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Maestros of the Anthymn
23 followers -
“Maestros of the Anthymn is a groundbreaking episodic adventure of song, sword and sorcery.”
“Maestros of the Anthymn is a groundbreaking episodic adventure of song, sword and sorcery.”

23 followers
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To all of our backers and supporters, it is with much regret we are announcing the cancellation of our Kickstarter campaign. 

Does this mean the end for Maestros of the Anthymn?

Not a chance. 

We're still pushing forward, especially with the combat and audioscape integration. That being said, if you're interested in keeping up to date with our ongoing development you can sign up for our newsletter here:

http://www.maestrosoftheanthymn.com

We'll of course be updating our social sites like Facebook and Twitter so if you haven't followed either please feel free to do so. 

Again, we want to thank all of our fans for supporting our team and this journey. 

Onto the next chapter!

Cheers,

Team STE

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We will be back on Twitch! Be sure to head to our Twitch channel tomorrow, January 31 @ 12:00 PST!!

http://www.twitch.tv/stringtheoryentertainment

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Thanks, The League Of Manchildren! We had an incredible interview with you, again! Have a listen as Riley joins Mainly Mobile to talk about MotA.

http://leagueofmanchildren.com/mainly-mobile-05-maestros-of-the-anthymn/

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Meet the team!

If you haven't heard of him yet, you will. He is incredibly talented and puts passion in everything he does. Plus he is quite hilarious. Meet Nick!

1)Tell us your name:
James Nicholas Morrison, but my friends and family call my Nick.

2) Fine, but what about your ideal onstage name?
Well, I've gone by a couple: “Nick Morrison”; “Samuraifingers” and “Nick James”.

3) What is your job title at String Theory Entertainment?
Director of Sound

4) Tell us a little about what you do at String Theory each day and why you love doing it.
Well, it’s probably a little different for me than for everyone else since I’m actually “off campus”, as it were. Since we’re a startup, we don’t have recording/mixing/mastering facilities at our current studio, so most of my time is spent in my home studio, writing/recording/editing/mixing etc. Then we also have a couple of studio spaces that we work with for foley recording, sampling and other uses.

However, on any given day, at this particular stage I can usually be found working on music composition - for inspiration, trailers, character themes, battle music, ambient background music etc. Specifically this last few months have been spent working very hard on many different versions of the combat music assets. As the design and programming teams have been working out the combat mechanics and structures they have basically needed new versions of the music every few days as they were working out different simulations/structures etc. So that’s been a large focus of my “busy work”. Plus working with Joey on SFX and other asset creation/management etc.

I love it because I was born to make music, and that’s what I get to do. :)

5) What advice can you give our fans who might also like to get into your field? Any great tips to share?
Sure here’s a couple:
1) Learn your craft. whether it’s songwriting, playing piano or other instruments, tech tools, recording techniques whatever it is, become the BEST at it! Then become competent - good at all the other stuff! The tools we have available to us now as musicians/composers are SO good - that it behooves us to learn as much about them as possible and there is really no excuse anymore for not knowing how to run a simple pro-tools/logic/ableton session to record ideas. It used to be that a composer would simply compose his themes/ideas on his piano/keyboard/guitar whatever, then a transcription person would come and write it out in long hand on music notation paper; then an arranger would come in and arrange it all for 48 part orchestra (or whatever). NOW, with more limited budgets, and compressed time frames - you do ALL of it; there will always be exceptions to the rule; but by and large the more you can do on your own the more indispensable you will be to your potential employers/partners/bandmates etc.

2) Say Yes. This sounds soooo simple, but can be a challenge. I had a very simple rule when I started making music professionally: as long as it doesn't hurt me/my family, emotionally, physically or financially, take the job! Ego can often get in the way when it comes to creative endeavors - but if you stay humble, have fun and see every professional experience as one more notch of experience that gets you ready for the “big time” then it’s never a waste of time. I’m not talking about working for free here -although there will be times when you are asked to do so, and some of those times you may accept, but by and large I’m talking more along the lines of “there are no small gigs, just small musicians”. My very first professional recording gig as a guitarist for example was for a small studio for a jingle for the Independant Grocer’s Association of Ontario. I was paid $25 for 4 hours work! But, I was young, didn’t know anything and it was a BLAST!

3) Practice EVERYDAY. 
This sounds SO simple. but especially when it comes to composition - it’s important to flex your muscles everyday so that you stay sharp and on top of your chops. Every day you won’t come up with gold, but it’s more the act of writing/recording making yourself output fresh, new ideas than it is about writing the next #1 hit single. And further to this - write in styles that you aren’t comfortable with! This will do 2 things, firstly force you out of your comfort zone as an artist and allow you to grow and secondly it will make you approach your preferred genre(s) in slightly new ways and bring new and exciting ideas to light that you might never have thought of before.

