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The Design Mechanism
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The Design Mechanism

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What on earth could this be?
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Runeslinger's profile photoNorbert Franz's profile photoJuhan Voolaid's profile photoRussell Hoyle's profile photo
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I love both pieces of art!
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The Design Mechanism

Directed Promotions  - 
 
We are delighted to announce that Classic Fantasy is now available to pre-order in print, or buy for immediate download in PDF.

Classic Fantasy brings Old School dungeon crawls to the Mythras and RuneQuest 6 rules. This 336 page book contains everything you need to emulate the fun of class and level-based adventuring, against the classic coterie of monsters, with the classic armoury of spells! If you've ever wanted to convert those old dungeon modules to a d100 system, then Classic Fantasy is for you.

Packed with information and new rules additions, Classic Fantasy features a different approach to character creation based on classes such as the bard, cavalier, fighter, magic user, paladin and thief. Choose your race - human or demi-human - and then customize according to class, race and personal preference. If you're a magic user or cleric, the new magic rules for Arcane and Divine spells take the old staples such as Magic Missile, Charm, Fireball and more, and tailor them for the nuances of the Mythras and RQ6 systems.

Or, for the more combat-oriented, the Classic Fantasy rules provide detailed miniatures-based combat adaptations for the traditional battle-board, complete with guidance on facings, positioning, and handling detailed movement.

And of course, no book like this would be complete without monsters to kill and treasure to take! All the old favourites are accounted for, from Basilisks to Displacer Beasts, Grey Ooze to Gelatinous Masses, Kobolds, Gnolls, Hobgoblins and more. Forty pages of treasure and magic items helps you equip even the deepest dungeon with enough loot to satisfy the keenest adventuring party.

You can buy Classic Fantasy in these ways...
Preorder the Print Copy: $44.95, available in 6-8 weeks (shipping approx 1st June 2016) and get the PDF free of charge, with immediate download. Simply visit our online store (www.thedesignmechanism.com/products), and select Classic Fantasy from the Supplements catalogue.

This is not a standalone game. Games Masters and players will need access to either the Mythras or RQ6 rules to play Classic Fantasy (although other d100 rule systems may suffice). 

Buy the PDF copy on its own, immediately: $19.95, either from our online store (and select Classic Fantasy PDF from the Supplements catalogue), or from DrivethruRPG (http://www.drivethrurpg.com/product/180255/Classic-Fantasy--TDM500)

So break out the Mountain Dew and the Cheetos... Classic Fantasy is here!
Classic Fantasy - TDM500 - Classic Fantasy brings Old School dungeon crawls to the Mythras and RuneQuest 6 rules. This 336 page book contains every
2
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We are delighted to announce that Classic Fantasy is now available to pre-order in print, or buy for immediate download in PDF.

Classic Fantasy brings Old School dungeon crawls to the Mythras and RuneQuest 6 rules. This 336 page book contains everything you need to emulate the fun of class and level-based adventuring, against the classic coterie of monsters, with the classic armoury of spells! If you've ever wanted to convert those old dungeon modules to a d100 system, then Classic Fantasy is for you.

Packed with information and new rules additions, Classic Fantasy features a different approach to character creation based on classes such as the bard, cavalier, fighter, magic user, paladin and thief. Choose your race - human or demi-human - and then customize according to class, race and personal preference. If you're a magic user or cleric, the new magic rules for Arcane and Divine spells take the old staples such as Magic Missile, Charm, Fireball and more, and tailor them for the nuances of the Mythras and RQ6 systems.

Or, for the more combat-oriented, the Classic Fantasy rules provide detailed miniatures-based combat adaptations for the traditional battle-board, complete with guidance on facings, positioning, and handling detailed movement.

And of course, no book like this would be complete without monsters to kill and treasure to take! All the old favourites are accounted for, from Basilisks to Displacer Beasts, Grey Ooze to Gelatinous Masses, Kobolds, Gnolls, Hobgoblins and more. Forty pages of treasure and magic items helps you equip even the deepest dungeon with enough loot to satisfy the keenest adventuring party.

You can buy Classic Fantasy in these ways...
Preorder the Print Copy: $44.95, available in 6-8 weeks (shipping approx 1st June 2016) and get the PDF free of charge, with immediate download. Simply visit our online store (www.thedesignmechanism.com/products), and select Classic Fantasy from the Supplements catalogue.

