Code for the Kingdom Seattle Recap:
 
Leadership Network has always believed that if you put the right people in a room, great things can happen. This was proven again at our third Code for the Kingdom Hackathon (http://codeforthekingdom.org/ ) on March 21-23, 2014 at Impact Hub in Seattle, Washington.

With the theme of Transforming Lives, we challenged the Seattle entrepreneurial community and beyond to create technologies to tackle challenges affecting our communities, society, families, and spiritual lives.
 
Over 100 participants from the technology, business, non-profit, and church sectors directed their passion, purpose, skills, and creativity in building technologies in response to challenges that included: reaching the unreached, language and literacy, building stronger personal relationships, creating games for Biblical Learning, helping the homeless, fighting pornography, fostering a culture of generosity, mapping all ministry efforts in a city, and linking those who need help doing ministry to those willing to help them.
 
Code for the Kingdom is not only a hackathon but an ongoing ecosystem of individuals, teams, and organizations supporting each other towards greater impact. This is possible thanks to the commitment of participants, and the strong support and involvement of our sponsors and mentors.
 
Mrs. LouAnn Hunt, Digital Bible Manager at our Platinum Sponsor, Faith Comes By Hearing, illustrates what is possible by technology:
 
In 38 months of existence, their Digital Bible Platform has reached 164 million unique listeners of the Gospel globally.  Faith Comes By Hearing is also using technology to reach deaf people all around the world in their own mother language. Deaf persons are the 4th largest unreached people group.
 
In the spirit of releasing the creativity of this ecosystem, Faith Comes By Hearing is making all of its technologies available for free to participants of Code for the Kingdom and beyond, so all can accelerate bringing the Gospel to every single human being in the planet.
 
After 44 hours of work, thirteen teams completed and presented their solutions. The quality, and impact potential of those 13 solutions is tremendous. We believe that most of the projects presented have great adoption viability. We have links to the videos of the team presentations here for your viewing.
 
The winner of the Best New Code was WordCross (http://tinyurl.com/m6h6z7g), which provides a way by which parents can create their own faith based games for their children.
 
The WordCross team was formed by three participants:  Sarah William, Aaron Stockton (both Software Development Engineers at Amazon) and Dr. Michelle Zimmerman, from Amazing Grace Christian School.
 
The team decided to tackle the problem of how to re-envision Bible learning design to create, transform and disciple. Their solution, WordCross, is a platform for faith sharing and discipling among kids informed by gamification.

WordCross allows a parent (or teacher) to generate crossword puzzles from scripture of their choosing. Imagine a parent, or a grandparent, or an older sibling, or a pastor, or a teacher ( you get the point), introducing a  child to a scripture passage or concept.  From those very same sets of verses, the parent can select words and concepts, that WordCross uses to generate a crossword puzzle, telling a story.
 
The puzzle can then be printed so that the child can solve, learn the Word of God and bury it in their hearts. Children can share with others, allowing kids to teach other kids. Aside from the WordCross application, Dr. Zimmerman prepared during the hackathon a paper providing the” research supporting the application of WordCross into Bible Learning experience”. From the first Code for the Kingdom, we have encouraged teams to build games for this generation of children who are obtaining so much of their learning via games. To actually bring to parents and teachers the ability to customized the Bible Learning experience for their children, as WordCross does, could be a transformational tool and as such the judges of Code for the Kingdom Seattle, recognize and encourage Mrs. William, Mrs. Stockton, and Dr. Zimmerman for their innovative and impactful work.
 
We will  have a copy of Dr. Zimmerman’s paper available at a later date. Look for an upcoming interview with the creators of WordCross on Leadership Network's blog.
 
Visit http://bible-crossword.herokuapp.com/# to use WordCross and create your own puzzle.
 
The award for the Runner-Up New Code went to an app called MinMap or Ministry Mapping (http://tinyurl.com/kkxkuek). A mobile and web-based application used by individuals in ministry to help identify where services are being provided, and where they are needed, simply by checking-in. The data from these check-ins will be served in an online database. Ministries can see where services remain unfulfilled, find others to partner with in solutions, and to inform other organizations of the work they are doing. MinMap is for the church of 100 in the small town of 5000. MinMap is for the missions organization working in 120 countries. MinMap is for the budget-strapped municipality that doesn’t have the funds or capabilities to research what is going on in their city.

Go here http://www.minmap.co/ and check out the MinMap app yourself.
  
The award for Best Existing Code went to an app called Vision (http://tinyurl.com/mgc78qy), which combines two great ideas into one. Vision is an eyeglasses inventory management app for volunteer optometrists working on short-term medical aid trips to the developing world. Vision matches patients with donated eyeglasses, but instead of the traditional eye-chart for eye exams, Vision integrates with Faith Comes By Hearing’s Digital Bible Platform to provide Bible verses in the particular native language as the eye exam tool. We found this to be an innovative and special way to present the Gospel.
 
Church administration concerns were not left out by the participants. Church Admin Portal (http://tinyurl.com/lnkvkre ) took home the award for Runner-Up for Best Existing Code.   It was designed with church retention in mind. It allows church staff to make announcements, track visitors and members, take attendance, manage sermon archives, schedule events and mail newsletters. The portal was designed to increase retention by making your visitor outreach and follow-up programs more effective.
 
The winner for Best Use of Digital Bible Platform went to Speak The Word (http://tinyurl.com/k5aoe6d). You speak a word or phrase into this app and using speech recognition, the app searches in your language the Faith Comes By Hearing’s Digital Bible Platform to identify Bible verses that relate to that word or phrase. The app then suggests to you one or more related verses from The Bible. You can play those verses, save them, memorize them, or even forward them to a family member or friend to encourage them with The Word.
 
