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Super Mario x86

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unterzeichnets die petition gegen ACTA wenns den protest unterstützen und gegen die ausspionage eures datenverkehrs vorgehen wollts!!!

subscribe this petition against ACTA if you want to support the protest and to act against the spying of your data traffic!!!
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Ein neues globales Abkommen, ACTA, könnte Konzernen erlauben, alles, was wir im Internet tun, zu überwachen. Letzte Woche drängten wir erfolgreich die Zensurgesetze in den USA zurück - wenn wir jetzt ...
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Super Mario x86

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Neue Bilder verfügbar! Bald lade ich sie auch auf Google+ hoch
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Facebook ist ein soziales Netzwerk, das Menschen mit ihren Freunden, Arbeitskollegen, Kommilitonen und anderen Mitmenschen verbindet. Nutzer verwenden Facebook, um mit ihren Freunden in Verbindung zu...
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Super Mario x86

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Entschuldigung für die Verspätung! Morgen wirst du "Super Mario x86 version 0.2011.11.20" wirklich herunterladen können. Wichtige Neuerung: Für Updates der neuen Version den "Update"-Button im Startfenster anklicken!

Sorry for the latest delay! Tomorrow you will be able to download "Super Mario x86 version 0.2011.11.20". Most important change: To get the newest patches you will have to press the "Update"-button in the new startup window!
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Have them in circles
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Story
Introduction
There have been many "Super Mario"-clones programmed for PC by independent developers, but most of them are made in 2D-style like "Super Mario Bros." etc. With this reason I want to make a 3D-"Super Mario"-game for PC.

This game is heavily influenced by other SM-games. Just the price is different: It is going to be available for free. While playing you won't see any annoying advertisement that co...uld prevent you from playing.

History:
This project started at February 2011 with a 2D-trial level (not available in the new game) to find out how popular a "Super Mario"-game would be. After a trial time (about 8 weeks) I started to write the current game. The begin were three levels in a direct order; if you got all three stars in a level, you jumped to the next one, and after the thisrd level the game was over. So I made a central environment from where you could get to every level. My target is to make about 20 levels until summer of 2012. As soon as this game will be finished, I will write to famous German and English computer magazines like "CHIP" or "PC-World".

If you notice any problems with playing this game, please write an e-mail to supermario.x86@live.at and please give an exact description of the problem (where it happens, what you have done) so that I can fix the problem faster.