Spent much of the day playing Triumph and Tragedy, a game of 1930's power politics. It's a made-for-three player game about the balance of power between the West (Britain, France, and later, the US), the Fascists (Germany and Italy), and the USSR.
There are no set alliances, and war need never break out (though it did for us).
If your faction isn't at war, you get a "peace dividend" chit, worth 0-2 points, so it can pay to stay peaceful. If you get to 25 points (your production level scores you points on a one-to-one basis) at the start of a year, you win.
You also get 1 point for each of four levels of atomic research you complete. Indeed, if you research all four levels and can show that you can get a bomber in range of one of the other players' capitals, you can win. Should you conquer... either one or both major capitals, you can win. Otherwise, whomever has the highest score at the end of 1945 wins.
I was shooting for an atomic victory, but never got beyond the first level of research. Because of the money I dumped into research, though, I got lots of other high tech stuff that made my army more effective.
I had 21 points when the West player for bored and attacked me. Unprepared for my high-tech army, he couldn't make any headway and so I was able to invade France. This is when the US stepped in on their side and saved Paris.
My Fascists had the resources to beat the West, but when the Communists attacked me, that was it. They rolled through eastern Europe, and ended up conquering Rome. Berlin survived unconquered to the end.
To ensure their victory, the USSR declared war on the West and conquered the parts of Germany that they occupied, as well as a bit of France. This gave them just enough points to win.
Intense game. I want to play again.