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Einar Öberg
Works at North Kingdom
Lives in Stockholm
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Einar Öberg

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Take a stroll around the plastic block with the +LEGO Brick #StreetView. goo.gl/izTcSk
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From me to you: An interactive christmas greeting. Click on the buildings to arrange and play with the lights, all with physics from cannon.js and 3d powered by three.js. Works on mobile (at least on my Nexus 5). http://inear.se/streetlights

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Fixed :)
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New instant V-Ray cloud render example: http://jsfiddle.net/5VxRs/embedded/result/ Got to try it to believe it.  (Unlike our example last week, this one works in Firefox, Safari and with touch controls.)
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If you liked our Hobbit Chrome experiment last year, please give us your vote in the awwwards site of the month :)
Vote for Site of the Month. Every year, Awwwards recognizes the talent and effort of the best web developers, designers and agencies in the world.
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Feel privileged that we got to write a post about the development behind our latest Chrome experiment at HTML5Rocks together with my colleague +Daniel Isaksson
 
Now up on HTML5Rocks, the next installment in the making of the Journey Through Middle-Earth Chrome experiment. Einar Öberg and Daniel Isaksson talk about the challenges of multi-device design & development.
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Me and my daughter Hilda made this little game to exercise simple addition and subtraction. Answer with the correct sum and listen how the music changing. Took the chance to getting involved with SASS and Grunt while creating this game, so I'm glad I got help with the game design. It's a simple prototype, but added touch support for your device.

http://inear.se/plusminus
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Johan Nordberg's profile photoEinar Öberg's profile photo
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Oh, that old oak :) Nowadays I would have done it in webgl, as in this demo: http://inear.se/lathe, and with a bumbmap and some shader-magic it's doable for sure.
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The entire Google Maps built with plastic bricks. Visit your street or any other location around the world.
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Nice to see this nice panorama shared by +Google Maps​. It's a place in the middle of the woods in northern Sweden, a couple of miles from our winter cabin.
 
An early look at the new First-Person Wind Farmer game. #Sweden goo.gl/t992Vm
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A small summer jam/hack: http://inear.se/fragments #threejs #webgl
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dat blooming radial blur :) btw, the Bloom pass has a built-in radial blur, just for this (example here: http://spite.github.io/wagner/examples/multipass-bloom.html)
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Turn your neighbourhood into a jungle in Google Street View: http://inear.se/urbanjungle
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Yeah, I should add that. And a download image + share button in the footer perhaps.
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Here is a experiment I did for this years edition of Christmas Experiments: http://christmasexperiments.com/2013/21/ #threejs #webgl #html5

Merry Christmas everyone!
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Great work, cool concept and execution.
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Have you played cubeslam.com? Great! Then you might be interested in how it's built? I made a write-up about the 3d-parts including generic tips, early demos and prototypes, easter-eggs and more:

http://www.inear.se/2013/07/cube-slam-behind-the-three-scene/   
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Simon Caspar's profile photo湯翔帆's profile photoMatteo Macellari's profile photoEinar Öberg's profile photo
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Thanks for pointing out! Its up again. I have just swapped hosting and its not trimmed in yet, having more traffic than excepted :)
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Tagline
inear.se
Introduction
Interactive developer at North Kingdom, Stockholm.  
Places
Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
Stockholm
Previously
Vaxholm
Work
Occupation
Interactive developer
Employment
  • North Kingdom
    Developer, present
  • Rebenga
    Interactive developer, 2011 - 2012
  • Projector
    Flash develpoer, 2005 - 2011
  • Tewonder
    Flash developer, 2005 - 2005
  • Grey Digital
    Flash developer, 2002 - 2005
  • 247 interactive
    Web designer, 2001 - 2002
Basic Information
Gender
Male
Relationship
Married
Other names
inear