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vorlath
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vorlath

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I always do badly on this level. I never know where to place my soldiers. So I enjoyed seeing how you handled it. Seems rather tricky no matter what.
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vorlath

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Great ep. The long range hit on the lightning reflex was unbelievable. Lots of unlucky rng. But it made it really great to watch.
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vorlath

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That is by far the best use of a battle scanner I have ever seen. It was almost better than having an extra crewmember. So good. Your sniper's position was awesome though. Behind half cover on a roof and really far away. Sweet!
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vorlath

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That was intense! That thinman bolting of the command room was hilarious.
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vorlath

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In modeler, is there a way to combine morphs to produce a new morph that I want to then adjust and modify?
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vorlath

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Good tutorial. But there is some missing info in case people are interested. If you do this on clothing and save the clothing figure, it will only save dials for the morphs you created for that clothing item. So a clothing item will save the clothing figure and all morphs which is nice, but the Gianni dial will NOT be saved and your JCM won't work when you load the item in a new scene. They'll only be saved in your current scene and will work fine there. This is a really annoying aspect of DAZ. Any dial that was created from another figure needs to be saved separately (usually to the same location as your clothing item). In this case, the Gianni dial (usually called FBMGianni6 located in the Actor's property for your clothing item) would need to be saved as a morph using the same settings you used to save your clothing item.

My next task is to figure out how to apply custom equations or at least custom ranges to these sub-components based on the percentage of the current dial.
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vorlath's profile photoJosh Darling's profile photo
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+vorlath Yeah, I appreciate you bringing it up. It is important for clothing creators to understand. I'm hoping we can change that functionality sometime so it is more automatic...
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vorlath

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That was insane. I don't think you used a pistol a single time though. You had a lot of single health shots, but took a full standard weapon shot instead of the pistol. Doesn't matter now though. I'm like 100 episodes behind.
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vorlath

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Very intense ep! I wonder if there wasn't cover in the next cell over? If Shalem could have moved there right away and be in cover from the 180 guard, I think you had a shot. That was very gutsy overall. I thoroughly enjoyed it despite the ending.
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Jay Riviera's profile photovorlath's profile photo
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vorlath
 
+Jay Riviera In the video, you stopped and looked at your choices. I think you thought about waiting, but the other two guards were already activated leaving you with no other option. I also think if that surprise turret at the beginning didn't cause you to lose alarms level AND the medgel, etc. it may have been easier (fewer guards, etc.) I was shocked by the turret. I didn't think they'd have those that early on.
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vorlath

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If this were a novel, you saying that you'll rename the Shiv if he survives would be called foreshadowing.
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vorlath

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Finally! Ohhhh cliffhanger. Good job on the recovery. You still gonna try for the extraction? You had the camera database and no one was in that room. That turret caught me by surprise too. I can say one thing. This episode was exciting!
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Jay Riviera's profile photovorlath's profile photo
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vorlath
 
+Jay Riviera Can't wait! I gotta see how you do this. So many guards in one spot.
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vorlath

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AH!!! I had a piece of clothing that did this. Couldn't figure it out. This explains it. I HATE HATE HATE this feature. I often have multiple pieces of clothing on a figure before I finalize my decision. This feature makes it impossible to turn on/off different items of clothing. If there was an option to turn the polygons back on when the clothing item is invisible, that'd be cool. But I haven't found such a setting.
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+vorlath If you want to have multiple clothing pieces in the scene while you decide which ones you are going to keep, the only real option you have is to unfit the clothing from the figure until you decide you want to use it, then you will need to fit it to the figure.
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vorlath

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Really cool stuff. I've been looking to do this for ages.
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