Back from #GDC
now. Had loads of fun showing my game, #BitBrawlers
. I managed to get through it all without completely breaking the build, even though I was up late every night making changes. The game is wildly different now (for the better), than it was when I arrived in San Francisco one short week ago.
This doesn't mean I can rest, though. The game is now in the public eye, with coverage by Joystiq, Destructoid, IGN and the like. Now things will truly start ramping up. Time to get ready for PAX in 2 weeks!