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Gopherwood Studios

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How We Made Buddy a Paddling Machine
Go Buddy go! Do what I programmed you to do! Each project we do presents new challenges. In the case of Dinosaur Train's River Run the new challenge for me was creating an AI for an action/racing game opponent. If you haven't played the game already (which ...
Go Buddy go! Do what I programmed you to do! Each project we do presents new challenges. In the case of Dinosaur Train's River Run the new challenge for me was creating an AI for an action/racing game opponent. If you haven't...
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Rakesh Raju's profile photoDerek Detweiler's profile photo선우대성's profile photo
 
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A trip by mule-back makes me appreciate my '76 Datsun We wish you a Merry Christmas and a Happy New Year! A few months ago, we worked with Forest Hill Church to bring another game to life. They just released the game the weekend before Christmas, so we want...
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47 Easy Steps to Publishing Your First Platypus HTML5 Game
There are not exactly 47 steps to completing your first game, but this is the beginning of an article I'm planning to write stream-of-consciousness style, and I'm not looking back. Step #1 - Get Platypus! The PBS Kids team has provided the Platypus reposito...
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Introducing the Platypus HTML5 Game Engine
(Depiction of said Platypus) We are elated to be able to introduce Platypus ! Platypus is an opensource HTML5 game engine that's ideal for platformer-style games. We've been working on this game engine in collaboration with PBS Kids for some time now, and w...
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We've released Entanglement as a new Chrome App: check it out!
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Hugh Isaacs II's profile photoHarshit r chandani's profile photoJeffrey Young's profile photoLaura Pullar's profile photo
 
yaa ! its nice 
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In their circles
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406 people

Gopherwood Studios

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We Made Some Dinosaur Train Games and a Website!
One thing I love about working on web games is that you get to write lots of blog posts about how you've just finished something because web games tend to a have a pretty quick turn-around compared to the console games I used to work on. So, today, it's my ...
One thing I love about working on web games is that you get to write lots of blog posts about how you've just finished something because web games tend to a have a pretty quick turn-around compared to the console games I used...
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The Components of a Platypus: An HTML5 Engine Mid-Mortem
The Platypus engine is Gopherwood's first foray into the world of component-based design. The engine has a long life ahead of it, but as a sort of mid-mortem we thought we'd take a second to share our reasoning for going the component-based route and how we...
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Gopherwood Studios

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Which HTML5 Game Engine Should I Use?
What's the perfect HTML5 game engine for your next game? We have our biased opinion, but we'll set that aside for the moment to talk about Breakouts . Breakouts is a really cool initiative started by Matt Greer to create a single game using multiple engines...
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Gopherwood Studios

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Check out our latest game! But only if you like animals and super-powers.
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+Derek Detweiler ponders the past and lists a few things that he and +Todd Lewis have been working on.
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love this game!!
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In their circles
5 people
Have them in circles
406 people
Contact Information
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Hickory, NC
Story
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We make games for you.
Introduction
Gopherwood Studios consists of two guys who like to make games for you.

Derek Detweiler lives in Hickory, North Carolina, with his incredible wife and three boys who love play-testing PBS Kids games.

Todd Lewis lives in Derek's basement (also located in Hickory). He claims he's 'full-time' but that's just his excuse to wander around the basement in sweat pants and uncombed hair.