Terror In The Toybox: A Brief Overview #ICONSAdventure #TerrorInTheToybox
At irregular intervals, I'll post chunks of Terror In The Toybox
. I don't know how well it will adjust to this format, but hey, it's an experiment.
This is a totally untested and unplayed ICONS
My thanks to Fainting Goat Games for letting me set this in Stark City. Stark City is their property, and my use of it is not meant to challenge their copyright.
"Terror in the Toybox" is a brief superhero adventure in which the characters have their souls transferred magically into toy action figures of themselves and are forced to make their way through the playroom to get to the magical singularity, facing other animate toys.
* If this sounds too wacky and Silver Age for you, it's not for you, and you should put this down.
* If you want to play this but are not the GM, you should also probably put this down, or hand it to your GM.
* If you want to GM it or just want to see what an unfinished superhero adventure looks like, read on.The Caveats
As with most superhero games, there are powers to totally short-circuit the adventure. Really high Telepathy would probably do it, for instance. Look at it with your players in mind, and make the changes you need to.Where Are We?
Fainting Goat Games kindly has let me use some of their characters and places from their Stark City setting. (This is an excellent setting and if you don't own it you should go out and buy it immediately.) This document in no way infringes on their copyright.
I am not including statistics for any character included in the Stark City setting, though there is a brief description of their roles. With that description, you should be able to shift the adventure to another setting, if you need too.Dramatis Personae
Besides the players, the adventure contains the following, in alphabetical order. Stark City characters are indicated.
Army Man – An inch-high army figurine created from the melding of all of the army figurines by magic. Army Man has a soul, and can be convinced to join the player characters.
Fair Bear – A toy, whose goal is a world where everyone is strictly equal and happy. He is helped by the rest of the Bests of the Wild toys (Happy Hippo, Grumpy Goat, Love Puppy, Loopy Lion). Fair Bear leads the Bests of the Wild, because although all toys are equal, some are more equal than others.
Grumpy Goat – One of the Bests of the Wild; see Fair Bear.
Happy Hippo – One of the Bests of the Wild; see Fair Bear.
Hunter Price – A small plastic woman in the shape of a bush pilot. She can swap her mind between any of a half-dozen plastic animals, taking the form and abilities of the animal.
Jason DeMarkos (Stark City) – Curator of the Museum of Science and Natural History, and an expert ritualist. He serves as the players' enabler, getting them into the meat of the adventure, and protecting their bodies while they are busy.
Kung Fu Grim – A foot-high action figure who has a seemingly inexhaustible supply of gadgets. He has a tendency to come apart, though, especially his feet and hands, so he can be disabled. A mercenary, his loyalty is to the highest bidder. He has no urge to be a real person, but he doesn't want to die.
Mimic Mud – A sentient, sapient formless blob, which normally moves by crawling but which can duplicate your form and your powers, given any contact. It has no urge to be a real person, but it wants more things to duplicate.
Loopy Lion – One of the Bests of the Wild. See Fair Bear.
Love Puppy – One of the Bests of the Wild. See Fair Bear.
PowerBoy (Stark City) – Son of PowerMan and PowerWoman (and sister of PowerGirl), his fumble of a spell to make a familiar is what created the magical singularity and set this whole thing in action. As of the start of this adventure, his whole family is unconscious, their souls trapped by the magical singularity.
Professor Lucifer – A known supervillain who happened on the grimoire Lucifer Smites!
. (It sounds more impressive in Greek.) He has memorized some of the spells, but keeps the entirety of it scanned and on his smartphone, because a superhero group attempted to destroy it after one of his attempts to take over the world. Currently, he's mostly interested in cash to buy an ingredient to power his real magical abilities.
Raggedy Annabelle – A stuffed doll and ritualist whose goal is to be a real girl, and then take revenge on those who abandoned her. As one of the toys with the most experience, she's often called on as "shaman" to solve the toys' problems.
Sea Monkeys – Well, technically, the ghosts of sea monkeys haunt the fish tank.
Toy Rex – A large plastic dinosaur who rules his fiefdom by terror, even though eating plastic toys doesn't inconvenience them nearly as much as he would hope. He believes that he is in charge of the playroom, but both Raggedy Annabelle and Fair Bear can manipulate him.