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Mathieu CLAVEL
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[A Grim End] Media School, or Global Game Jam as a Game Designer/Project Manager
Hello there ! Here's my post mortem from the 2015's Global Game Jam (done ine Media School in Auckland). I won't talk about the game itself (you'll find the GDD below), but more about the organisation and team leading, as it has been one of my roles in this...
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End of a journey
Hi there! Finally a new article is coming around! It’s been
a long time since I wrote my last post on this blog, and there are many reasons
why. In the middle of other things, some family troubles came in the picture,
and I had to deal with them before goin...
End of a journey
End of a journey
game-the-project.blogspot.com
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Auckland - first days
Hello there ! Sorry for the lack of communication these last days, but plan the kind of trip that lead you to the other side of the planet is kinda tricky and occupying ! Anyway I made my way to the Middle-earth country and here I am in Auckland, ready to d...
Auckland - first days
Auckland - first days
game-the-project.blogspot.com
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Ludum Dare #31 and Post-Mortem
The 31st Ludum Dare was made at home, and the theme was "Entire Game in one screen". I
decided to give it a shot in 48 hours, in order to work under pressure.
I also wanted to work on an actuality subject, which was censor of the website The Pirate Bay in...
Ludum Dare #31 and Post-Mortem
Ludum Dare #31 and Post-Mortem
game-the-project.blogspot.com
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MiG : Montpellier in Game | Masterclasses
Last Friday, I've been to the Montpellier in Game event (MiG). The whole afternoon was dedicated to masterclasses for Game Designer students (and other Video game professions). The journey was pretty complete, as each masterclass concerned a unique subject....
MiG : Montpellier in Game | Masterclasses
MiG : Montpellier in Game | Masterclasses
game-the-project.blogspot.com
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Retro Game Jam and Post-Mortem
Hello There ! I'm back from my first Jam since the beginning of the G.A.M.E. project !  It was really challenging, and my mates and I enjoyed the two days in Montpellier. Here is a little "Post-Mortem" of the project.    You can find the video of the game i...
Retro Game Jam and Post-Mortem
Retro Game Jam and Post-Mortem
game-the-project.blogspot.com
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ArtDuino continue !
Bonjour à tous ! Désolé pour la semaine d'absence, mais il faut avouer que le travail a été rude. Cette semaine a été très productive, et nous sommes heureux de revenir vers vous avec beaucoup de choses à raconter ! Côté programmation Cette semaine, Victor ...
ArtDuino continue !
ArtDuino continue !
art-duino.blogspot.com
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On continue la prod !
Bonjour à tous ! L'article d'aujourd'hui sera assez bref, car rien de bien novateur ne vient s'ajouter dans la production. Nous continuons à avancer, et à créer le contenu ! La prochaine fois, nous espérons pouvoir vous montrer un peu de contenu animé, comm...
On continue la prod !
On continue la prod !
art-duino.blogspot.com
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Début de production !
Bonjour à tous ! Nous sommes désolés pour cette absence de cinq jours, mais le travail ne nous a pas laissé le temps de mettre à jour le Devblog. Le programme d'aujourd'hui est donc plutôt conséquent : Côté programmation Victor a choisi sa librairie JAVA po...
Début de production !
Début de production !
art-duino.blogspot.com
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Game Design, Artwork & Java
Bonjour à tous ! Notre journée s'est concentrée prioritairement sur le Game Design. Définition et rédaction du High Concept, et session de travail avec Antonio Molina, ancien Game Designer ayant travaillé sur un projet lié à The Witcher. Il nous a conseillé...
Game Design, Artwork & Java
Game Design, Artwork & Java
art-duino.blogspot.com
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