6) What are you MOST excited for players to experience in Maestros Of The Anthymn?
The cinematic scope - from the story to the music (obviously). In games I’m always more attracted to the story elements than to combat/magic/items, and our story in MoTA is a DOOOZIE!

7) What is your favourite musical genre and why? 
“Progressive”. This is hard to explain, but I have a bit of musical ADD, and progressive rock, progressive metal, progressive jazz etc. all have elements of other styles in them and it makes it much more exciting for me as a listener and as a musician. Favourite bands include: Dream Theater, Flower Kings and The Tea Party.

8) Rock vs Classical gets into a fight. Tell us who wins and why?
That’s for our Maestro’s and players to determine. wink emoticon
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Our team got together and decided we wanted to recognize some of incredibly loyal fans through recognizing a "Backer of the Week." Your passion for the game sparks our passion to build the game for you!

This week our Backer of the Week goes to; Ian Jarvey! We wanted you to get to know him better so we asked him three questions.

1) Why are you passionate about Maestros of the Anthymn?
I think the big thing that everyone is excited for is the uniqueness of the project, which is definitely worth being excited about. Personally, I'm even more excited for what the success of MotA could mean for the gaming industry: it represents an opportunity to change the way the industry thinks about game design, to make any genre more integrated with creative processes than ever before - by turning them into user experiences that stimulate us to think, create, and share in new and interesting ways.

2) Do you have any musical experience?
Yes! My mother made a point of getting me into music at a very young age: I had learned how to read sheet music by the time I attended my first day of school - even before I had learned how to read words on a page. Since then I've taught myself both piano and violin, and have nearly a decade of formal percussion training, which I've used both in writing my own music and on tour to Europe, Japan, Brazil, and more. It's been an incredibly positive force in my life, and one that I'd love to see more people experience in whatever ways are accessible to them.

3) How would you describe MotA in 5 words?
I'd call it a "radsauce music-creation cage-match adventure". (I cheated and used six, but it was worth it).

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Meet the Team!

We're incredibly thankful of our team dynamic and we appreciate everything you do for MotA, Carlos!

1)Tell us your name: 
Carlos Flores Tavitas

2) Fine, but what about your ideal onstage name? 
The Piemaker

3) What is your job title at String Theory Entertainment? 
Project Manager

4) Tell us a little about what you do at String Theory each day and why you love doing it: 
I’m responsible for the efficient coordination and communication within the team as well as maintaining and updating our deadlines and deliveries. In short, I make sure the project is always moving forward!

5) What advice can you give our fans who might also like to get into your field? Any great tips to share? 
Never stop learning (from your peers or for yourself), keep networking and never underestimate the power of a positive attitude!

6) What are you MOST excited for players to experience in Maestros Of The Anthymn? 
I’m excited to see how they react to the story and the evolution of Tiarnen as well as how they shape their own experience using music.

7) What is your favourite musical genre and why? 
Post-rock, ambient and classical. I love creating stories from music. I HEART K-POP (by kai for carlos).

8) Rock vs Classical gets into a fight. Tell us who wins and why?
 No one. They end up making covers of each other.
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We've been so lucky to team up with +Centre for Digital Media as we have been working with their students on developing MotA! Take a look at their Media Masters Students paper prototyping!
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2015-01-28
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#TuesdayQuestionTime

What's on your mind? We had awesome questions from you last week! Comment below with your #1 question for Riley and watch for your answer tomorrow on our YouTube channel! #mota2015

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Meet the Team!
You can't develop a game without a wicked programmer. Meet Kelly!

1) Tell us your name:
Kelly Wright

2) Fine, but what about your ideal onstage name?
Kai

3) What is your job title at String Theory Entertainment?
Programmer

4) Tell us a little about what you do at String Theory each day and why you love doing it.
I stand around all day making sure that the words behind the game are all in the right order. Sometimes they aren't, but then I fix them.

5) What advice can you give our fans who might also like to get into your field? Any great tips to share?
Write some code. If that code breaks, figure out why and fix it. Do that a lot.

6) What are you MOST excited for players to experience in Maestros Of The Anthymn?
I'm looking forward to nobody ever finding bugs. The flawlessness of the code will be such that, if a player finds bugs, I will find them and I will crush them (the player, not the bugs.)

7) What is your favourite musical genre and why? 
Stock Ringtones. I find their message very informative.

8) Rock vs Classical gets into a fight. Tell us who wins and why?
Two CDs lay quietly on a table in a dimly lit room. One disc is labelled “Rock Mix”, the other reads “My Classical Playlist”. They look standard, are grey in color, and seem fairly normal altogether. A black, fine-tipped, pen was used to write the letters. The ‘M’ in “Mix” does not match the one in “My” so it stands to reason that these two discs were labelled by different hands.

