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Darin SF
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Darin SF

Cool Tools  - 
 
So what do y'all use for making your own maps?  For instance, I made a 1 in x 1 in grid in Word that I printed and can draw on, but it would be great if there was an easy free tool that would let me design maps that I could easily print or export to pdf, etc.  Suggestions?  Especially as it would be nice to be able to share maps with the community, etc.  (and are there places where this kind of sharing already happens?) 
Thanks in advance...
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Millan Mozota's profile photoDave McAlister's profile photoSteven Black's profile photoCharles White's profile photo
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I am in the same boat as steven. I own Fabled Environments and we do modern floorplans.
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Darin SF

Kickstarters  - 
 
Not sure if this has been shared here, but I saw this kickstarter that others may be interested in (PS I'm not a shill). And there is a Savage Worlds stretch goal not that far off!
Walt Robillard is raising funds for The Super Villain Handbook on Kickstarter! Dr. Comics, Jason Tondro, pens the definitive guide to comic book super villains for the ICONS role playing game.
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as of now: only a little over $1,000 in pledges needed to get the savage worlds version done!
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finally!
Researchers at the Large Hadron Collider just recently started testing the accelerator for running at the higher energy of 13 TeV, and already they have found new insights into the fundamental structure of the universe. Though four fundamental forces  – the strong force, the weak force, the electromagnetic force and gravity – have been well documented and confirmed in experiments over the years, CERN announced today the first unequivocal evidence...
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Rules & Advice  - 
 
Hey all, (new SW GM and really enjoying it),

I posted a question in the regular G+ Savage Worlds community, but realized I meant to add it here.  I'd love to read some experienced SW GM discussion around Mind Control, Mind Reading and Telepathy. The rules as is are rather - well both vague and particular in the restrictions.

So I will show what I posted below, but any and all insights and comments about those powersets (and keeping them balanced but fun and comic-worthy; it's hard to see Marvel Girl or Prof X working with the rules as presented, for instance).  (and hopefully I haven't tl;dr'd myself here)

So from the other page I posted:
"Questions about Mind Reading and Mind Control...How do you guys handle stuff like the following? (and are there official rulings about it)?

1) Is mind control just a puppet thing? Or could the super make someone answer their questions (which in a way makes it stronger than telepathy). Ie. saying to the mind controlled person, "tell me the combination to the safe?", etc.

2) For mind reading, what about the power to dive deep into a person's past memories (as in millions of comics). It seems like that isn't an option in SW.  It reads like just the last 5 minutes of thoughts... 

3) How about emotions and sensations? I.e. can mind control be used for emotions (anger, happiness, sadness, etc) or physical sensations (pain, pleasure - generalized or localized to specific body parts)

4) could mind control be used for things like, suggestion or command spells in other rpgs? like .. "go to sleep", etc?

5) Could mind reading be used to eavesdrop on a conversation from a distance (either just the one side or both sides via the target's hearing) ."

Thanks in advance!!!  And sorry for the wall of text.. looking forward to seeing what you have to say...
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David Scott's profile photoDarin SF's profile photo
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Thanks, David!  I hesitated with those example characters because they are of course, much stronger than anyone in the Necessary Evil campaign I am currently running.  But I was curious to hear what people would say regardless. 

My biggest reason for being dogmatic, if I am, is just that since I am new I want to keep some balance til I am more familiar with the rules etc.  Little things like an "extra action" or two can seem really powerful (possibly overpowered) and I want to keep it fair for all the players.

That said, it's going great, and your input is very valuable and appreciated.  :)
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Darin SF

Rules & Advice  - 
 
Questions about Mind Reading and Mind Control...How do you guys handle stuff like the following? (and are there official rulings about it)?
1) Is mind control just a puppet thing? Or could the super make someone answer their questions (which in a way makes it stronger than telepathy). Ie. saying to the mind controlled person, "tell me the combination to the safe?", etc.
2) For mind reading, what about the power to dive deep into a person's past memories (as in millions of comics). It seems like that isn't an option in SW.  It reads like just the last 5 minutes of thoughts... 
3) How about emotions and sensations? I.e. can mind control be used for emotions (anger, happiness, sadness, etc) or physical sensations (pain, pleasure - generalized or localized to specific body parts)
4) could mind control be used for things like, suggestion or command spells in other rpgs? like .. "go to sleep", etc?
5) Could mind reading be used to eavesdrop on a conversation from a distance (either just the one side or both sides via the target's hearing) .
Thanks in advance!!!
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Robert nownes's profile photoDarin SF's profile photo
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haha, thanks Robert - I know I can and do make the rules my own as needed or desired. BUT I'm very new to the system, and I know a lot of balancing work his been done which I'd rather not completely upset. 

So it's useful to see what people who have years of experience running SW have to say on the matters.  I did some searching and didn't find much conversation on it and this seems like a good place to get such conversation going.

Thanks for all your good ideas!  (and feel free to keep em coming, all!)
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Darin SF

Rules & Advice  - 
 
So Training Rooms in Super hero lairs are described in the rules update as : "A training room might be a simple gym at a cost of +2, or a computer-controlled chamber with death rays and robot minions (+4)." 

But they don't explain if you get any bonuses, etc. for having one.  Are there any? or is it just to have the room? 
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Josiah Bradbury's profile photoPat S's profile photoDarin SF's profile photo
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Nothing to be sorry for, i like your suggestion.  :)   My players are just trying to spec their initial lair, and are trying to find some points for an escape pod lol.  For me, the rooms don't "have to" give specific bonuses, but many do, so I wanted to make sure I understood it correctly. 
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amazing but true
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We LOVE Treasure Green - Olivia and her staff are wonderful! Going there (and we do regularly) is a delightful experience where you can learn about and sample delicious, high quality teas. It's a real treat for locals or visitors to Vancouver. And since it is located in the middle of Chinatown, there are also great restaurants nearby (or check out the nearby Sun Yat-Sen Classical Chinese Garden).
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