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Irrational Games
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[Spoiler Warning] Go behind-the-scenes of BioShock Infinite: Burial at Sea – Episode Two with creative director Ken Levine and the voice cast behind some of the major characters from both BioShock and BioShock Infinite.
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Daud Salvador's profile photolawoftheeast's profile photoStephen Marano's profile photo
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I liked the stealth element in episode 2. I hope the next Bioshock game improves the stealth mechanics.
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BioShock Infinite: Burial at Sea - Episode One will be available starting November 12! 

Let us know what you're looking forward to in the DLC.
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RAPTURE ¡¡¡¡¡¡
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Myles Bloom further explores the mysteries surrounding the underwater city of Rapture in this “Fact from Myth” segment. Who is the mysterious woman in upstate New York – and what is her connection to the people in the painting?
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Spoilers based on Conjecture My thoughts are definitely Sally, who is the baby Elizabeth Raised in DLC part 1 by Guilty Comstock as Booker and taken under the care of Jack in the good ending of Bioshock 1! ...If only the house was in Paris instead...But that would be too obvious ;)
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Here's a shot from the Dragon*Con "Night at the Aquarium", featuring the perfect backdrop for these dedicated cosplayers. Are you ready to return to Rapture with the upcoming BioShock Infinite: Burial at Sea?

See all the photos here: http://j.mp/1fz2du7
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big levine
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Tonight on X-Play (6:30pm ET on G4): Irrational Games' Nate Wells guides the X-Play gang through the environments of BioShock Infinite.
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IGN chats with Ken Levine about BioShock Infinite's newly announced 1999 Mode!
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Have them in circles
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See the world through the eyes of Elizabeth in this exclusive preview clip of BioShock Infinite: Burial at Sea - Episode Two.
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Just finished, well done.
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Have you been looking for some concept art from BioShock Infinite: Burial at Sea - Episode One? Look no further.

Let us know your thoughts on the images below.
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ok
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On tomorrow’s Fact from Myth – Myles Bloom discovers artifacts from a lost underwater city.
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"El Baúl de la Fantasía" (http://j.mp/15yLlLX) has hand-painted these amazing wearable works of BioShock Infinite art.

Would you wear them, or keep them under glass?
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Under glass to go next to my Big Daddy figure and Halo statues.
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Irrational Games Design Director Bill Gardner sits down with G4 to shed some light on BioShock Infinite's 1999 Mode!
Irrational Games has been very careful with its drip-feed of information about this year's highly anticipated BioShock Infinite. We've gotten a sense through demos of how the story shapes up --...
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I'm sorry I didn't see the expand button so I thought that there weren't any comments. I'm sorry.
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We're proud to announce something new for BioShock Infinte: 1999 Mode!
Back in December, there was a survey from us here at Irrational to better understand how you play games. We had a hunch about a new feature for BioShock Infinite, and we built this survey to see if it...
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Have them in circles
1,379 people
PierLuigi Franchi's profile photo
Jaime Rios's profile photo
Matthew Todd's profile photo
Ariel Halo's profile photo
Sim Says's profile photo
Trevor McConnell's profile photo
Martin Cisneros's profile photo
MILITARY EQUIPMENT's profile photo
Joni Abba's profile photo
Story
Tagline
The makers of System Shock 2, BioShock, and BioShock Infinite.
Introduction
Located near Boston, Massachusetts, Irrational Games is widely recognized as one of the industry’s leading game developers. Irrational has earned a reputation for creating story-driven, award-winning games like System Shock 2, Freedom Force, and the original BioShock. The latest release, BioShock Infinite was called “a masterpiece” by NBC News and is the highest rated game of 2013 to date with perfect review scores from Game Informer, Eurogamer, USA Today, Associated Press, Entertainment Weekly and many more.