So imagine, as you drive your spouse or friend calls you and tells you how tired she/he is. You go into the Speak The Word say the word “Tired” and the apps suggests several passages that you can then forward to them.
 
 
The award to the best use of the Logos API went to LightWeave (http://tinyurl.com/ms5fvj4). LightWeave creates a visual interactive interface for engaging with deep theological concepts in The Bible. LightWeave is an experiential interface for the Bible that lowers the barriers to accessing deeper knowledge, engagement and appreciation for the Scripture's depth and richness of theological content previously only accessible through intensive study.
 
For example, you can examine the theme of resurrection in the Old Testament, evading a decree of death, as in Esther's case with King Xerxes, a birth, life, coming from a barren womb, a symbol of death, emerging from wilderness to promise land, or passing through water onto dry land as in the case of Noah, Moses and Israelites crossing the Jordan. None of these use the word resurrection, but they are essential for understanding resurrection in the New Testament. This is a visual solution to import and make accessible deeper relationships and connections in the Bible.
 
Ikos won the People's Choice, an award decided on by all of the participants (http://tinyurl.com/kwmnl33).  This app was created in response to the “Helping the homeless” challenge from the hackathon: “How can technology help a homeless person or family find a home? How can technology equip leaders in their homeless ministry and increase their reach and impact?”
 
 In Seattle, as in most large cities where multiple agencies work every day to help provide housing for the homeless, it is difficult for the homeless to apply for housing and for organizations to coordinate their work and applications queues. The IKOS team decided to help the homeless and homeless ministry by creating a digital universal housing application that connects organizations with the homeless. Their solution allows anyone with a smartphone to help a homeless person apply for housing in all the city’s homeless ministries…at once. The team was formed by  Jim Speaker, Chris Maher, Chip Dong, Andre Smith, Ramin Sedighi, Brandon Camerer.
 
On Sunday afternoon, Brandon, from Vision House, a Seattle area homeless ministry, presented their solution by first saying: “48 hours ago we had a problem”. That is the power and spirit of Code for the Kingdom:  strangers yet brother and sisters in Christ, come together to use technology and their skills to tackle a challenge in our community or spiritual lives, and after 48 hours a problem goes from “have” to “had.”
 
While there is much that still needs to be done by the Ikos team to take their solution to a level that can be leverage by all organizations not just in Seattle but the rest of the country and beyond,  another great outcome from Code for the Kingdom is taking place within that team. Members of the team have decided to continue to work with Vision House, in a “Tech as a Mission” approach to complete the app. Congratulations to this team, and all others, for their accomplishment, their impact, and having found purpose in their work.
 
The other projects included:
 
Habit Hacker (http://tinyurl.com/mtacwyz): a platform for social and personal change through education, inspiration and accountability to disrupt the production, consumption, and promotion of pornography online.
 
GospelFunder™ (http://tinyurl.com/kzry9gy) : a crowd funding and advocacy platform to help people build awareness and funding for their Christ-centered projects. GospelFunder™ exists to help connect these three: people with a God-given mission, ministries and Christians who want innovative methods, and people who want to fund Gospel-projects. GospelFunder™ is focused on Christ-centered projects. This platform is an ideal opportunity for normal folks with ideas who love Jesus, missionaries, churches, non-profits, Christian innovators and creative folks who want to raise the money and awareness they need for a project they would like to do. The GospelFunder™ team believes when the creativity of Christians is unleashed from being bound to funding and awareness limitations, Gospel proclamation and glory to God will be the result.
 
DailyGroupWalk (http://tinyurl.com/m7y6azs) : a platform that provides a private forum for a small group of Christian friends to interact privately to support and encourage each other in their daily walk with the Lord.
 
Genesis (http://tinyurl.com/l42cu9e): a visual Bible sourced by original works of art from our modern creative culture in response to Scripture.
 
Men of Courage (http://tinyurl.com/l7vjorr): Boone Bergsma, the single participant who created this project, describes it as “a platform to share testimonies of the creator our Father which art in heaven, and praises to His Son the King Glory. Members create profiles to share the mission and vision statements they want for their lives, to create support and accountability for each other. A place to start campfire topics to discuss God’s Word with a focus on finding Truth in the topics our generation faces today.”
 
I was touched in particular by the Pillar team  (http://youtu.be/j-PtSV3jDzs ): four young men and one young woman, who out of their own experiences decided to tackle the 6th largest cause of death amongst children globally: suicide. This group of friends, who have been directly affected by suicide attempts, created a suicide prevention app that keeps track of the mood of an individual, automating different channels of encouragement including notifications/contact with friends and suicide prevention hotlines, as well as scripture delivery, as the individual experiences emotions and signs that could lead to a suicide attempt.

Thanks to our sponsors who made it possible to pull these creative entrepreneurs together to dream and create together.
 
A special thanks to our platinum sponsor:
 
Faith Comes By Hearing (http://www.faithcomesbyhearing.com/)
 
And these other great sponsors:
 
One Hope (http://onehope.net/ )

Logos Bible Software (https://www.logos.com/ )
 
Generis (http://generis.com/ )

TheoTech (http://signup.theotech.org/ )

Labs8 (http://www.labs8.com/ )

Washington Technology Industry Association (http://www.washingtontechnology.org/ )

We also want to say a special thanks to those who serve as mentors for the week. Their valuable insight and advice was a tremendous blessing to all of the participants. You can view a list of them at http://codeforthekingdom.org/#people.
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Learn More
 
To learn more about the Code for the Kingdom Hackathon series visit the Code for the Kingdom website http://codeforthekingdom.org/

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