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My toughest gamedev moment. Canceling Stealth Target: The Post-Post Mortem.
So at the end of 2010, Ludum Dare hosted the “October Challenge” .. This was the CHALLENGE: Make a game — take it to market — sell 1 copy (or license it, or earn $1 in ad rev) in one month. So, with m...
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An excerpt: "One of the things I’m thankful for is, by being an indie, I GET TO MAKE MY DECISIONS."
Nice read, thanks for posting. I don't currently get to make my own decisions, but such is life with hefty bills.
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