I picked up a bunch of neat stuff about cooking, health insurance, coupons, planting your own food, house maintenance, etc...
Pass it along to anyone you could think of that might need it. Not saying anyone I sent this to is poor or anything. I just thought it would be handy. Honestly I think there should be a class in high school that covers all this stuff for everyone rich or or poor.
Plus, I dig comics... so there. Although I'm sure you all know that.
Gamasutra: Rosstin Murphy's Blog - FINISH YOUR GAME
View All RSS. February 25, 2015. ZeniMax Online Studios Server Engineer; Tangentlemen Senior Engineer; City State Entertainment LLC Senior G
Gamasutra: Alexandre Mandryka's Blog - Tips on Game Balancing
Game balancing is key for game design. Finding the exact damage value for a weapon or the correct height for the jump of a character is exci
Gamasutra: Adrian Bauer's Blog - Level Design - Room Shapes
Let's Talk About Shapes. Source: Jonathan Lavigne. This was originally posted on the D-Pad Studio Blogs, August 14th, 2013. Hello again all
Gamasutra: Chris Simpson's Blog - Behavior trees for AI: How they work
Introduction. While there are plenty of behaviour tree tutorials and guides around the internet, when exploring whether they would be right
Procedural Level Generation for a 2D Platformer - Game Programming - Art...
Jack Benoit is my latest mobile game, a not-so-original 2D platformer for Android. My goal was to make a fast, responsive game for mobiles,
Gamasutra: Lars Doucet's Blog - Follow Your Dreams!...Or Maybe Don't.
(emphasis mine). For those of you new to this blog, my name is Lars Doucet, I'm an independent game developer, and my company Level Up Labs
Gamasutra: Mark Venturelli's Blog - The Hardest Path Yields More XP
Hi Gamasutra,. I sincerely apologise for the terrible title of this article. I'm quite aware that this is 2014 and RPG tropes aren't funny a
4 things I learned the hard way while freelancing - Ged's Blog
During the first two years of freelancing, I discovered a bunch of things that I wish I knew before. So this is me, time travelling back to