N. Eric Phillips
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I am going to run a SWd6 adventure at a convention. I want to run "Starfall" from Classic Adventures Volume Five. I may need to cut it down. Anyone have an idea if the adventure is too long for a four hour block. (if so I will cut it down). I am not sure of how long it plays. ﻿
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It has to be said.﻿
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FFG GW RPGs bye bye?﻿
Calling all math whizzes. I am working on an RPG project and I need arithmetic help. I need to know how to calculate the probability of rolling x on at least y number of z number of six-sided dice. For example, what are the odds of rolling "1" on three of 6d6? Or "1 or 2" on four of 8d6. Not a total, but that number on each of the separate dice. Such as rolling "4,5,1,1,1" and determining the odds that three "1s" were rolled, rolling 6d6, rolling "451326"- what was the odds of rolling the both 1's and 2's.

I hope I communicated that well enough to get the idea across.

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My first in a series about 3D printing.﻿
I will be running a Conspiracy X 2.0 adventure at RinCon in Tuscon AZ. It will be at 2PM on October first. It is called "Touched By An Alien."﻿
Reading the new English language version of "The Dark Eye?" It has some crunch and a crazy way to make skill checks. This game really needs a character generation tool.﻿
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I enjoy reading really bad games. Sometimes I am even tempted to try the games (if they are playable; some are not like Fantasy Wargaming: The Highest Level of All). If one of these awful games had a one-shot adventure at a convention, do you think I might get a couple of players as curious as I am just to try it? Or if I list it will I just get nothing? I am gauging what the interest might be. I am thinking a World of Synnibarr one-shot because I can basically make anything up as crazy as it might be (flying laser bears would br there, of course).

Downside maybe trying to explain how the game works.

I am serious about this idea so please don't rail on me. The point it to revel in the badness for four hours and say, "yeah, I played that."﻿
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