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Gopherwood Studios

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Rail Rally Release!
Do you love dinosaurs? Do you enjoy trains? Do you find yourself daydreaming about bezier curves? Do you wish that you could experience all three together!?! If that's you (and I am quite sure it is since the you not reading this wouldn't be the same you re...
Do you love dinosaurs? Do you enjoy trains? Do you find yourself daydreaming about bezier curves? Do you wish that you could experience all three together!?! If that's you (and I am quite sure it is since the you not reading ...
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Cat in the Hat: Invention Engine
We released a new game today! It's a little game called Cat in the Hat: Invention Engine . The game is all about building Rube Goldberg-esque machines to help Cat prepare for Fish's birthday party. If you've played The Incredible Machine or Amazing Alex , t...
We released a new game today! It's a little game called Cat in the Hat: Invention Engine. The game is all about building Rube Goldberg-esque machines to help Cat prepare for Fish's birthday party. If you've played The Incredi...
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Dev Log #4: Cannonball Z
If you played through the alpha then you probably already saw the cannon, but I figure I'd ramble about it anyway since it's a fun object. The cannon idea came from wanting a new moving object to manipulate with our transforms. Cannons seemed like a good id...
If you played through the alpha then you probably already saw the cannon, but I figure I'd ramble about it anyway since it's a fun object. The cannon idea came from wanting a new moving object to manipulate with our transform...
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Dev Log #3: A Time to Break Down, and a Time to Build Up!
In the process of working on the self-destroying wall, I thought a natural follow-up would be a growing wall. Again, I'm stealing liberally from Kirby here. This is really the same idea, just in reverse. We start out with all the wall blocks placed, but onl...
In the process of working on the self-destroying wall, I thought a natural follow-up would be a growing wall. Again, I'm stealing liberally from Kirby here. This is really the same idea, just in reverse. We start out with all...
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DevLog #1: That's Affine Transformation!
Todd alluded to the fact that we had to rework some of our math to make things work in our zeroth log . Unlike his diagnosis, I don't believe we were lying insomuch as just being sloppy. When I program a 2D platformer, I think in 2D, I breathe 2D, and I calc...
Todd eluded to the fact that we had to rework some of our math to make things work in our zeroth log. Unlike his diagnosis, I don't believe we were lying insomuch as just being sloppy. When I program a 2D platformer, I think ...
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I Am Sorry. We Made Another Prototype
Derek and I want to sincerely apologize for the fact that we have made another prototype. We can't help it, it's too fun! So, check out  Buzz  and see what you think. We're honestly not quite sure what it is and which direction it might grow. Right now it's...
Derek and I want to sincerely apologize for the fact that we have made another prototype. We can't help it, it's too fun! So, check out Buzz and see what you think. We're honestly not quite sure what it is and which directi...
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Check out our foray into paleontology: PBS KIDS Dinosaur Train has a new HTML5 website worthy of the Cretaceous! https://t.co/AiXfdMqS4a
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Lightning Runners
Todd and I had a blast working on Heartbeat - Lightning Runners ; check it out! Developed in collaboration with Digital Eskimo for the University of Western Sydney , this puzzle-platformer is aimed at addressing health and culture with aboriginal children i...
Todd and I had a blast working on Heartbeat - Lightning Runners; check it out! Developed in collaboration with Digital Eskimo for the University of Western Sydney, this puzzle-platformer is aimed at addressing health and cult...
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We Met Some Future Game Designers
We had the opportunity this past Monday to present at the Maiden Middle School Video Game Club. It was a ton of fun, and they were a great audience! We started with a really informative presentation, sharing a bit about ourselves, what we do, and how we do ...
We had the opportunity this past Monday to present at the Maiden Middle School Video Game Club. It was a ton of fun, and they were a great audience! We started with a really informative presentation, sharing a bit about ourse...
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The Shifty, Twisty Forest: Alpha Build
Originally we lost our turtle, but now we're losing our sheep... We're excited to announce the alpha build of The Shifty, Twisty Forest ! This build improves upon our initial prototype with the following improvements: Panels now transition on a tap or click...
Originally we lost our turtle, but now we're losing our sheep... We're excited to announce the alpha build of The Shifty, Twisty Forest! This build improves upon our initial prototype with the following improvements: Panels ...
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DevLog #2: Boom!
We've got most of the basic shifting/flipping/twisting functionality working, so we've started shifting to level design and obstacle creation. One obstacle we've been working on is a simple switch-gate mechanic. Rather than go for a typical gate, we decided...
We've got most of the basic shifting/flipping/twisting functionality working, so we've started shifting to level design and obstacle creation. One obstacle we've been working on is a simple switch-gate mechanic. Rather than g...
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Platypus 'Piler Plugins
Totally excited. Totally. While working on games over the past few months, we've slowly been augmenting and bettering Platypus , the open-source HTML5 game engine that we co-created with PBS KIDS a few years ago. I'm really excited about a new compiler plug...
Totally excited. Totally. While working on games over the past few months, we've slowly been augmenting and bettering Platypus, the open-source HTML5 game engine that we co-created with PBS KIDS a few years ago. I'm really ex...
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Story
Tagline
We make games for you.
Introduction
Gopherwood Studios consists of two guys who like to make games for you.

Derek Detweiler lives in Hickory, North Carolina, with his incredible wife and three boys who love play-testing PBS Kids games.

Todd Lewis lives in Derek's basement (also located in Hickory). He claims he's 'full-time' but that's just his excuse to wander around the basement in sweat pants and uncombed hair.
Contact Information
Contact info
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Address
Hickory, NC