent hold. I won't kill it because there is some really great code and great games buried in these 100+ posts about Firefox OS gaming. I certainly feel guilty for abandoning this blog. Not f...

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No Posts for A While
I need to take time off for a bit to take care of a sick relative in another state. I'll be back soon, but until then, I won't have any time to write anything! Sorry!

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Bob Thulfram commented on a post on Blogger.
By the way, you might have seen an earlier draft of this blog which used the term tile maps. Someone from Construct 2 pointed out that for Construct 2, tile maps should only be used with the tilemap object and that the proper term for what I wrote about is sprite sheet. I have changed the terminology through out here.

I'm going back to native HTML5 and SVG, so I won't be doing any more Construct 2 articles. If you're interested in sprite sheets for Construct 2, you might want to check out the tilemap object which offers a different approach. But I'm finished with Construct 2 for now.

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Bob Thulfram commented on a post on Blogger.
I've updated this tutorial in a later post to show how to do the same thing but with sprite sheets, which are cooler and more efficient than the way I pulled in individual sprites. Check it out at http://firefoxosgaming.blogspot.com/2014/10/tile-maps-in-construct-2.html. Someone over at Construct 2 thought it would be better if I didn't use the phrase tile maps, so anywhere in the post above you see tile maps or tiles, think sprites! Tile maps are something very specific in Construct 2 and have to do with the tilemap object.

I think I've done enough with Construct 2 for a while and I'm eager to get back to native HTML5 with a focus on the still-undiscovered SVG!

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Bob Thulfram commented on a post on Blogger.
Interestingly enough, Mr. Palef has now decided to write about Unity game programming. His book on Phaser was very interesting but didn't convince me to switch over to Phaser as my main tool. More than ever I'm sold on native HTML5. Unity is very nice, but it is a heavy-duty game engine and not one that interests me.

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Tile Maps in Construct 2
I spent a few months traveling and not doing much of anything useful to anyone else, but I had a good time! I did manage to review a book on Construct 2 that will help people make apps for Firefox OS. Especially for games, Construct 2 is a fast drag and dro...

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Construct 2 Game Development by Example (Book Review)
I've been on an extended vacation traveling around the country, visiting old friends, and thinking what I want to do next with this blog. I've written more than 100 posts and published a 400 page Kindle book on Amazon, all focused on Firefox OS. Well, I'm b...

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Freaking Math! (Game Review)
Here's a fast-paced game from Hungary that will force you to wake up! This is one of the simplest games I've seen in the Marketplace, but it is very satisfying and forces you to react quickly. The premise of the game is explained when you start: You are sho...

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Bob Thulfram commented on a post on Blogger.
Ha ha! App Manager is no longer the name. The new name is WebIDE, which still sounds like house cleaning supplies for a spider.

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Bob Thulfram commented on a post on Blogger.
Oops, I forgot to say where you can find out more about this. Go to https://wiki.mozilla.org/DevTools/WebIDE for the details. And go here for a cool silent video showing how it works: http://people.mozilla.org/~prouget/webide.webm. This is just so fabulous for everyone who loves Firefox OS!
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