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My toughest gamedev moment. Canceling Stealth Target: The Post-Post Mortem.
Phil Hassey's profile photoTim Beaudet's profile photo
An excerpt: "One of the things I’m thankful for is, by being an indie, I GET TO MAKE MY DECISIONS."
Nice read, thanks for posting. I don't currently get to make my own decisions, but such is life with hefty bills.
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