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Karolis Strazdas
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Karolis Strazdas

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using UnityEngine;
using System.Collections;

public class EnemyAI : MonoBehaviour {
    public Transform target;
    public int moveSpeed;
    public int rotationSpeed;

    private Transform myTransform;
    void awake (){
        myTransform = transform;
        }

    // Use this for initialization
    void Start () {
        GameObject go = GameObject.FindGameObjectWithTag ("Player");
        target = go.transform;
    }
    
    // Update is called once per frame
    void Update () {
                Debug.DrawLine (target.position, myTransform.position, Color.yellow);
    
                //look at target
                myTransform.rotation = Quaternion.Slerp(myTransform.rotation, Quaternion.LookRotation(target.position, myTransform.position), rotationSpeed * Time.deltaTime);
        }
    }

Whats wrong here? I got Null reperence Exception error: "NullReferenceException
UnityEngine.Transform.get_position () (at C:/BuildAgent/work/d3d49558e4d408f4/artifacts/EditorGenerated/UnityEngineTransform.cs:27)
EnemyAI.Update () (at Assets/Scripts/EnemyAI.cs:22)"
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sparda060's profile photoKarolis Strazdas's profile photo
2 comments
 
+sparda060 Thanks! :D
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