Fight The Dragon
I'm not sure how keen my fellow Squaddies are to support Early Access games on Steam, but I put my money where my mouth was and dropped some Steambux on a great little click-mageddon dungeon crawler called Fight The Dragon. It's a strange little mash-up of Bastion, Miis, Diablo, Torchlight, Zelda, etc. (I really could go on... but I won't!)
The core game is a click-fest that rewards digital dexterity with expee, allowing you to level up and use better loot, in addition to some magicks of various ilks. Attributes are fairly basic, and all start at 1, so you level them sequentially based on what kind of character you wish to build. You also have access to potions (both health and rage, which powers your spells), weapons, armour and the like, all of which can provide various and sundry benefits to your character. All standard stuff, right?
Two things really set FtD apart: a comprehensive adventure building tool, and the actual dragon fight. FtD allows you to build your own adventures, including but not limited to puzzles, patrolling foes, platforming elements and key hunts. You can build your own adventure, and then share it online where other players can get access, play and rate the adventure you've devised. And since each successful adventure gets you a dragon scroll (think of it as a box top from your breakfast cereal), once you've collected three of them you get to Fight The Dragon.
It's a fearsome beast with a gojillion hit points that likes nothing more than to turn you into flame-broiled hero over and over again. The bonus, however, is that damage wrought on the dragon is persistent and cumulative. Each time you visit Mr. Crispy, he's a little less healthy, assuming you did any damage during your last visit.
I've owned the game for a few days now, but only played for about two or three hours. It's definitely got that one more level hook to it, and I plan on sinking way more time (than is healthy) into the game going forward. I also plan on building my own mini adventure in the days to come. I'll definitely report back on how well the game plays over the next few weeks.