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Jason Pitre
2,735 followers
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It looks like Circles of Power is a best seller at IPR currently? That's a heck of a pleasant surprise on my end! 

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Story Game Weekly Review 28 2017
Hey, a new Story Game Weekly is up, and look! I have a real header photo now, and one that's hopefully here to stay!

This week, we have:
The Indie Groundbreakers Awards, the RPG Design Panelcast, and +Alex Schroeder's thoughts about heroic RPG scenes. On Kickstarter, we have +Ross Cowman's Night Forest, +Grant Howitt's Spire, +Sean Nittner's Stone Dragon Mountain for Torchbearer, and elsewhere: +Hamish Cameron et al.'s The Sprawl: November Metric setting supplement, +Derek A. Kamal's Heavy Metal Thunder Mouse, and finally +Wilhelm Norsten's Planets & Dragons hack for Lasers & Feelings and +Cédric Plante's Spinetooth Oasis zine/sandbox.

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I've been going on and on about my kickstarter, but the best thing I have ever written is Chariot, a game about the dreams of childhood, oppression and the sins of empire. I never put as much passion into a game. Nothing I have ever written is as good as Chariot, and nothing I am ever likely to write will be. http://www.drivethrurpg.com/product/183575/Chariot-Fantasy-Roleplaying-in-an-Age-of-Miracles

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I'm eager the attend BreakoutCon again. It's the best Canadian convention I have attended, and you should seriously consider joining us.
It's alive! BreakoutCon 2018 registration is now open! March 16-18, 2018 in downtown Toronto!
We sold out last year, so get your discounted pre-registration full weekend pass this year! New downtown location! Convention hotel rate available now too!
And just wait to hear more about all the great stuff we have planned to give you more of all the boardgames and RPGs that you love! Much more to come, but get your pass today!

https://breakoutcon.com/index.php/2017/07/07/breakout-2018-kickoff-message-from-its-founders/

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As a proud member of the IGDN, seeing how many fellow co-conspirators are looking at hanging those swanky looking medallions around their neck is really sweet. Not only are these incredibly helpful and productive people, they make some damn fine games too. Check 'em out and consider casting your vote for any (or all) of them. 

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I am extremely proud to share the list of nominees for the Indie Groundbreaker Awards. The winners will be announced on the wednesday before GenCon. This was my second and final year as a judge for the awards alongside +Elizabeth Chaipraditkul +Kate Bullock and +Darcy Ross. We were drowning in amazing games to choose from. Congratulations to everyone!


Best Art
#Feminism
Fellowship
Lovecraftesque
Noirlandia
Undying

Best Setting
Epyllion: A Dragon Epic
Headspace
Lovecraftesque
Malandros
War Birds

Best Rules
A Single Moment
Masks: A New Generation
Seven Wonders
The Indie Hack
Undying

Most Innovative
#Feminism
Seven Wonders
Short Film
Singularity
The Beast

Game of the Year
#Feminism
It’s Nothing
New World Magischola
Seven Wonders
War Birds



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It's the final 35 hours of the Damn the Man campaign, so I'll take this opportunity to ask folks to share the project one last time. :)

Damn the Man, Save the Music is a roleplaying game about a bunch of outcasts trying to save their struggling '90s record store from collapse. If you like "dramedy" games, games that challenge movie tropes, or games that tell sweet, character-focused stories over the course of an evening, then I think you'll like Damn the Man!

And don't forget about Record Store at the End of the Universe, the Hitchhiker's Guide-inspired hack of the game we'll unlock if we hit 18k. Thank you!

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Excellent.

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Hey PBTA Fans!

I run a podcast for RPG designers that shares panel recordings, and there was an awesome presentation that +Vincent Baker made last Metatopia. Since technical difficulties ate the recording, we recorded a new version of that discussion to share with folks.

Enjoy!


Episode 119 - Powered by the Apocalypse

This is a special and much-anticipated episode of the #RPGDesignPanelcast that I recorded with +Meguey Baker and +Vincent Baker last weekend.

This panel was originally presented at Metatopia 2016, but technical problems at the audio meant that we had to re-record the discussion. It’s an excellent one though, where we discuss issues of the structure behind apocalypse, where the heavy design work needs to happen, the decision points on move construction, and how consent/power fit into the context of the framework.

It's an extra long episode that runs for more than an hour, but every minute is full of awesome content. Dig in, and share it widely! 

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Episode 119 - Powered by the Apocalypse

This is a special and much-anticipated episode of the #RPGDesignPanelcast that I recorded with +Meguey Baker and +Vincent Baker last weekend.

This panel was originally presented at Metatopia 2016, but technical problems at the audio meant that we had to re-record the discussion. It’s an excellent one though, where we discuss issues of the structure behind apocalypse, where the heavy design work needs to happen, the decision points on move construction, and how consent/power fit into the context of the framework.

It's an extra long episode that runs for more than an hour, but every minute is full of awesome content. Dig in, and share it widely! 
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