This is not a standalone game. Games Masters and players will need access to either the Mythras or RQ6 rules to play Classic Fantasy (although other d100 rule systems may suffice). 

Buy the PDF copy on its own, immediately: $19.95, either from our online store (and select Classic Fantasy PDF from the Supplements catalogue), or from DrivethruRPG (http://www.drivethrurpg.com/product/180255/Classic-Fantasy--TDM500)

So break out the Mountain Dew and the Cheetos... Classic Fantasy is here!
Classic Fantasy - TDM500 - Classic Fantasy brings Old School dungeon crawls to the Mythras and RuneQuest 6 rules. This 336 page book contains every
16
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The Design Mechanism

Products & Releases  - 
 
We are delighted to announce that Classic Fantasy is now available to pre-order in print, or buy for immediate download in PDF.

Classic Fantasy brings Old School dungeon crawls to the Mythras and RuneQuest 6 rules. This 336 page book contains everything you need to emulate the fun of class and level-based adventuring, against the classic coterie of monsters, with the classic armoury of spells! If you've ever wanted to convert those old dungeon modules to a d100 system, then Classic Fantasy is for you.

Packed with information and new rules additions, Classic Fantasy features a different approach to character creation based on classes such as the bard, cavalier, fighter, magic user, paladin and thief. Choose your race - human or demi-human - and then customize according to class, race and personal preference. If you're a magic user or cleric, the new magic rules for Arcane and Divine spells take the old staples such as Magic Missile, Charm, Fireball and more, and tailor them for the nuances of the Mythras and RQ6 systems.

Or, for the more combat-oriented, the Classic Fantasy rules provide detailed miniatures-based combat adaptations for the traditional battle-board, complete with guidance on facings, positioning, and handling detailed movement.

And of course, no book like this would be complete without monsters to kill and treasure to take! All the old favourites are accounted for, from Basilisks to Displacer Beasts, Grey Ooze to Gelatinous Masses, Kobolds, Gnolls, Hobgoblins and more. Forty pages of treasure and magic items helps you equip even the deepest dungeon with enough loot to satisfy the keenest adventuring party.

You can buy Classic Fantasy in these ways...
Preorder the Print Copy: $44.95, available in 6-8 weeks (shipping approx 1st June 2016) and get the PDF free of charge, with immediate download. Simply visit our online store (www.thedesignmechanism.com/products), and select Classic Fantasy from the Supplements catalogue.

This is not a standalone game. Games Masters and players will need access to either the Mythras or RQ6 rules to play Classic Fantasy (although other d100 rule systems may suffice). 

Buy the PDF copy on its own, immediately: $19.95, either from our online store (and select Classic Fantasy PDF from the Supplements catalogue), or from DrivethruRPG (http://www.drivethrurpg.com/product/180255/Classic-Fantasy--TDM500)

So break out the Mountain Dew and the Cheetos... Classic Fantasy is here!
Classic Fantasy - TDM500 - Classic Fantasy brings Old School dungeon crawls to the Mythras and RuneQuest 6 rules. This 336 page book contains every
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Barry Baker's profile photoRuneblogger of the Runeblog's profile photoMichael Lewis's profile photoThe Design Mechanism's profile photo
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Shipping anywhere is expensive...
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The Design Mechanism

Products & Releases  - 
 
Classic Fantasy Sneak Preview!

This is a special sneak peak at the highly anticipated RuneQuest 6 and Mythras supplement, Classic Fantasy. With this book (to be released in April or May), fans of d100 roleplaying systems have all the tools they need to undertake Old School dungeon and wilderness crawls, with all the classes, spells, magic items and monsters found in one of the most venerable and fondly remembered game systems in the hobby.

http://www.drivethrurpg.com/product/175004/Classic-Fantasy-Preview?src=slider_view

This 18 page preview gives a sample of the new rules, spells and monsters Classic Fantasy contains. It also introduces Mythras - the new name for RuneQuest 6th Edition, and we hope you enjoy this sample of what is to come!
Classic Fantasy Preview - This is a special sneak peak at the highly anticipated RuneQuest 6 and Mythras supplement, Classic Fantasy. With this bo
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Peter Webster's profile photoDavid B's profile photoPeter Gosenia's profile photo
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.
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In this episode Game School delves into the one of the classics of tabletop games, Runequest and it’s newest edition with Lawrence Whitaker. The 6th edition remains true to the feel of classic fantasy while adding a few new surprises to keep it fresh for your table. System: Runequest 6th Edition Hosts: Satine Phoenix, Chad… Continue reading →
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The Design Mechanism

Commercial Promotions  - 
 
We are delighted to announce that Classic Fantasy is now available to pre-order in print, or buy for immediate download in PDF.

