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Florian Bösch
Works at Self Employed
Attended DMS IV Basel
Lived in Basel
151 followers|4,132 views
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Florian Bösch

commented on a video on YouTube.
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This quality of being independent in emotion is precisely why a lot of people like cats. A dog no more loves its owner back than a baby or a cat does, it's simply a hardwired instinct. Every infantile mammal is very attached to its parent. Dogs are pack animals and are naturally predisposed to seek social confirmation with the alpha dog.

But if a cat seeks you out and enjoys to be petted, groomed or nap with you, it's not because some instinct guides them to do it. It's because they genuinely enjoy your company, in that moment.

With babies you're always a parent. With dogs you're always the alpha dog (hopefully). But with cats, you're part companion, and part service provider. It's an inequal relationship, but it's exactly the way cat people like it.
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Florian Bösch

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Andrea Doimo originally shared:
 
FastKat 2 officially released!

instructions:
- Run as fast as possible
- Avoid anything
- Enjoy

#webgl #threejs #videogame #browsergame
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great game!
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Florian Bösch

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Simon Etienne Rozner Mori's profile photoThomas Eichler's profile photo
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Florian used Collada from hell for this one initially. I think in the end he used the 3ds importer written about in another post.
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Have him in circles
151 people
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Florian Bösch

commented on a video on YouTube.
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Those "hairs" I've got a suggestion. The scales are attached to a small pore, and they easily break off. It stands to reason the butterfly looses its scales continously, and eventually there'd be no more, that'd be bad for the butterfly.

Instead, what about if the scales grow back? Well how'd that work? I think the way it works is a bit like hairs on our head grow, but with an additional step. The scale is extruded from that pore, much like we extrude hair, but then when it's pushed out enough, it unfolds, kind of like a leaf.

So these hairs, they're scales in the making, that haven't yet unfurled.
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Florian Bösch

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Took the opportunity to poke and prod and my code while at the Mozilla Games Work Week and uploaded a newer version of my Quake 3 demo. There's several code changes that make my life a little easier (JQuery is gone, updated glMatrix, started on a more generalized mouselock/fullscreen shim, etc) and there are parts of it that should go a little bit faster, but the most visible change is that I've got some really REALLY basic gamepad support! I make no promises that it will work with YOUR gamepad, but you should be able to at least see some movement by twiddling your joysticks and pressing buttons.
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Have him in circles
151 people
Peter Liepa's profile photo
Work
Occupation
Web Development Freelancer
Employment
  • Self Employed
    Freelancer, 2008 - present
  • Systor
    Support, 1999 - 2000
  • Systor
    Network Admin, 2000 - 2001
  • Systor
    Junior Programmer, 2001 - 2003
  • Accenture
    Jr. - Sr. Programmer, 2003 - 2005
  • DWS
    Senior Software Engineer, 2005 - 2007
  • Packet Video
    Senior Software Engineer, 2008 - 2008
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Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Previously
Basel - Zürich
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Introduction
WebGL enthusiast, science-fiction nerd.
Education
  • DMS IV Basel
    1994 - 1998
  • SfG Basel
    Graphics Design, 1998 - 1999
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Male