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A Popov
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WebGL 2 fur simulation
WebGL 2 recently became available in latest Firefox and Chrome so it was tempting to try out some of its new features. One of the most important WebGL 2 (and OpenGL ES 3.0, which it is based upon) features is instanced rendering . This feature reduces draw ...

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WebGL 2 fur simaltion
WebGL 2 recently became available in latest Firefox and Chrome so it was tempting to try out some of its new features. One of the most important WebGL 2 (and OpenGL ES 3.0, which it is based upon) features is instanced rendering . This feature reduces draw ...

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Fur simulation implemented using WebGL 2 instanced rendering (currently supported only in latest Chrome and Firefox).
https://keaukraine.github.io/webgl-fur/
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WebGL 2 fur demo implemented using instanced rendering.
https://keaukraine.github.io/webgl-fur/
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In this article we cover the process of porting Android OpenGL ES 2.0 app to WebGL. You can read about optimizations of loading times, memory usage and overall performance. Live demo page and full sources are included.

http://androidworks-kea.blogspot.com/2016/10/porting-android-live-wallpaper-to-webgl_4.html

#webgl #android

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We've ported one of our Android live wallpapers to WebGL. You can read an article about loading time and performance optimizations here androidworks-kea.blogspot.com/2016/10/porting-android-live-wallpaper-to-webgl_4.html

#webgl #android

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Porting Android live wallpaper to WebGL
Idea of porting Android app to WebGL Now WebGL works in almost any browser, including mobile ones so it was tempting to try it out. We have experience in creating Android apps using OpenGL ES 2.0. We have released quite a lot of 3D live wallpapers with rich...
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