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Darius Mandegary
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Kevin Chen Artist Talk
Kevin Chen was a very interesting artist that spoke in the Wells Fargo Auditorium on campus.  His main focus of art was generally based around cartography, maps, and population.  In addition to being an artist, he also talked about works that he has helped ...

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Art 451: Video of final game being played in exhibition
Before the exhibition we finished our game.  We had troubles trying to get the trees to change color, so we stayed with the environment that we already had finished.  In addition to that, we created many more sounds, and also added more objects for each of ...

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Art 451: 2 Object Creations
We created two more objects that emit very unique sounds in our game environment.  Here is the first one: This is a ghost-like tree that has wiggly and moving branches. Here is the next object we made:   This object is a rectangular prism shape that has a t...

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Art 451: Object creation
Here is one of the objects we have created to emit these sounds. This object changes forms rapidly and is very angular.  It creates its own very unique sound.

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Art 451: Game Progress
After focusing on structuring the environment of the game, we started collaborating with each other specifically on how are game is going to be designed and function.  Finally we came to the conclusion that our game will be a free-roaming environment with s...

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Art 451: Progress
We've started focusing a lot more on structuring the environment of the game for the time being.  Here is a photo representing a small portion of the area.

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Art 451: Controller and Start Screen
This week Connor and I worked on adding more detail in our environment for the game as well as adding a few more sounds.  We are currently working on a start screen, and we got a ps3 controller to function properly with our game as well.  

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Art 451: Exhibition Location Ideas
We talked to Larry Dailey to reserve a space in the "Google Room" inside of the journalism building.  This space should be occupied with no problems on December 7th for a few hours.  Here is a picture of the inside of the Google Room for a quick idea of whe...

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Art 451: Character Development
This week Connor and I split our work for the most part.  On Connor's blog you can see the progress that he worked on a 3D generated environment built in unity.  While I worked mostly on building a character in maya.  This is the "sound robot" that I built ...

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