I have been periodically informing myself or trying out other games than those I play (well, mostly the one I play, EverQuest 2), looking for "something new" (hah), or rather, something not inline with the current direction of most MMOs. (i.e. yeah, level up, quest taken by the hand, grind... and that's that :P).
There they're starting to come:
- #GW2 - still in beta, release date announced for August 2012. (http://massively.joystiq.com/2012/06/28/guild-wars-2-announces-launch-date/)
- #TSW - I just found out about, (http://www.thesecretworld.com/)
They're featuring it as "a game with no classes or levels" - I wonder how that looks like.
Guild Wars 2 Norn Intro
Guild Wars 2 Humans Intro
Guild Wars 2 Charr Intro
Guild Wars 2 Lion's Arch Skydiving
Uzolan's Mechanical Orchestra
Uzolan's Mechanical Orchestra
Guild Wars 2 Manly Tears
Oh, and perma-death PvP duels... umm - okay, I wouldn't accept one o'those! ... Nah.
#writers and readers, in case you're interested.
"Why the UK Government wants us to Airmail 1KB Text Files by CD"
Huh x ∞ (infinity)...
Country specific minimum wage regulations vs internet telecommute (a.k.a workshifters or timezoners)
Earlier this year I told you that 2012 would be the Year of the Dragon, and that the next few betas would help us nail down our actual launch date. Well, after the results of our latest stress test, I’m happy to announce that we’re ready to nail down that date.
Guild Wars 2 will officially launch on Tuesday, August 28th.
This is an incredibly momentous day for the studio and for me personally. This journey began in 2007 when we first announced that we were beginning work on Guild Wars 2 and that you wouldn’t be hearing from us for a while. Then in 2010 we unveiled our manifesto for Guild Wars 2: a living breathing online world that challenges convention, that’s designed for fun instead of grind, and that brings social interaction to a new level in an online world.
Through all the long hours and hard decisions, we were bolstered by the knowledge that we were not in this alone. All along you’ve been there for us, cheering us on, supporting us when we needed it, testing early versions of the game, and above all, giving us your honest feedback every step of the way. Guild Wars 2 is a better game for all of the work that our community has put in.
Now that we’re just two months away from launch, we’ll spend our remaining time optimizing, polishing, and balancing the game, to ensure that we provide you with the best launch-day experience we possibly can.
To this end, I’m excited to announce that our next and final Beta Weekend Event is planned for July 20-22.
These are exciting times; we’re on the cusp of a new era in online roleplaying games, and we’re glad you’re on this journey with us.
We’ll see you in-game.
#gw2 #gw2beta #guildwars2 #arenanet
I think I'm going to subscribe to the mailing list to follow this.
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