does a nice job with giving people who might be nervous an entree into doing it safely.
Does sex play a role in your games? How much, what kind?
At almost all the tables I've gamed at since 2005, including con tables, sex was a natural and obvious part of the characters lives. Characters have sex with one another when it feels right for something interesting, or when it feels true.
For example, the first time we played something like what would eventually become 's excellent game Shock: Human Contact, we were talking about what would happen when two human groups interacted, and we were all unanimously agreed that there'd've been fucking already, so my first character was pregnant with the first hybrid baby ever. It just seemed obvious for the setup and for drama creation, so that's where we went with it.
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- Regarding sex in tabletop RPGs, that brings even more complexity into the "social contract" of gaming. For example, if I start having lots of same-sex NPCs hit on PCs, would that make my players uncomfortable? I'm a gay guy, so that certainly wouldn't be odd from my perspective. Lots of potential complications in this space.Apr 30, 2012
- Barring my earliest attempts, my games have often included sexual themes, though not always sex, per se.
In my weekly gaming group, PCs regularly enter sexual relationships with NPCs or other PCs, and it does not seem awkward at all. As long as we talk about it beforehand, just about nothing is automatically off the table.
That said, each group of gamers is different, and the players' preferences guide the contents of my campaigns. Sometimes, that means hack-n-slash sans sexiness. As well, if my players were uncomfortable with pretend graphic violence, I could run a game with minimal combat.Apr 30, 2012
- Oh. I was just at a local con gaming, and I'm amazed to come back to this fantastic discussion. Thanks people!
Sex is such a broad, multifaceted and deep subject, and so is sex in games. I think I will write more on the subject, in the future.
But I felt that writing a sex positive constructive post on how to start out for newbies on including sexual content was needed because I couldn't find one..
I don't think you have to handle sex in a mature way when you start out,(unless your group feel you need to handle it in mature way when you start out for emotional reasons etc). Demanding that people can handle things in a mature way the first time they try it is asking quite a lot of them.
I think a more reasonable approach is to let people start out in immature if they want to, but in a constructive way. (As apposed to immature destructive ways).
Like playing sex involving Nanna Ogg and a wizard staff with a nob on the end in Discworld. It not very mature or serious, but it can be constructive to everyone involved as well as silly.Apr 30, 2012
- I don't need to pretend. I get all the imaginary sex I need in real life.Apr 30, 2012
- A lot of my games include sexual relationships, but not necessarily a lot of sex. I played a one-shot of an Apocalypse World hack last weekend. My character had the hots for one of the other PCs, but knew she wouldn't get any traction, so she opted for quality time with another PC who was more than willing. When it was time to set a scene between the two, I started with "I roll off of him. The two of us are laying next to each other, panting and sweaty."
My point was to quickly establish that we had just had sex, that our sex moves could now be triggered, and that what the scene was really going to be about was the post-coital conversation between these two. Sex was important, but dwelling on the act itself wasn't important for that scene.
Now, if there would have been traction with the other guy, I would have wanted a lot more detail about what actually went down, because the point of that scene would have been the desire and the seduction.May 1, 2012
- I play withand in general find sex to be an acceptable topic of RPG but I have definitely been in situations or around characters/players that really make me uncomfortable with it. Rape, torture, I've been in situations where players have gone there and some part of me knew that there were valid "exploring a loss of humanity" in character reasons for it but it still made me terribly uncomfortable.
I veer more to the "off camera hint at the act" sort of thing than actually making what I feel amounts to text or verbal porn. I also prefer more loose, narrative combat... I don't need to hear about your wet bulging muscles described every time you swing or parry either.May 1, 2012