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Patrik Siljestam

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Strength of the Medium
With interactive storytelling, you can't completely control the flow of the story as you do when writing a book or making a movie. The whole point of doing interactive storytelling as opposed to reading a book is that you get to make choices for your charac...

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Creating story within a combat scene
Generally battle is thought of in RPG's to either be strategic where it's an intellectual enterprise to figure out the weakness of the opponent and maximizing the strengths of the group, or it's just hack 'n' slash where you roll dice until all enemies are ...
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