Profile cover photo
Profile photo
Mark Durham
62 followers
62 followers
About
Posts

Post has attachment
æ - ʊ - ʌ - i - a - ɜ
Formant Synthesis I'm currently working on quite a large project which brings together the ideas from the two previous posts, so I thought this would serve as an interesting sound design interlude until I get that finished.    Formant: (Acoustic Phonetics) ...
Add a comment...

Post has attachment
Add a comment...

Post has attachment
Add a comment...

Post has attachment
Add a comment...

Post has attachment
FM Synthesis with Beap
Here is another quick Beap sketch with Max 7, this time using the FM oscillators with lots of options for modulation. There are two control options : a standard keyboard and a function for controlled sweeps. These are some sound design examples showing the ...
Add a comment...

Post has attachment
A Quick Beap Sketch
  Here is a quick sketch I put together with Beap and Max 7(!) It sounds like this: You can download it here .
Add a comment...

Post has attachment
[*~ ]
I was looking through some old sounds I'd archived created by some Max patches I made a few years ago. At the time I was playing around with ring modulation in Max, seeing how far I could push it. Here are a few sounds from that period, chosen for their spe...
Add a comment...

Post has attachment
Sound Design Toolbox Part 3: Random Slice Container
This is my favourite of the
toolbox players so far. As the name suggests, instead of playing complete
sounds from start to finish the container plays a slice from a random point in
the file. Further controls can randomly adjust pitch and the length of slice...
Add a comment...

Post has attachment
Sound Design Toolbox pt2 - XFade Container
Following on from the random container in part one , part two in this series is a different sample playback module. This is a player designed to easily create seamless looping sections with variable cross fade length.  P art of my sound design process is cr...
Add a comment...

Post has attachment
Sound Design Toolbox pt1 - Random Container
I've been inspired
by this excellent article at Designing Sound to create a small range of modules
designed to replicate the functionality of sample players used by game audio engines/middleware.
The idea is to create a modular toolkit within Max aimed at o...
Add a comment...
Wait while more posts are being loaded