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John “Seg” Seggerson
473 followers -
Experience designer of digital and physical storytelling.
Experience designer of digital and physical storytelling.

473 followers
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The other day +Mattie Brice made a request for someone to buy a certain domain. I took her up on it.
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I think I'm safe to say that 2013 was indeed one of the worst years of my life for a multitude of reasons. There's a lot of things that happened to me that not only caused me pain, but others around me as well. A calendar year doesn't mark the sudden change, but the ability to support myself again does.

There's a lot of people who helped me out these past 17 months. Some of them also suffered along with me in the trials I had to face. Now I can hopefully repair myself and get back to a better place for myself; Which will make life better for all of you that care about me. It will be a slow process, but it is happening and I thank every one of you that helped me along the way.
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John “Seg” Seggerson commented on a post on Blogger.
Vibration API:

It would be great to also incorporate Gamepads with Vibration API. Since there's already development for gamepads, this will make the one last jump to full implementation of gamepads.
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PAX PASSES

I have one SUNDAY and one MONDAY passes for PAX. I'll sell them at list price. Message me if interested.
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Big Announcement Time GO! Gone Home will be released on PC, Mac and Linux on AUGUST 15, 2013, for $19.99! More details here: http://thefullbrightcompany.com/2013/08/02/gone-home-will-be-released-on-august-15/ Can't wait for everybody to get their hands on it!!
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Four Mysterious Artifacts
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The article takes a starting point from Phil Fish's announcement of withdrawing from game development, it goes deeper to point out the larger culture of vitriol creatives of all forms of media endure.
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