The audio is the best I’ve heard in any game since Dead Space. There’s amazing attention to detail in the sound of very physics object, animating door, and creature. The chromatic aberration effect is overused, but does a great job of alerting you to danger. Not much else to say, if you have any interest in horror this is a must play game.
It seems like the different cities tweak numbers under the hood, but they don't feel that different to me. My only real complaint is that I wish there was a speed option to go even faster than fast. If you're on the fence, go play the free version and if you like that you'll love this.
I know nothing about The Secret World and this worked perfectly fine in a bubble. In terms of interaction I'd put it somewhere between Gone Home and Dear Esther. You occasionally have to press the use key, but there's no real puzzles. It's plaid as a straight psychological horror with no big jump scares. If that sounds like you're kind of thing, you'll like this and if it sounds dumb to you, then don't play it.
- Valve Corporationvideo game programmer, 2005 - present
- Valvevideo game programmer, 2005 - present
- Sandlot Gamesvideo game programmer
- DigiPen Institute of TechnologyRealtime Interactive Simulation, 2001 - 2005
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