Classic Fantasy brings Old School dungeon crawls to the Mythras and RuneQuest 6 rules. This 336 page book contains everything you need to emulate the fun of class and level-based adventuring, against the classic coterie of monsters, with the classic armoury of spells! If you've ever wanted to convert those old dungeon modules to a d100 system, then Classic Fantasy is for you.

Packed with information and new rules additions, Classic Fantasy features a different approach to character creation based on classes such as the bard, cavalier, fighter, magic user, paladin and thief. Choose your race - human or demi-human - and then customize according to class, race and personal preference. If you're a magic user or cleric, the new magic rules for Arcane and Divine spells take the old staples such as Magic Missile, Charm, Fireball and more, and tailor them for the nuances of the Mythras and RQ6 systems.

Or, for the more combat-oriented, the Classic Fantasy rules provide detailed miniatures-based combat adaptations for the traditional battle-board, complete with guidance on facings, positioning, and handling detailed movement.

And of course, no book like this would be complete without monsters to kill and treasure to take! All the old favourites are accounted for, from Basilisks to Displacer Beasts, Grey Ooze to Gelatinous Masses, Kobolds, Gnolls, Hobgoblins and more. Forty pages of treasure and magic items helps you equip even the deepest dungeon with enough loot to satisfy the keenest adventuring party.

You can buy Classic Fantasy in these ways...
Preorder the Print Copy: $44.95, available in 6-8 weeks (shipping approx 1st June 2016) and get the PDF free of charge, with immediate download. Simply visit our online store (www.thedesignmechanism.com/products), and select Classic Fantasy from the Supplements catalogue.

This is not a standalone game. Games Masters and players will need access to either the Mythras or RQ6 rules to play Classic Fantasy (although other d100 rule systems may suffice). 

Buy the PDF copy on its own, immediately: $19.95, either from our online store (and select Classic Fantasy PDF from the Supplements catalogue), or from DrivethruRPG (http://www.drivethrurpg.com/product/180255/Classic-Fantasy--TDM500)

So break out the Mountain Dew and the Cheetos... Classic Fantasy is here!
Classic Fantasy - TDM500 - Classic Fantasy brings Old School dungeon crawls to the Mythras and RuneQuest 6 rules. This 336 page book contains every
6
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The Design Mechanism

Ads/Promotion  - 
 
We are delighted to announce that Classic Fantasy is now available to pre-order in print, or buy for immediate download in PDF.

Classic Fantasy brings Old School dungeon crawls to the Mythras and RuneQuest 6 rules. This 336 page book contains everything you need to emulate the fun of class and level-based adventuring, against the classic coterie of monsters, with the classic armoury of spells! If you've ever wanted to convert those old dungeon modules to a d100 system, then Classic Fantasy is for you.

Packed with information and new rules additions, Classic Fantasy features a different approach to character creation based on classes such as the bard, cavalier, fighter, magic user, paladin and thief. Choose your race - human or demi-human - and then customize according to class, race and personal preference. If you're a magic user or cleric, the new magic rules for Arcane and Divine spells take the old staples such as Magic Missile, Charm, Fireball and more, and tailor them for the nuances of the Mythras and RQ6 systems.

Or, for the more combat-oriented, the Classic Fantasy rules provide detailed miniatures-based combat adaptations for the traditional battle-board, complete with guidance on facings, positioning, and handling detailed movement.

And of course, no book like this would be complete without monsters to kill and treasure to take! All the old favourites are accounted for, from Basilisks to Displacer Beasts, Grey Ooze to Gelatinous Masses, Kobolds, Gnolls, Hobgoblins and more. Forty pages of treasure and magic items helps you equip even the deepest dungeon with enough loot to satisfy the keenest adventuring party.

You can buy Classic Fantasy in these ways...
Preorder the Print Copy: $44.95, available in 6-8 weeks (shipping approx 1st June 2016) and get the PDF free of charge, with immediate download. Simply visit our online store (www.thedesignmechanism.com/products), and select Classic Fantasy from the Supplements catalogue.

This is not a standalone game. Games Masters and players will need access to either the Mythras or RQ6 rules to play Classic Fantasy (although other d100 rule systems may suffice). 

