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AntonioR Software
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Chrome and Chrome SpecForce - Visual Fidelity (unofficial patch)
Another year, another patched old game(s). This time it is Chrome and the expansion/prequel Chrome SpecForce. All I wanted to do is play in 1080p with a FOV that would not give me headaches. Then I discovered Java source code that came with the games. Fix h...
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Skeletal animation editor - ghosting
I added ghosting to my animation editor, so it is much easier to make animations and adjust individual frames, since I can see previous(red) or next(blue) frame of animation too: I can also render all frames at once:
Skeletal animation editor - ghosting
Skeletal animation editor - ghosting
antonior-software.blogspot.hr
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Simple animation interpolation
I added simple animation frame interpolation, with basically single line of code, to make the animations smoother: current_angle = last_frame_angle + (time_elapsed_since_last_frame/frame_time)*(next_frame_angle-last_frame_angle) Left is the original animat...
Simple animation interpolation
Simple animation interpolation
antonior-software.blogspot.hr
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Box2D ninja rope
I recently played a game called BEEP which had a grappling hook mechanic. The game used Box2D, so I wanted to figure out how they did it. After figuring out a combination of revolute and prismatic joints is the best solution, I also wanted to make a ninja r...
Box2D ninja rope
Box2D ninja rope
antonior-software.blogspot.hr
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Random #7 - attack of the "view" bots
This blog seems to be under "attack" by bots or something. For the last month I'm getting ten times more daily views than the average was. It started on September 30th. Every few hours the statistics shows a spike of 30 new views, and every day the same thi...
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Particle effects
Here is a video showing the updated particle system and editor, and some
stuff that can be done with them. It was all inspired by Unreal Engine particle system. Particle effects
can contain several emitters and emitter and particle values are not just var...
Particle effects
Particle effects
antonior-software.blogspot.hr
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This video shows the updated particle effect system, particle effect editor and decals. Read the description for explanation what I tried to show with each scene.
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Abuse 1996 - SDL port 0.9a
When I released my Quake 2D demo back in 2012 many people compared it to Abuse, a game by Crack dot Com released in 1996 . While I was waiting for my new PC to get fixed(it took months!) I was stuck with a PC bought in 2005. I already played everything I co...
Abuse 1996 - SDL port 0.9a
Abuse 1996 - SDL port 0.9a
antonior-software.blogspot.com
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