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Patrick Kapera
Works at Crafty Games
Lives in California, USA
521 followers|12,033 views
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Patrick Kapera

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My Crafty summer project... :)
 
#ZCORPS needs YOU! Recruitment starts soon at http://zcorpsrpg.com/
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Patrick Kapera

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is listening to Thomas Newman's Skyfall score and getting lost in a wilderness of mirrors. 
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I love it when thumping hoopties and heavy machinery rolls past my house. I like to think it's giant robots and kaiju tooling around outside. 

(This has been a thing with me for years, so it isn't prompted by Pac Rim, though I'm sure it'll happen even more, and to more peeps, once that flick hits theaters.)
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'Tis a good day for Bond fans... 
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Wasn't too sure about the theme when I heard the preview but it doesn't do the full version justice.
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If you're going to be in either Santa Clara, CA or Los Angeles, CA this weekend, join us for some Crafty fun and games!
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Bummed that you can't get to the Best Four Days in Gaming and want those Mistborn Premium Dice Sets? Looking for a sweet deal on print-and-digital bundles from Crafty Games? Wondering how you'll find us in a sea of gamers and creativity? Fear not! We're on the case...
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Have him in circles
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Patrick Kapera

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I cannot like this video enough. You go Emily! This is exactly what more people in positions of influence need to be doing. You, Wil Wheaton, and others like you are an inspiration. Stay strong. 
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Fred speaks the truth. Take it from someone else who knows. 
 
Word of caution. Not directed at anyone specific. Just an observation based on 10 years of watching an OGL property go out into the world.

It's really tempting to see something like Fate get out there and open licensed and think that it should be super easy to throw a setting on top of it, a few rules hacks, and you're ready to publish the results.

You absolutely can do that. It'll work a fair amount of the time.

But really excellent work comes from slowing down rather than rushing to the release. Take your time. Be generous with your schedule allotments. Playtest extensively, too—things that seem like simple harmless changes to a system can sometimes radically alter the feel and flow and quality of play.

And also consider doing something small and free first. Publishing has a lot of moving parts and Kickstarter and other things at play in today's landscape can make it seem like it's a real simple thing to get into. The barriers to entry are certainly lower than they've ever been. But that also means there are fewer controls in place to keep yourself from tripping over the challenges.

Evil Hat got to where it is today (and, mind you, it still has a lot of room to grow, a lot yet to get done) by slowly, incrementally trying one or two new things with each step—not ten. Publishing is a time investment. The sort of thing you can research the hell out of and still not be ready for. So go easy on yourself. Take steps, not leaps. You'll get where you're going, and every one of those steps you take slowly and surely will give you the fuel and fire and hard-won experience necessary to arrive at your destination in good health.
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That's my kind of restaurant!
 
You don't have to be a GM to eat here - but it helps.
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I would have thought they'd be a bit gamey...

See what I did there?
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Jeff McAleer and Elliott Miller were kind enough to stop by the Crafty Games booth at Gen Con, and even kinder to put up with our insanity as we desperately tried to be heard over the ambient din of the dealer hall. We talked about how awesome Gen Con was this year, the Mistborn Adventure Game and our plans for it, the upcoming Spellbound supplement for Fantasy Craft, and more. 

Give it a listen. We think you'll enjoy it.
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Get your game on and score some Crafty loot this weekend at the Iron GM World Championships!
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Crafty Games is locked and loaded for our most incredible Gen Con yet! We've got celebrity signings at our booth, new products, and a chance to game with Scadrial's very own crewmaster, Brandon Sanderson! Follow...

http://www.crafty-games.com/content/crafty-games-gen-con-2012-bigger-and-badder-ever
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People
Have him in circles
521 people
Jay Steven Anyong's profile photo
Work
Occupation
Writer / Editor / Game Designer
Employment
  • Crafty Games
    Writer / Editor / Game Designer, 2005 - present
  • Alderac Entertainment Group
    Brand Manager / Staff Writer, 1998 - 2005
Basic Information
Gender
Male
Story
Tagline
Hapless visionary
Introduction

Patrick Kapera is a published writer and game developer with extensive experience in every stage of the professional creative process, from concept to production to delivery. He's shipped over 20 titles in brands of his own creation and twice that many as a staff and freelance writer/editor.

Patrick created the award-winning Spycraft brand and has worked on many high-profile properties, including Battlestar Galactica, Stargate SG-1, 7th Sea, Legend of the Five Rings (as the Lead Writer and Lead World Developer for Legend of the Burning Sands), Deadlands (as the Lead Writer for Doomtown), and When Darkness Comes.

In 2007, Patrick was nominated for the Diana Jones Award for Gaming Excellence. He's also been honored with multiple Origin Award and ENnie Award nods, as well as the Out of the Box and Inquest Fan Awards for Best Roleplaying Game.

Patrick has worked with some of the most innovative teams in the business, including Alderac Entertainment Group, Twilight Creations, Margaret Weis Productions, and his own masthead, Crafty Games.

Specialties:
Patrick's greatest strength is his diverse range of skills, which offers him a keen understanding of how best to serve employers in every position. Among his many specialties: world building, character development, dialog and content creation, game design, layout, project management, license wrangling, branding, marketing, troubleshooting, and most importantly, fun.

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Currently
California, USA
Previously