Buy the PDF copy on its own, immediately: $19.95, either from our online store (and select Classic Fantasy PDF from the Supplements catalogue), or from DrivethruRPG (http://www.drivethrurpg.com/product/180255/Classic-Fantasy--TDM500)

So break out the Mountain Dew and the Cheetos... Classic Fantasy is here!
Classic Fantasy - TDM500 - Classic Fantasy brings Old School dungeon crawls to the Mythras and RuneQuest 6 rules. This 336 page book contains every
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The Design Mechanism's profile photoAndy “DrBargle” Bartlett's profile photo
13 comments
 
The Advanced RuneQuest book actually, but it hardly helps my case, it isn't much at all alike. I think it is like one of those times you might be reminded of a place you once visited by barely noticeable smells, sounds, or the quality of the light.

With that in mind, could you make sure Mythras has a distinctive smell?! ;-)
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Announcing Mythras - the new name for RuneQuest 6th Edition
Mythras is the new name for RuneQuest 6th Edition, the acclaimed roleplaying system developed by The Design Mechanism.
From July 2016, the name Mythras takes over from the previous trademark, but the same great rules continue, bringing you d100-based roleplaying adventure centred on logical, consistent, straightforward mechanics, coupled with innovative approaches to character creation, combat, magic and monsters. The name may have changed, but the song remains the same.

Why did we choose Mythras as a name?First of all, the game has always been about adventuring in mythic landscapes, with characters shaping their own stories, creating their legends and forging their own myths. It comes from the authors’ deep love of real world myths and ancient stories and so is the natural starting point for a new name.
Next comes Mithra or Mithras, a deity found in Persian, Greek, Roman, and Celtic mythologies. Mithras is a god of warriors, a divine protector of oaths and covenants, a protector of cattle and of waters. In the Zoroastrian Avestas, he is described as Mithra of Wide Pastures, of the Thousand Ears, and of the Myriad Eyes.

Bringing these two sources together gives us Mythras, a game concerned with myths, protectors, oaths, great deeds and wonderful stories: the perfect name for our game system.
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Doug Nordwall's profile photoThe Design Mechanism's profile photoOlaf Buddenberg's profile photoNorbert Franz's profile photo
32 comments
 
+Olaf Buddenberg RuneQuest as a brand isn't going anywhere, because from July 2016 forward, Chaosium will have another separate fantasy game system named RuneQuest. It just won't be this one, not based on RQ6. In the meantime, +The Design Mechanism are holding on to the version of the rules system they introduced in 2012, but can't call it RuneQuest anymore. That is the whole story in a nutshell.
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https://www.facebook.com/Dansbooksandgames/?fref=ts

The fortnightly Arkwright mayhem continues...
If you recall, a member of our intrepid Zero-Zero agents (who admitted they were neither the 'A Team, B Team or even Z Team) had been grievously wounded by Salem militia. A daring and convoluted rescue ensued that involved - not necessarily in this order - the following:

1. Blatant bribery of the locals
2. A drunken doctor who managed to do more damage than he cured
3. The invention of the Ku Kux Klan
4. The destruction of Sarah Burroughs' quaint little cottage on the outskirts of Salem
5. The coining of the phrase: 'Georgia Barbecue' as a euphemism for a witch burning
6. The terrible maiming of a British Infantryman
7. Said infantryman enjoying a Georgia Barbecue
8. A rapid - and somewhat disgraceful exit from Salem, with vows being made to neither return there nor discuss what happened ever, ever, again.

It was with some relief therefore, that the agents made it to a Mohican camp and enjoyed a peacepipe with the chieftain and his medicine man, who explained more about the strangeness of the Hockomock swamp. The characters decided to leave their injured comrade with the Mohicans, and took canoes down river to the swamp to begin their investigations.

Navigating their way through fog-choked reed-beds, the agents soon ran aground on an ancient menhir that awoke latent psychic awareness in Zak Zero. The also ran into a Turtle of Unusual Size which attempted to capsize one of the canoes and eat one of the characters. What happened next was one of the more bizarre bouts of WWF history as Oisin's burly agent wrestled a giant snapping turtle to its death, aided an abetted by a handle stiletto, and the adept camera work of 'Big' John Cena (on this parallel, a Valhalla agent).

So now the agents plunged deeper into the swamp and, eventually, came across the below - the source of the psychic emanations...

To be continued...
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Have them in circles
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