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Omer G. Joel
226 followers -
My Totem is an Agama
My Totem is an Agama

226 followers
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On my vlog - about the Cepheus Engine rules themselves, OSR sci-fi rules based on the OGL 2d6 SciFi SRD.

https://www.youtube.com/watch?v=YBoUNRlUGaE&feature=youtu.be

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On my vlog - about the Cepheus Engine rules themselves, OSR sci-fi rules based on the OGL 2d6 SciFi SRD.

https://www.youtube.com/watch?v=YBoUNRlUGaE&feature=youtu.be

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On my vlog - about the Cepheus Engine rules themselves, OSR sci-fi rules based on the OGL 2d6 SciFi SRD.

https://www.youtube.com/watch?v=YBoUNRlUGaE&feature=youtu.be

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So the momentum for the Zach Best Family Benefit Fund keeps growing. Yesterday we sold 105 units, our strongest day of the promotion so far. Let's see if we can top that. To help us out there is now even more content available"



Daniel Fox added ZWEIHANDER Grim & Perilous RPG

Chris Stieha put in four issues of his RND zine

John Watts of Gypsy Knights Games put in the Introduction to Clement Sector and Hub Federation Ground Forces.


Thanks for all the support so far. Keep spreading the word. We're up to the number 3 spot on the bestseller list and Zach's Book went Silver. Let's see if we can get it to Electrum or even Gold!

I have been thinking again about the Psionics rules recently.

I do like the old Classic Traveller concept of "pay the PSI Points and the magic happens" as opposed to the MGT1/CE skill roll + point expenditure.

Psionics are already quite limited in the CT system, as the average person has PSI 7 at the age of 18, and without training he will have 3-4 after the typical career. Even with training, he will be able to use only a single low-level power a day, or a few very weak ones. Even the best case scenario (very rare) of a character rolling PSI 12 and receiving training at the age of 18, power use will still be very limited, especially regarding stronger powers and especially at long range. This is very fitting to the theme of a mostly-hard-ish-sci-fi setting with limited "magic". On the other hand, it does follow the D&D-type design concept of "you have a limited pool of spells/powers a day but you can use each reliably".

What MGT1/CE does is put another limitation on top of the already limited (and rightly so) PSI power pool. You have to make a skill roll to use a psionic power, and if you fail you lose one point of PSI. I dislike this kind of limitation. especially as it weakens the "low-powered Psion who can still do a few tricks" concept - a few failures and you will do nothing with your powers, which is no fun.

On the other hand I am not very fond of the somewhat fiddly PSI experience advancement system in CT which seems out of sync with other skill advancement (which is limited).

My current draft alternative system ditches Psionic skills completely. The only governing stat is Psionic Strength. You do not roll to use powers, just spend the PSI points. You do roll for Assault/Probe etc when opposed by a shielding Psion. The only training you can receive is to increase your Psionic Strength stat, and this works in a manner similar to that of CT skill/Characteristic advancement. There is no experience limit - when you receive Psionic Training, you can use any power your Psionic Strength allows.

I do like this draft system, but now I am considering finding a way to add skills back to it, as long as it keeps the "pay the PSI Points and the magic happens" design concept. Possibly skill requirements for power use ala the required skill for using vacc suits and heavy armor, that is, powers are limited by both skill and Psionic Strength, but still no roll for unopposed use. A bit like the Psionic experience system in CT...

What do you think?

Attached is my draft variant rules (already posted in the past).

https://app.box.com/s/jazbox0sl08ifr3cpy3lh98vnid47qvl

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Started reading Agent of the Imperium.
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Happy World Lizard Day!
Today is World Lizard Day! I love lizards! A whole gang of wild Mediterranean House Geckos lives on my garden and walls, as well as a couple of Stellagama dragons! Also, Stellagama Publishing celebrates this day by providing two of its products, These Stars...

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Galactic Lizard Day Sale!

The Cicek offer you a 30% discount on Zeta and Tuko until August 16th, 2017!

http://www.drivethrurpg.com/product/177287/Zeta-and-Tuko

About the World Lizard Day:
https://www.calendarlabs.com/holidays/international/world-lizard-day.php
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Galactic Lizard Day Sale!

The Cicek offer you a 30% discount on Zeta and Tuko until August 16th, 2017!

http://www.drivethrurpg.com/product/177287/Zeta-and-Tuko

About the World Lizard Day:
https://www.calendarlabs.com/holidays/international/world-lizard-day.php
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