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Oli Palmer
633 followers -
That guy that gets way too excited about things.
That guy that gets way too excited about things.

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Wittering post reflecting on how introducing new players went.

Introduced these lovely people to LotFP last night (4 of them hadn't roleplayed at all before), and we played Death Frost Doom. Or rather, we got as far as the cabin.

It was interesting watching the totally new players realise that they could legitimately try anything, and it wasn't like a computer game where they had to push towards the quest goal. Instead, they end up exploring the cabin in detail once they realised there was shit in there that was interacting with them.

The crowning moment was when they had their first combat, and the fighter (the one in the picture wearing a cloak) got his first kill: As I realised the HP was down I asked, "Describe your strike - you've killed it, so lets hear how it goes!". He seemed genuinely stunned at this level of freedom and explained that he 'zornhau'd its head off' delightfully.

Cant wait to carry this on and see how they find things in the rest of the adventure.

Also worth adding in that a lot of drink was consumed, including a bottle of mead from the 80s - I think there may be a few hangovers this morning!
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Last night we completed a 4 year play test for a Trail of Cthulhu campaign, A Poison Tree, by +Scott Dorward, +Paul Fricker, and +Matthew Sanderson.

Considering my longest game length prior to that was maybe about 6 months, this is pretty insane. Im not sure how much detail I can go into it, but suffice to say it spans a couple of hundred years, runs through several generations of different characters, all linked by the bonds of fate, and encouraged out of the box thinking all the time.

One of the things I most enjoyed about it however was that it encouraged me to play characters I'd never consider in settings that I wouldn't gravitate to but in both cases ended up hugely enjoying.

Over the 4 years I've gotten to know my fellow players really well, to the point that I wouldn't bat an eyelid if they turned up on my doorstep for a cup of tea - many thanks to +David Smith, +Tony Parry, +Nigel Clarke, and +Mikael Dahl for being awesome people to play with!

We have a couple more sessions to run though to help test out some of the potential alternate endings, but my feeling this morning is akin to having handed my notice in to a loved job; a weird mixture of sadness that its over, but elation that I got through it and completed the story.
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Had my 7th session running GURPS Discworld RPG last night and finally almost got to do combat, something the players have managed to successfully avoid every session. I say almost because the combat consisted of one of our PC's snapping and trying to shoot her crossbow at an unarmoured man standing in his nightgown but at the last moment our thief pushed the bow out the way, while the NPC wet himself.

Running Discworld has been a delight. Running it with GURPs however has been like trying to swim in plate mail. Its very quickly devolved into lots of hand waving and "Eh, your character would probably manage that ok, lets run with it."

Next block at +MK RPG I plan to continue my self-flagellation by running A Song of Ice and Fire, wish me luck!
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Was delighted to receive this gift from +Paul Fricker - a Lotfp catalogue from GenCon signed by +Zak Sabbath!
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Like OSR and like playing them new-fangled video games? For the love of your chosen deity, check out Kingdom Come: Deliverance

Its been aptly called "Peasant Simulator" because you start off shit at everything. Literally cant read, and when you try to sword fight you will get the shit kicked (or sliced) out of you. To compare, when I would spend a few hours in Skyrim Id come away thinking, "Fuck yeah, killed a dragon and I became leader of the Black Hand!" - when I spend a few hours in Kingdom Come, I come away thinking, "Fuck yeah, I managed to get drunk with a priest (who then roped me into giving his sermon because he was too hungover), got thrown off a horse, got lost, and barely managed to escape with my life when I stumbled across two bandits".

It is difficult but ultimately incredibly rewarding. Dont let the trailer fool you - while you might end up doing cool shit, you'll spend most your time struggling to stay alive.
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Had a similar river incident week before last in my Red and Pleasant campaign. Vampiric PC's couldn't cross running water but that didn't stop them trying for a considerably long time.
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This is a game to keep an eye out for later this year. Playing as a hard-boiled detective, its been designed from a pen and paper tabletop roleplaying system and it promises to allow you to genuinely play any way you wish.

A lofty goal, but reading through the interview it does seem at the very least be heading in the right direction! Im particularly keen on the idea that you have to work with various bits of your personality, almost Sims style. They reference a part where your character, if they have a quick temper, builds up aggression till they snap and your only options become fighting your way through a situation - that kind of thing will be pretty cool to play around with.
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"And another thing thats bullshit about Call of Cthulhu, -"

Excellent capture of me lecturing +Paul Fricker
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Just another check in. Still alive, still trudging along, and still working on a Troika! scenario. Hope you guys are all staying shiny!
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So last night I started running A Red and Pleasant Land again at +MK RPG, and had a blast. As we only have 8 sessions, and I wanted to give the players a clear and easy target, the set up is they have been sent to Voivodja to rescue an associate's daughter by the name of Alice.

I started the adventure with a foreclusion consisting of them finding themselves mouse sized at a banquet, being chased by hungry aristocrats. The Cheshire Cat appeared along side them to ask if they had found someone yet called Siegfried before the room turned into a giant clock face, a loud "TICK" echoed around them, and they found themselves in a sitting room back in England where they soon learnt about their upcoming holiday destination.

Arriving properly in Voivodja, they then spent the rest of the night exploring a small tiny part of the interior with suitable wonder before being attacked by a tove. Cant wait for next week now!
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