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Beq Janus
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65 followers
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A blog relating to the forthcoming Firestorm release
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A brief post on a smallish change that will hopefully make a big difference to some workflows in Second Life.
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A simple blog just seeking to highlight a common misunderstanding that bites many builders old and new.
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Helping a builder recently in the Mesh Studio groups reminded me that there is still a lot of myth and misunderstanding around physics shapes. So I figured I'd add to the confusion :-)
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TLDR; Increasing LOD Factor increases lag. Just say no!

For a long time Firestorm has been more lenient than many other viewers with the abuse of LOD certain graphic settings that can ruin performance. With the imminent rele4ase of version 5.0.11 I thought I'd write some notes on why we are changing this and why changing your LOD Factor is bad
For LOD's sake stop!
For LOD's sake stop!
beqsother.blogspot.be
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There's a new Firestorm on its way. Here is a sneak preview of a couple of features that I've added. Enjoy.
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A guide to the debug setting known as "physics view"
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To mark my ten years in SL earlier this year I've revisited a recurring project form my past.
My life in lamps...
My life in lamps...
beqsother.blogspot.be
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Physics, doors and the viewer that tells lies.
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