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Kevin Smith
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Kevin Smith commented on a post on Blogger.
If you're ignoring the content from the GotF book, why are you calling this a Gods of the Fall setting? It sounds fun, but not specifically like GotF.

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It'll be interesting to see whether TWF or archery is her combat style.

http://paizo.com/paizo/blog/v5748dyo5lj4o?Worldscape-WorkbookChoosing-Red-Sonjas-Class#discuss

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An alternate XP and encounter design system for Pathfinder

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An alternate XP and encounter design system.

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Kevin Smith commented on a post on Blogger.
Actually, the lack of skills wasn't a "well-considered feature" of OD&D; Gygax and Arneson just never thought of them when developing a game that pretty much exclusively modeled dungeon crawling.

As for the Gygax quote: That's an interesting take on what skills any adventurer should be assumed to have. It would have been more useful if it was explicitly spelled out somewhere in one of the AD&D books. The designer's head isn't the best place to keep the basic assumptions for how the game should be played.

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