The sound of a door opening introduces two voices to the room, one a man, and the other, a second man. They are in the middle of a conversation, the subject of which is not important to this story. Besides, the moment they see the table and the discs, they stop and take in the scene.

“Those yours?”, the younger of the two asks.

“It’s 2015”, notes the remaining gentleman, “who even uses CDs anymore?” A sense of contempt is heard in his voice. Are these men on bad terms, or is dry humor part of their vernacular?

The first man walks over to the table and picks up one of the CDs. “Rock?”, he turns the disc, observing it’s limited angle, “What, like Slipknot?”.

“I don’t know, probably Iron Maiden and stuff.” The second man grabs the disc labelled “My Classical Playlist” between his thumb and forefinger. He stares at it for awhile, wondering if the disc contains anything good.

“Well we don’t have CD players, and I don’t think my laptop has a disc drive. What d’you wanna do with them?” The young man looks over at his friend, and is met with a questioning glare. The kind of glare suggesting that a very dumb thing was just said, accompanied with a head tilt saying “I’ll give you an out on this one.”

“What do you mean ‘do with them’? We don’t need to do anything. Just leave them.” He tosses his disc back onto the table. “Besides, they aren’t ours.” As he says this, he realizes that the room they’re standing in doesn’t contain anything else. In fact, the room is barely large enough to hold the table. “Why did we even come in here?” He looks around, seeing nothing but blank walls, and the door they came in through. “What were we even talking about?”

The younger man continues to stare at “Rock Mix”, almost transfixed. “Rock”, he mutters to himself, “Why Rock?”

“What? I don’t know, people like rock. Come on, let’s go.” The older man makes for the door. As he reaches for the handle, he sees there isn’t one, something he failed to notice upon entering. “Oh f- why is there no handle in here.” A look of frustration washes over his face, as he turns to his now hypnotized friend. “Did you hear me? There’s no handle.”

“Rock. Rock. Rock.” The young man keeps repeating these words, almost in a chant.

“Put the disc down, man.” He gestures to the door “Just stop, and help me open this door.” He’s met with no reply from the young man, whose face appears solemn and focused as he continues to repeat that single word.

Finally, the older man steps forward, seemingly less concerned with the door, and more with his friend’s well being. “Are…” he places his hand on the young man’s shoulder, “dude, are you alright?”

“Rock. Rock. Rock.”

“Just stop saying that, and put the CD down.”

“Rock. Rock. Rock.”

“Come on, man. There’s nothing special about it. There’s probably just some classic rock on there.”

“Rock. Ro-” The young man stops.

“There you go.” A sense of relief can be heard in the older man’s voice. “Now just slowly put the CD down.” With his free hand, he pantomimes placing the disc on the table.

The young man’s gaze turns slowly from the CD towards his friend. He glares for a moment, then, in a soft voice asks “Classical?”.

Ceasing his gesture, the older man turns. “No, classic rock. Like Metallica and stuff.” his eyes dart from the young man’s face to the CD, and back again. “The classics.”

The young man ignores him. “Classical?!” he says louder, and in one swift movement, pushes the older man away and begins hitting him with the CD. Cleaving him with the edge of the disc. The older man cries out, but his screams are muffled by the sounds of thin plastic hitting skin.

“Stop! Please stop!” The older man shouts out. He reaches for the other disc, holds it in front of his face like a shield, but it shatters under the blows of the “Rock Mix” CD. “Please stop!” He cries out once more.

“You can’t.” The young man replies.

You can’t stop the rock.
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Meet the team!

We would like to introduce you to the one who oversees just about everything, Fernando!

1)Tell us your name: Fernando Medrano

2) Fine, but what about your ideal onstage name? DJ Jazzy F

3) What is your job title at String Theory Entertainment? Director of Operations

4) Tell us a little about what you do at String Theory each day and why you love doing it. I am responsible for the day to day operations of the team. That could mean: looking for funding, recruiting great programmers, designers and artists, or buying coffee.

5) What advice can you give our fans who might also like to get into your field? Any great tips to share? Work hard, always be learning, and take chances.

6) What are you MOST excited for players to experience in Maestros Of The Anthymn? I would love to see the players create music on the fly while playing our game. 

7) What is your favourite band and/or musical genre and why? Dub. I like it’s laid back, but edgy vibe.

8) Rock vs Classical gets into a fight. Tell us who wins and why? Herbert von Karajan (the now deceased former conductor of the Berlin Philharmonic and the Vienna Philharmonic) once called Led Zeppelin’s “Stairway to Heaven” the “most perfect composition” ever created. So….
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