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June Kim
President of Agile Consulting
President of Agile Consulting


Hello, everyone! Last time I got a huge variety of responses and I learned a lot from that as a newbie GM. Thanks!

I have another question today. Last night I was playing a space opera game with friends and there was a moment when I wasn't sure about how rules apply here. I want to hear what you would do in this situation.

You are in a space shuttle that just left the earth a week ago. It is heading towards a far planet. You are in exploration of a specific kind of mineral in the planet. Suddenly the room temperature starts do drop and the doors in all the rooms in the ship is jammed. Everyone in ths ship is locked down in their room.

Now, one PC is at a gym room. As he noticed the temperature drop and after conversation with other crews through room communication channel, he decides to break out of the room.

I hadn't put down any ASPECTs on the table explicitly so far other than ALL DOORS JAMMED(with opposition +3 good) and DROPPING TEMPERATURE.

He declared that "I would use a dumbbell to break open the control unit of the sliding door, and then maybe I could turn the switch to manual mode".

It's a good idea. But now, how would you, as a GM, turn that into a game mechanic and rules? (BTW, would you ask him for a fate point to add that DUMBBELL aspect? I didn't.)

I want to hear your opinions.

Following is how I handled this:

I was kind of at a loss and just handled that as an Create an Advantage action, with him rolling a forcefully roll with his +2 approach bonus, and it was +1. He used his aspect of EX-SPECIAL-FORCES to add more power with a fate coin to make it +3 and it tied(the ALL DOORS JAMMED's opposition was +3).

So he got a boost of TEMPORARILY OPENED DOOR. We interpreted he automatically used that boost(or transient aspect) to get out of the room without any roll -- it would've slowed down the progress too much and I didn't want people to spend too much time on doors.

Later, I found my handling wasn't satisfactory and neat. How would you handle this if you were in this situation? Should it be handled like a Overcome action instead? Or...

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Hello, everyone. My first post here. I am a beginner to TRPG and FATE(especially FAE).

I have a quick question doing GM.

Suppose, we are playing a FAE game about the space exploration. The players just landed to a strange planet with a spaceship. It was their first landing since departing the earth -- it's been a week since departure. The PCs are getting prepared for exploration.

One of the players said "I think there would be a combatant robot in the spaceship. I'll take him with me". As a GM, I had never thought about this. I was also worried if the robot would give him too much of advantage when exploring -- I wanted to balance this with some opportunity cost.

Now, what should we do?

Possible options that comes to my mind are:

1) suppose the player just did "Declare a Story Detail" and ask him for a fate point
2) suppose the player just attempted to "Create an Advantage" to create a new aspect and let him roll. Maybe the approach would be something like Careful. The narrative would be "the PC carefully searched the cargo if any of the equipments he can bring with" but it doesn't exactly fit since it is their ship.
3) say no to him, but it seems too prohibitive and I thought the spirit of Fate is collaborative building.

What would you do in this situation as a GM?

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할인쿠폰을 오프 매장에서도 사용할 수 있냐는 질문에 대한 영풍과 교보문고 답변의 차이점 생각해 보기:

안녕하세요. 영풍문고 입니다.
할인쿠폰은 인터넷 주문시에만 사용가능합니다.

안녕하세요. 김창준님,
교보문고 오선미입니다.

고객님의 문의내용에 대하여 답변드립니다.
인터넷 구입시 구매금액에 따라 증정되는 할인쿠폰은 온라인 구매시에만 이용가능한 인터넷 할인쿠폰이므로, 오프라인 매장에서는 이용이 불가하오니 이 점 양해 부탁드립니다.

기타 문의사항이 있으시면 언제든지 고객센터(1544-1900)나 1:1 Q&A를 통해 문의주시길 바랍니다.
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"Importance of macrocognition"

Read the question, think yourself and jump to Taleb's answer. Then compare it with others' answers. This article is particularly meaningful to testers and decision makers.

The difference of results between laboratory experiments and natural setting events has been pointed out often by cognitive psychologists. Some call them microcognition vs. macrocognition.

BTW, I believe there are a couple of mistakes in Taleb's answer. He wrote:

> While the people in the experiment preferred B over A when seen sequentially,
> they preferred A over B when seen jointly.

, which should have been instead:

While the people in the experiment preferred A(better appearance) over B(better sound) when seen sequentially, they preferred B(better sound) over A(better appearance) when seen jointly.

And I believe his reference to the research was mistaken, as far as I know. Hsee didn't do the empirical research on stereos with appearance and sound quality attributes as variables.

Instead, he has done research comparing audios with different sound quality and different power(in watt), which was done in a different context(lay scientism) -- it was not about comparing joint/sequential evaluations. Hsee, C. K., Zhang, J., Yu, F. and Xi, Y. (2003), Lay rationalism and inconsistency between predicted experience and decision. Journal of Behavioral Decision Making, 16: 257–272. doi: 10.1002/bdm.445

Actually, he refers to a fictitious anecdote of buying a pair of speakers(instead of stereos) in Hsee, Christopher K., Attribute Evaluability and Its Implications for Joint-Separate Evaluation Reversals and Beyond. CHOICES, VALUES AND FRAMES, D. Kahneman & A. Tversky, eds., Cambridge University Press, 2000. Available at SSRN:

However, this phenomena, called distiction bias, is well known and based on many empirical researches in different settings.
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