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Omer G. Joel
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My Totem is an Agama
My Totem is an Agama

255 followers
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How do you combine Cthulhu, Chrome, and Sorcery in one CE package? This is how.

Instead of PSI Strength, characters have a characteristic of Spirit (SPI). Everyone rolls it as the seventh characteristic at chargen, using 2D6 as usual. This represents the character's willpower, spiritual resilience, and general "humanity". A weak-willed person, or a posthuman cyborg, has low SPI. A spiritual guru has 15.

You get a "pool" of Sanity (SAN) points equal to your current SPI. This works a bit like "Blows" work with END. Encountering the horrific or the truly reality-rending Cthulhu stuff damages your SAN. You recover your entire SAN pool after a good rest. However, if your SAN falls to 0 or below, you become temporarily deranged (berserk? something dangerous to the character and/or the party) - and you permanently lose one point of SPI. You recover from that temporary insanity quite quickly, but keep your reduced SPI score.

Significant cybernetics also permanently reduce your SPI. This represents moving from human to posthuman - you replace your body with machines. Minor cybernetics/implants do not cause this, major ones do (let’s chop off my arm to install a better, machine one!).

If your SPI reaches 0 or below, you become permanently deranged - and an NPC. Perhaps a murderous madman, perhaps a posthuman cyborg with completely alien thoughts.

As long as your SPI is above 0, you can regain “permanent” SPI loss, except for loss due to cybernetics, by a rate of 1 point per 6 months of convalescence (a vacation or perhaps psychiatric assistance). The maximum you can regain is your original PSI, minus one - once you encounter the horrific, you will never fully recover.

You can’t recover SPI lost to cybernetics that way. However you can temporarily “regain” it by using expensive drugs you inject every 3 months; miss a shot, and your SPI falls again - sometimes to full insanity if this reduces your SPI to 0.

Magic is the anathema of reality. You learn spells by reading forbidden tomes. Reading each has variable SAN damage - in some cases 2D6! Studying the more powerful tomes causes permanent SPI damage. Casting a spell consumes SAN points. Weak spells have a set SAN cost, powerful spells have variable cost - which is sometimes a gamble (should I cast that spell, costing 1D6 SAN if I only have 3 SAN remaining?)...

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An excellent review of Uranium Fever - now on Alegis Downport!

https://alegisdownport.wordpress.com/2018/04/18/uranium-fever-review/
Uranium Fever Review
Uranium Fever Review
alegisdownport.wordpress.com

Post has attachment
An excellent review of Uranium Fever - now on Alegis Downport!

https://alegisdownport.wordpress.com/2018/04/18/uranium-fever-review/
Uranium Fever Review
Uranium Fever Review
alegisdownport.wordpress.com

Post has attachment
An excellent review of Uranium Fever - now on Alegis Downport!

https://alegisdownport.wordpress.com/2018/04/18/uranium-fever-review/
Uranium Fever Review
Uranium Fever Review
alegisdownport.wordpress.com

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Having finally dipped my toes into the world that is Google+, instead of just posting a ‘hello world’ message, I thought I’d wait until I had something useful to share.

I’ve just reviewed Stellagama Publishing’s ‘Uranium Fever’ over on my blog:-

https://alegisdownport.wordpress.com/2018/04/18/uranium-fever-review/

I hope you find the review useful - its rather a cracking release!

Cheers, Steve
Uranium Fever Review
Uranium Fever Review
alegisdownport.wordpress.com
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Currently I'm using #Notepad++ for coding in #Python3. As someone who is teaching himself Python and programming, should I consider using other editors/IDEs? I tried IDLE and I was not very impressed; I tried #PyCharm and it seemed a bit too complex for my needs.

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#Python3 #CommandLine Major progress in my character generator for Classic Traveller! Run it from the command line, it will generate Traveller characters for you. Note that I have not implemented yet rank skills, and Scouts, Merchant, and Others still have placeholder data, but otherwise most things are covered.

https://github.com/makhidkarun/CTchargen

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#Python3 #CommandLine Major progress in my character generator for Classic Traveller! Run it from the command line, it will generate Traveller characters for you. Note that I have not implemented yet rank skills, and Scouts, Merchant, and Others still have placeholder data, but otherwise most things are covered.

https://github.com/makhidkarun/CTchargen

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The updated henchman generator is ready! A Python3 program for mass-generating henchmen per market to a text file.

https://github.com/Golan2072/RPG
Golan2072/RPG
Golan2072/RPG
github.com

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The weird thing is that, if the article is correct, I happen to be in quite a good place in terms of IT skills, while I do consider myself a "newbie". Maybe my skills are better than I think? Or is the article wrong?

From that article:
"For example, I've personally interviewed graduates who can't answer "Write a loop that counts from 1 to 10" or "What's the number after F in hexadecimal?""

Guess from where I know what's the number after F in hexadecimal :-) And in Pseudo-Hex as well :-)

https://discourse.codinghorror.com/t/why-cant-programmers-program/612
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