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Gopherwood Studios

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The Shifty, Twisty Forest: Alpha Build
Originally we lost our turtle, but now we're losing our sheep... We're excited to announce the alpha build of The Shifty, Twisty Forest ! This build improves upon our initial prototype with the following improvements: Panels now transition on a tap or click...
Originally we lost our turtle, but now we're losing our sheep... We're excited to announce the alpha build of The Shifty, Twisty Forest! This build improves upon our initial prototype with the following improvements: Panels ...
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DevLog #2: Boom!
We've got most of the basic shifting/flipping/twisting functionality working, so we've started shifting to level design and obstacle creation. One obstacle we've been working on is a simple switch-gate mechanic. Rather than go for a typical gate, we decided...
We've got most of the basic shifting/flipping/twisting functionality working, so we've started shifting to level design and obstacle creation. One obstacle we've been working on is a simple switch-gate mechanic. Rather than g...
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Platypus 'Piler Plugins
Totally excited. Totally. While working on games over the past few months, we've slowly been augmenting and bettering Platypus , the open-source HTML5 game engine that we co-created with PBS KIDS a few years ago. I'm really excited about a new compiler plug...
Totally excited. Totally. While working on games over the past few months, we've slowly been augmenting and bettering Platypus, the open-source HTML5 game engine that we co-created with PBS KIDS a few years ago. I'm really ex...
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The Shifty, Twisty Forest
Wow, that forest is just the shiftiest! Todd and I spent the past few days putting together a game prototype: check it out! The Shifty, Twisty Forest is a story, err... ...game, about a turtle finding his way through a forest - a very blocky forest with loc...
Wow, that forest is just the shiftiest! Todd and I spent the past few days putting together a game prototype: check it out! The Shifty, Twisty Forest is a story, err... ...game, about a turtle finding his way through a forest...
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New Dinosaur Train Game on PBS Kids!
The first decision in the game is a tough one. Todd and I have been thoroughly immersed in the Cretaceous for the past few months, but we've traveled back to the future to share all that we've learned! Foremost, we're excited to share our field notes via ou...
The first decision in the game is a tough one. Todd and I have been thoroughly immersed in the Cretaceous for the past few months, but we've traveled back to the future to share all that we've learned! Foremost, we're excited...
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Interesantes #juegos hechos con #html5  de la mano de http://gopherwoodstudios.com.
Algunos están orientados a los más pequeños.
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We Made Some Dinosaur Train Games and a Website!
One thing I love about working on web games is that you get to write lots of blog posts about how you've just finished something because web games tend to a have a pretty quick turn-around compared to the console games I used to work on. So, today, it's my ...
One thing I love about working on web games is that you get to write lots of blog posts about how you've just finished something because web games tend to a have a pretty quick turn-around compared to the console games I used...
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In their circles
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Gopherwood Studios

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Dev Log #3: A Time to Break Down, and a Time to Build Up!
In the process of working on the self-destroying wall, I thought a natural follow-up would be a growing wall. Again, I'm stealing liberally from Kirby here. This is really the same idea, just in reverse. We start out with all the wall blocks placed, but onl...
In the process of working on the self-destroying wall, I thought a natural follow-up would be a growing wall. Again, I'm stealing liberally from Kirby here. This is really the same idea, just in reverse. We start out with all...
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DevLog #1: That's Affine Transformation!
Todd eluded to the fact that we had to rework some of our math to make things work in our zeroth log . Unlike his diagnosis, I don't believe we were lying insomuch as just being sloppy. When I program a 2D platformer, I think in 2D, I breathe 2D, and I calc...
Todd eluded to the fact that we had to rework some of our math to make things work in our zeroth log. Unlike his diagnosis, I don't believe we were lying insomuch as just being sloppy. When I program a 2D platformer, I think ...
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I Am Sorry. We Made Another Prototype
Derek and I want to sincerely apologize for the fact that we have made another prototype. We can't help it, it's too fun! So, check out  Buzz  and see what you think. We're honestly not quite sure what it is and which direction it might grow. Right now it's...
Derek and I want to sincerely apologize for the fact that we have made another prototype. We can't help it, it's too fun! So, check out Buzz and see what you think. We're honestly not quite sure what it is and which directi...
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Rescue Ecotopia!
Have you ever wondered what would happen if someone removed almost all of the fish out of a lake? Hacker, Buzz, and Delete carelessly pollute Ecotopia... CHAOS. First, storks would eat up the very last few, just to survive, and then fly away to find a bette...
Have you ever wondered what would happen if someone removed almost all of the fish out of a lake? Hacker, Buzz, and Delete carelessly pollute Ecotopia... CHAOS. First, storks would eat up the very last few, just to survive, a...
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How We Made Buddy a Paddling Machine
Go Buddy go! Do what I programmed you to do! Each project we do presents new challenges. In the case of Dinosaur Train's River Run the new challenge for me was creating an AI for an action/racing game opponent. If you haven't played the game already (which ...
Go Buddy go! Do what I programmed you to do! Each project we do presents new challenges. In the case of Dinosaur Train's River Run the new challenge for me was creating an AI for an action/racing game opponent. If you haven't...
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Explore the Story
A trip by mule-back makes me appreciate my '76 Datsun We wish you a Merry Christmas and a Happy New Year! A few months ago, we worked with Forest Hill Church to bring another game to life. They just released the game the weekend before Christmas, so we want...
A trip by mule-back makes me appreciate my '76 Datsun We wish you a Merry Christmas and a Happy New Year! A few months ago, we worked with Forest Hill Church to bring another game to life. They just released the game the week...
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People
In their circles
5 people
Have them in circles
443 people
Courtney Barry's profile photo
Adam Greene's profile photo
Aidyn Kaiyrbekova's profile photo
free game's profile photo
Christopher Larsen's profile photo
Adam White's profile photo
Daniel Cenker's profile photo
Crystal Ngaia's profile photo
Jeannine Ross's profile photo
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Hickory, NC
Story
Tagline
We make games for you.
Introduction
Gopherwood Studios consists of two guys who like to make games for you.

Derek Detweiler lives in Hickory, North Carolina, with his incredible wife and three boys who love play-testing PBS Kids games.

Todd Lewis lives in Derek's basement (also located in Hickory). He claims he's 'full-time' but that's just his excuse to wander around the basement in sweat pants and uncombed hair.