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Rob Heinsoo
Works at Fire Opal Media
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Rob Heinsoo

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Three Dragon Ante mix, with coins
We played Three Dragon Ante a few weeks ago, just a couple days before the coins from the last Campaign Coins Kickstarter showed up in the mail. So for next game, I'm ready with metal coins. It's a benevolent circle, given that 3DA helped inspire Campaign C...
We played Three Dragon Ante a few weeks ago, just a couple days before the coins from the last Campaign Coins Kickstarter showed up in the mail. So for next game, I'm ready with metal coins. It's a benevolent circle, given th...
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Rob Heinsoo

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Hidden Object Game
Dusk at Seward Park.  [Photo by Lisa Eschenbach] 
Dusk at Seward Park. [Photo by Lisa Eschenbach]
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Kaching!
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13G Monster list sample
Jonathan and I are so close to finished with design work on  13th Age in Glorantha we can taste it. A taste is not a meal, and we're still working this week. Jonathan is deep in a heroquest in which Humakt reasserts control of Death. I'm handling Sartar Mag...
Jonathan and I are so close to finished with design work on 13th Age in Glorantha we can taste it. A taste is not a meal, and we're still working this week. Jonathan is deep in a heroquest in which Humakt reasserts control of...
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I really like the descriptions of the various hazards...
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Rob Heinsoo

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a Moby Dick of a dungeon
There are still a couple of days (well, a little less!) left to get the  13th Age Bundle of Holding that contains so much of what my friends and I have been working on the past few years. After the bundle's opening trio of the core 13th Age book, the 13 Tru...
There are still a couple of days (well, a little less!) left to get the 13th Age Bundle of Holding that contains so much of what my friends and I have been working on the past few years. After the bundle's opening trio of the...
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Rob Heinsoo

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Gamehole Con was fun!
This
is an open thank you letter to Gamehole Con, who flew me and many other game
designers across the country a couple weeks ago for a sweet and extremely
well-organized weekend of gaming. Personal
highlights included. . . .
. . .meeting Tom Wham and watch...
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Great to meet you Rob!
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7 Icon Campaign
[cover by Lee Moyer] Last week I put the finishing design touches on the next issue of the  13th Age Monthly , due out at the end of August. 7 Icon Campaign  is a change of pace for us, and it was great fun to create. It started as a thought experiment: Jon...
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Very cool!
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Have him in circles
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Rob Heinsoo

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Big Trouble in Little China!
GenCon is going to be fun this year! In addition to however many volumes of 13th Age we have out by and for the show, I'll be enjoying the release of a new game based on my favorite deckbuilding card game. I've been a Legendary fanboy since Devin Low invite...
GenCon is going to be fun this year! In addition to however many volumes of 13th Age we have out by and for the show, I'll be enjoying the release of a new game based on my favorite deckbuilding card game. I've been a Legenda...
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I think that's called sympathetic magic!
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Three Powerful Months
I'm excited about this year's 13th Age Monthly lineup. The first three months show off the mix of GM material and player goodies we're aiming for. The artists are doing splendid work, and in fact for much of the year, 13AM is likely to be the place to see c...
I'm excited about this year's 13th Age Monthly lineup. The first three months show off the mix of GM material and player goodies we're aiming for. The artists are doing splendid work, and in fact for much of the year, 13AM is...
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I'm glad the process is fun, because I think having you involved (even if you don't write everything) adds to the consistency of the information being released.

And on a different note, I FINALLY got to run 13th Age last night for the first time since playing with you and Jonathan. It was as much fun as that memory. I look forward to running more games.
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early 2016 13th Age update
Here's the early 2016 update about a few of the upcoming 13th Age books and projects. Unlike updates that are all about the publication day, I'm writing from my creator-perspective; there are creative fountains I have to maintain, but the pipelines beyond t...
Here's the early 2016 update about a few of the upcoming 13th Age books and projects. Unlike updates that are all about the publication day, I'm writing from my creator-perspective; there are creative fountains I have to main...
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Sometimes home base is a tavern named Luckys!
Steven Warzeha and I just finished design work on this month's installment of the 13th Age Monthly . It's a surprise issue, added to the mix at the last moment because I was inspired by Steven's take on adding Home Bases to the mix of player character optio...
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Well, this means I can talk about it now.
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Gamehole Con: Sweet home Wisconsin
Next weekend is Gamehole Con in Madison. The convention is amazingly well-organized, has a slew of great guests , and a huge number of game sessions in the works. My official schedule is down below. Saturday's morning 13th Age panel is a) the earliest you'l...
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I love the lightsaber story. 
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Party begins!
 
So yesterday the Guide to Glorantha won the 2015 Diana Jones award. Today you can learn all about Glorantha, the setting, its mythology, and the RPGs associated with it at our many seminars at GenCon. As they say, check it out!
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Have him in circles
1,709 people
Octo Owl Games's profile photo
Lyndon Baugh's profile photo
Demaris Schneider's profile photo
Valarie Lorraine Kaiser's profile photo
Fred Hicks's profile photo
Mark Craddock's profile photo
Jason Vines's profile photo
Huynh Nhat (Facist)'s profile photo
Robert Thornton's profile photo
Work
Occupation
Design games
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  • Fire Opal Media
    Game Designer, present
Story
Tagline
Game designer and storyteller
Introduction
Co-designer of 13th Age and 13 True Ways from Pelgrane Press & Fire Opal Media. Design team member on Shadowrun: Crossfire from Catalyst. Designer of Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre from Cryptozoic. Former lead designer of 4e D&D and Three-Dragon Ante, among others. 
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Male