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Adam Minnie
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Adam Minnie

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Seeking RPG system recommendations for group of new roleplayers
Hey rpg folks, can you recommend good rpg selections for a group of three brand new roleplayers who aren't convinced they would enjoy rpgs as an activity or that they can be creative enough to make good contributions on the fly.

They generally like modern settings, mysteries, and upbeat capers, while they generally dislike violence, horror, and standard fantasy or scifi. Two are Harry Potter fans, but not the other one. The system should be mechanically simple enough to both pick up and conclude a satisfying one shot in 2-3 hours, but still have enough built into their character sheets to inspire creative character action.

Let your suggestions fly! A sentence about why your suggestion fits this context would be good for me too.
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Also try out Ninja Panda Taco where you play ridiculous super villains. It's fast and hilarious. I've run it with a lot of people with zero RPG experience and they had a lot of fun
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Shucks. I will sure miss the super handy, web-based 5e Grimoire that was recently removed from ephe.github.io/grimoire/ due to DMCA takedown.
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Adam Minnie

The Alchemical Laboratory  - 
 
Has anybody tried running/playing SWM without an Overplayer?
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That's an interesting idea. Definitely possible but I'd probably use random charts to take the OP's place for things like the Thunder/Storm. The only reason is that there's tons of D&D charts that'd work.
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+Mark DiPasquale started it, and here is mine. While eager to join in, a newborn will be joining our family any day now, so this fall will be a little more busy for me. :)
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Congrats 
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Adam Minnie

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"Wouldn't a smaller sword be easier to handle?"
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Adam Minnie

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Woah, have you seen www.kumu.io? I love social network analysis and this tool makes it simple. This would be great for making any relationship map (perfect for Smallville rpg). EDIT: I forgot to mention that all public maps are free.
Make sense of your messy world. Kumu makes it easy to organize complex data into relationship maps that are beautiful to look at and a pleasure to use. Stakeholder mapping. Explore the complex web of loyalties, interests, influence, and alignment of key players around important issues.
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I wonder what the implications are from this article on the nature of creepiness for the visceral unsettling sense of monstrosity and abhorrence in fantasy roleplaying games. I wonder how important the psychological experience of creepiness is to the sense of victory and satisfaction players enjoy in rpgs.

Among other things, it suggests that we find things creepy that are ambiguous about if they threaten us, or if they provide us cognitive threat by defying categorization such as which type of creature they essentially are, or whether they are animate or simply appear like a normally animate creature (like wax replica of people, or zombies that ambiguously ride the fence between something living and dead.

That suggests that creatures that defy categorization will only be creepy until it becomes predictable, either because we know for sure that something is dangerous or we have adopted a new category for the once creepy thing. Like minotaurs. They should produce cognitive paralysis as they sit ambiguously between possessing entirely the essence of human and bull, yet now they don't feel creepy to me since they can just possess entirely the essence of "minotaur." Deviance from a norm is only creepy until it is accepted as normal.
A bear chasing you is simply scary but a guy with a big mouse’s head can give you the creeps. What’s the difference?
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Do any rpg self-publishers here have any thoughts about Pressbooks for creating and printing books and ebooks?
https://pressbooks.com/
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/subd
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Adam Minnie

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Perfect hard-work soundtrack to this beautifully rainy day.
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The rain morphed into sublime, hard-work solemnity (with an occasional great beat): https://youtu.be/P41kPfi8uME
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Intriguing. What do you think? "Scientific method is not itself an object of study for scientists, but it is an object of study for philosophers of science. It is not scientists who are trained specifically to provide analyses of scientific method."
Why are the results of science considered more reliable than those from other forms of human inquiry, like poetry or philosophy?
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Adam Minnie

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Intellectual Traits or Virtues (Found while packing my office desk)
What I would love to know from you all is which of the following you value most in yourself or others. Which least? Why might that be?
—Intellectual Integrity
—Intellectual Humility
—Confidence in Reason
—Intellectual Perseverance
—Fairmindedness
—Intellectual Courage
—Intellectual Empathy
—Intellectual Autonomy

(These are from criticalthinking.org)
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Adam Minnie

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Is anybody here using the Companion rules described in this EnWorld post (linked below)? It basically simplifies tagalong NPCs by treating them as attachable sets of abilities, some of which require loyalty, or use of the NPC's inspiration which is gained after a meaningful conversation with a PC or a PC advancing the NPC's personal goals. They can be injured when the assigned PC takes high area damage, critical hits, or falls to 0 hp (and other cases). These work well for very simply representing the mechanical impact of hirelings, supporters, allies, mounts, familiars, intelligent items/artifacts, and the idea even offers an intriguing rework of the animal companion ranger.

If anyone is using it, I have some questions about extending the ideas. For instance, I'm curious how it might work for characters that aren't present (like an engineer back at the Bat Cave), or perhaps for the blessings/presence of deities.

http://www.enworld.org/forum/showthread.php?474885-5e-Companion-System
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Data, idea, & collaboration wrangler; freelance writer, editor, game designer
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Imaginator, explorer, and synergizer in God's spoken world
Introduction
Put me in circles about: Digital art, tabletop gaming, game design, rpg hacking/re-skinning, GMing, digital tools for tabletop rpgs, expanding imagination/creativity, blogging, writing/editing, exploring (travel, learning, experimenting), appreciating beauty (food, drink, nature, bizarre critters), higher education, interdisciplinary collaboration, MLIS/Information Science, human development, humanities (literature, history, philosophy), theology, dance, marriage, parenting, Jonathan Edwards, dubstep, acoustic music, quantum physics, How Things Work, languages/linguistics, metaphor.

You may request to be added to the following circles: Design & games, D&D news, Art & Mapping, Skype/Online Gaming (not computer gaming), Higher Education, and if you tell me particular rpgs you enjoy and I can classify you that way as well (eg. dnd, FATE, Cortex Plus, X-Com RPG, ORE, ‘indie’, etc)

For purposes of online gaming or conversation, I live in GMT -6.

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