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Stuart Gannes

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Nice chat today. Here is the post I mentioned. Also the name of the big hotel in Kyoto is Granvia. Even if you don't stay there you should check out the interior shopping center. Finally the knife shop in the Nishiki market is Aritsugu. Here's a good link
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Thanks for participating in the Make-GE Robot Hack. Hope you enjoyed last week's finale. Interest remains high on the G+ Community Page. We now have 782 members with some 50 new members joining since last Wednesday!

Please send me your comments and suggestions for how we might be able to improve on this experience, and keep the Robot Hacks community growing.

Happy Thanksgiving!

Live Hangout will start in 30 minutes!

We're planning Nov 20 Robot Hacks Finale. If you want to share your efforts and visions with our Master Makers and the Robot Hacks community send me a brief description of your project THIS WEEKEND.


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Robot Hacks about to start! Please join us from Makezine page or Maker Sessions Page

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Stretch goal:  Walking on rocks! Check out Atlas from Boston Dynamics:

Robot Hacks Session #3 - Humanity: At the Core of Robotics Excitement, with Gael Langevin. To sign up for the live Hangouts on Air, see the "Events" tab on the Community Box in the left hand column of this page.

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What is effortless for the flesh is Promethean for robotics. For decades scientists and engineers have sought to model the mechanics of the human hand. Grasping objects, picking them up and manipulating them are so intuitive as to be thoughtless. The coordination required to play musical instruments is miraculous. 

In theory, every anatomical movement ought to be analyzable and reproducible. Beyond that however hovers the reality of practice where controllers, motors, linkages and need to be organized in a way that looks a little more elegant than a steam shovel.

That's where people like Gael Langevin enter the picture. At heart Gael is a sculptor and model maker. According to his Facebook profile he listens to Hu-Music and Pepper Island. In "real life" he is a designer for big corporate brands. Langevin's new passion is for robotics, particularly humanoid innovations.  Anatomical movement and flexibility has inspired his new quest: InMoov.  

InMoov, Langevin’s personal project, was initiated in January 2012 after buying a 3D printer. It’s the first Open Source life-size 3D printed robot. It started with the design of a hand, that can be used as a prosthetic. Replicable on any home 3D printer, it is conceived as  a development platform for Universities, laboratories, hobbyists, but first of all for Makers. Join Gael, live, along with Greg Perry of My Robot Lab, and Chuck Fletcher, Director of Technology at the Wonderfactory on Wednesday, November 13, 4pm PT, as they talk about InMoov, from conception to reality.
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