EDITED

AVERAGE NAMELESS NPCs

Goblin Gang Banger
Aspects: Nimble Little Bastard
Skills: Average (+1) Fight
Stress: No stress boxes—one shift of harm is enough to take them out.

Huckster
Aspects: You’ve Obviously a Person of Discernment
Skills: Average (+1) Deceive
Stress: No stress boxes—one shift of harm is enough to take them out.

Lookout or Guard
Aspects: Not Paid to Die
Skills: Average (+1) Notice
Stress: No stress boxes—one shift of harm is enough to take them out.

Roustabout
Aspects: Hard Men, Hard Fists
Skills: Average (+1) Physique or Athletics
Stress: No stress boxes—one shift of harm is enough to take them out.

Street Tough
Aspects: Cruel but Cowardly
Skills: Average (+1) Fight
Stress: No stress boxes—one shift of harm is enough to take them out.

FAIR NAMELESS NPCs

Fixer | Informant
Aspects:  I Know a Lot of People; I am Not a Stool Pigeon
Skills: Fair (+2) Contacts, Average (+1) Deceive, Resources
Stress: ▢
Equipment: Book in Code, ready cash

Goblin Gang Enforcer
Aspects:  I Can Eat Anything, and Often Do; More Knives than Fingers
Skills: Fair (+2) Fight, Average (+1) Athletics, Stealth
Stress: ▢
Equipment: Knives, torture gear

Huckster
Aspects: You’ve Obviously a Person of Discernment; Would I Lie to You?
Skills: Fair (+2) Deceive, Average (+1) Notice, Stealth
Stress: ▢
Equipment: Knock-offs, etc

Lookout or Guard
Aspects: Not Paid to Die; Did You Hear That?
Skills: Fair (+2) Notice, Average (+1) Athletics, Fight
Stress: ▢
Equipment: Armor, spear

Pirate | Sailor
Aspects: Rum Sodomy and the Lash; I’ve Seen Worse
Skills: Fair (+2) Athletics , Average (+1) Fight
Stress: ▢
Equipment: crude weapons - might add to provoke, rope

Roustabout
Aspects: Tough Bastards; My Mom Punches Harder than That
Skills: Fair (+2) Physique, Average (+1) Craft, Fight
Stress: ▢
Equipment: concealed weapons, tools

Soldier
Aspects: Loyal Soldier
Skills: Fair (+2) Fight, (+1) Athletics, Physique
Stress: ▢
Options: Archers should switch Shoot for Fight
Equipment: Armor, weapons

Street thugs
Aspects: Opportunistic Criminal Scum; Cruel and Cowardly
Skills: Fair (+2) Fight, Average (+1) Burglary, Provoke
Stress: ▢
Equipment: concealed weapons

Thieves
Aspects: Unrepentant Klepto; You Can’t Catch Me!
Skills: Fair (+2) Burglary, Average (+1) Athletics, Stealth
Stress: ▢
Equipment: knife, larceny tools


GOOD NAMELESS NPCs

Assassin
Aspects: Cold Blooded Killer; Fanatical Devotion to my Craft
Skills: Good (+3) Fight, Fair (+2) Athletics, Average (+1) Stealth,  Shoot
Stress: 1 ▢ | 1 ▢ 
Options: Exchange Fight for Shoot for long range killers 
Equipment: poison, ninja trick devices

Elite Soldier
Aspects: Well-Trained and Disciplined; Band of Brothers
Skills: Good (+3) Fight, Fair (+2) Physique, Average (+1) Athletics, Will
Stress: 1 ▢ | 1 ▢  
Options: Archers should switch Shoot for Fight, cavalry would need Ride
Equipment: Armor, weapons

Fixer | Informant
Aspects:  I OWN a Lot of People; I am Not a Stool Pigeon
Skills: Good (+3) Contacts, Fair (+2) Resources (+1) Deceive, Notice
Stress: 1 ▢ | 1 ▢  
Equipment: Book in Code, ready cash, and a politician in their pocket

Goblin Gang Enforcer
Aspects: More Knives than Fingers; Hit Them Where it Hurts
Skills: Good (+3) Fight, Fair (+2) Provoke, Average (+1) Athletics, Burglary
Stress: 1 ▢ | 1 ▢  
Equipment: Knives, torture gear

Grifter
Aspects: You Can Trust Me, Would I Lie to You?; Wheels Within Wheels
Skills: Good (+3) Deceive, Fair (+2) Notice, Average (+1) Provoke, Stealth
Stress: 1 ▢ | 1 ▢  
Equipment: At least two things that they need at the moment

Pirate | Sailor
Aspects: Opportunistic Brawler; I Have Not Yet Begun to Fight
Skills: Good (+3) Athletics, Fair (+2) Fight , Average (+1) Notice, Provoke
Stress: 1 ▢ | 1 ▢  
Equipment: crude weapons - might add to provoke, rope

Roustabout
Aspects: Hard Times Require Hard Men
Skills: Good (+3) Physique, Fair (+2) Athletics, Average (+1) Fight, Crafts
Stress: 1 ▢ | 1 ▢  
Equipment: concealed weapons, tools

Gangster Enforcer
Aspects: Brutal Killer; Murder is My Business
Skills: Good (+3) Provoke, Fair (+2) Fight, Average (+1) Burglary, Stealth
Stress: 1 ▢ | 1 ▢  
Equipment: nasty weapons - might add to provoke

Thief
Aspects: Unrepentant Klepto, You Can’t Catch Me!
Skills: Good (+3) Burglary, Fair (+2) Stealth, Average (+1) Fight, Athletics
Stress: 1 ▢ | 1 ▢  
Equipment: lots -- climbing gear, weapons
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